BloodMagic/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilTransposition.java
Arcaratus b441e7fc1e SoulTicket internal implementation (#1372)
* Fix the Blood Tank BB

* Add modid to command localizations to prevent conflicts

* Fixed the items not being drawn on the right Y-level for the Sigil of Holding HUD
Corrected localizations of other lang files

* SoulTicket internal implementation

* do what TehNut says

* implement hashCode()

* Fix toggleable sigils draining on r-click when it shouldn't
Also moved the ItemSigil and ItemSigilToggleable to the sigil package (why wasn't it there???)
2018-08-07 15:27:12 -07:00

143 lines
6.3 KiB
Java

package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.api.impl.BloodMagicAPI;
import WayofTime.bloodmagic.core.data.SoulTicket;
import WayofTime.bloodmagic.iface.ISigil;
import WayofTime.bloodmagic.util.helper.NetworkHelper;
import WayofTime.bloodmagic.util.helper.PlayerHelper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityMobSpawner;
import net.minecraft.util.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.List;
public class ItemSigilTransposition extends ItemSigilBase {
public ItemSigilTransposition() {
super("transposition", 1000);
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag flag) {
super.addInformation(stack, world, tooltip, flag);
if (!stack.hasTagCompound())
return;
NBTTagCompound tag = stack.getTagCompound();
if (tag.hasKey("stored")) {
tooltip.add(" ");
tooltip.add(tag.getCompoundTag("stored").getString("display"));
}
}
@SideOnly(Side.CLIENT)
@Override
public String getItemStackDisplayName(ItemStack stack) {
if (!stack.hasTagCompound())
return super.getItemStackDisplayName(stack);
NBTTagCompound tag = stack.getTagCompound();
if (tag.hasKey("stored"))
return super.getItemStackDisplayName(stack) + " (" + tag.getCompoundTag("stored").getString("display") + ")";
return super.getItemStackDisplayName(stack);
}
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos blockPos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
ItemStack stack = player.getHeldItem(hand);
if (stack.getItem() instanceof ISigil.Holding)
stack = ((Holding) stack.getItem()).getHeldItem(stack, player);
if (PlayerHelper.isFakePlayer(player))
return EnumActionResult.FAIL;
IBlockState state = world.getBlockState(blockPos);
if (!world.isRemote) {
if (BloodMagicAPI.INSTANCE.getBlacklist().getTransposition().contains(state))
return EnumActionResult.FAIL;
if (player.isSneaking() && stack.hasTagCompound() && !stack.getTagCompound().hasKey("stored")) {
if (state.getPlayerRelativeBlockHardness(player, world, blockPos) >= 0 && state.getBlockHardness(world, blockPos) >= 0) {
int cost = getLpUsed();
NBTTagCompound stored = new NBTTagCompound();
stored.setTag("state", NBTUtil.writeBlockState(new NBTTagCompound(), state));
stored.setString("display", state.getBlock().getPickBlock(state, null, world, blockPos, player).getDisplayName());
if (state.getBlock().hasTileEntity(state)) {
TileEntity tile = world.getTileEntity(blockPos);
if (tile != null) {
cost *= 5;
stored.setTag("tileData", tile.writeToNBT(new NBTTagCompound()));
if (world.getTileEntity(blockPos) instanceof TileEntityMobSpawner)
cost *= 6;
}
}
stack.getTagCompound().setTag("stored", stored);
NetworkHelper.getSoulNetwork(getBinding(stack)).syphonAndDamage(player, SoulTicket.item(stack, world, player, cost));
world.removeTileEntity(blockPos);
world.setBlockToAir(blockPos);
return EnumActionResult.SUCCESS;
}
} else if (stack.hasTagCompound() && stack.getTagCompound().hasKey("stored")) {
IBlockState worldState = world.getBlockState(blockPos);
NBTTagCompound storedTag = stack.getTagCompound().getCompoundTag("stored");
IBlockState storedState = NBTUtil.readBlockState(storedTag.getCompoundTag("state"));
NBTTagCompound tileData = storedTag.hasKey("tileData") ? storedTag.getCompoundTag("tileData") : null;
if (!worldState.getBlock().isReplaceable(world, blockPos))
blockPos = blockPos.offset(side);
if (!stack.isEmpty() && player.canPlayerEdit(blockPos, side, stack) && world.mayPlace(storedState.getBlock(), blockPos, false, side, player)) {
if (world.setBlockState(blockPos, storedState, 3)) {
storedState.getBlock().onBlockPlacedBy(world, blockPos, storedState, player, ItemStack.EMPTY);
if (tileData != null) {
tileData.setInteger("x", blockPos.getX());
tileData.setInteger("y", blockPos.getY());
tileData.setInteger("z", blockPos.getZ());
TileEntity worldTile = world.getTileEntity(blockPos);
if (worldTile != null)
worldTile.readFromNBT(tileData);
}
world.notifyBlockUpdate(blockPos, state, state, 3);
stack.getTagCompound().removeTag("stored");
return EnumActionResult.SUCCESS;
}
}
}
}
return EnumActionResult.FAIL;
}
// We only want to send the display name to the client rather than the bloated tag with tile data and such
@Nullable
@Override
public NBTTagCompound getNBTShareTag(ItemStack stack) {
if (!stack.hasTagCompound() || !stack.getTagCompound().hasKey("stored"))
return super.getNBTShareTag(stack);
NBTTagCompound shareTag = stack.getTagCompound().copy();
NBTTagCompound storedTag = shareTag.getCompoundTag("stored");
storedTag.removeTag("state");
storedTag.removeTag("stored");
return shareTag;
}
}