BloodMagic/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilVoid.java
Arcaratus b441e7fc1e SoulTicket internal implementation (#1372)
* Fix the Blood Tank BB

* Add modid to command localizations to prevent conflicts

* Fixed the items not being drawn on the right Y-level for the Sigil of Holding HUD
Corrected localizations of other lang files

* SoulTicket internal implementation

* do what TehNut says

* implement hashCode()

* Fix toggleable sigils draining on r-click when it shouldn't
Also moved the ItemSigil and ItemSigilToggleable to the sigil package (why wasn't it there???)
2018-08-07 15:27:12 -07:00

115 lines
4.9 KiB
Java

package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.core.data.SoulNetwork;
import WayofTime.bloodmagic.core.data.SoulTicket;
import WayofTime.bloodmagic.iface.ISigil;
import WayofTime.bloodmagic.util.helper.NetworkHelper;
import WayofTime.bloodmagic.util.helper.PlayerHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidBlock;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
public class ItemSigilVoid extends ItemSigilBase {
public ItemSigilVoid() {
super("void", 50);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
if (stack.getItem() instanceof ISigil.Holding)
stack = ((Holding) stack.getItem()).getHeldItem(stack, player);
if (PlayerHelper.isFakePlayer(player))
return ActionResult.newResult(EnumActionResult.FAIL, stack);
if (!world.isRemote && !isUnusable(stack)) {
RayTraceResult rayTrace = this.rayTrace(world, player, true);
if (rayTrace != null) {
ActionResult<ItemStack> ret = ForgeEventFactory.onBucketUse(player, world, stack, rayTrace);
if (ret != null)
return ret;
if (rayTrace.typeOfHit == RayTraceResult.Type.BLOCK) {
BlockPos blockpos = rayTrace.getBlockPos();
if (!world.isBlockModifiable(player, blockpos)) {
return super.onItemRightClick(world, player, hand);
}
if (!player.canPlayerEdit(blockpos.offset(rayTrace.sideHit), rayTrace.sideHit, stack)) {
return super.onItemRightClick(world, player, hand);
}
if (!player.canPlayerEdit(blockpos, rayTrace.sideHit, stack)) {
return super.onItemRightClick(world, player, hand);
}
if (world.getBlockState(blockpos).getBlock().getMaterial(world.getBlockState(blockpos)).isLiquid() && NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()) {
world.setBlockToAir(blockpos);
return super.onItemRightClick(world, player, hand);
}
}
} else {
return super.onItemRightClick(world, player, hand);
}
if (!player.capabilities.isCreativeMode)
setUnusable(stack, !NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess());
}
return super.onItemRightClick(world, player, hand);
}
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos blockPos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
ItemStack stack = player.getHeldItem(hand);
if (PlayerHelper.isFakePlayer(player))
return EnumActionResult.FAIL;
if (world.isRemote || player.isSneaking() || isUnusable(stack)) {
return EnumActionResult.FAIL;
}
if (!world.canMineBlockBody(player, blockPos)) {
return EnumActionResult.FAIL;
}
SoulNetwork network = NetworkHelper.getSoulNetwork(getBinding(stack));
TileEntity tile = world.getTileEntity(blockPos);
if (tile != null && tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side)) {
IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side);
FluidStack amount = handler.drain(1000, false);
if (amount != null && amount.amount > 0 && network.syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()) {
handler.drain(1000, true);
return EnumActionResult.SUCCESS;
}
return EnumActionResult.FAIL;
}
BlockPos newPos = blockPos.offset(side);
if (!player.canPlayerEdit(newPos, side, stack)) {
return EnumActionResult.FAIL;
}
if (world.getBlockState(newPos).getBlock() instanceof IFluidBlock && network.syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()) {
world.setBlockToAir(newPos);
return EnumActionResult.SUCCESS;
}
return EnumActionResult.FAIL;
}
}