
Add Javadocs for API classes that didn't already have them Redo 'nother redo Another redo Update ItemSigil.java Last one, I swear Fix
113 lines
3.8 KiB
Java
113 lines
3.8 KiB
Java
package WayofTime.bloodmagic.item;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.ConfigHandler;
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import WayofTime.bloodmagic.api.BloodMagicAPI;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.DamageSourceBloodMagic;
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import WayofTime.bloodmagic.api.altar.IBloodAltar;
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import WayofTime.bloodmagic.client.IVariantProvider;
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public class ItemDaggerOfSacrifice extends Item implements IVariantProvider
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{
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public ItemDaggerOfSacrifice()
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{
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".daggerOfSacrifice");
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setRegistryName(Constants.BloodMagicItem.DAGGER_OF_SACRIFICE.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setMaxStackSize(1);
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setFull3D();
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}
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@Override
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public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker)
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{
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if (target == null || attacker == null || attacker.worldObj.isRemote || (attacker instanceof EntityPlayer && !(attacker instanceof EntityPlayerMP)))
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return false;
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if (target.isChild() || target instanceof EntityPlayer)
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return false;
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if (target.isDead || target.getHealth() < 0.5F)
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return false;
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String entityName = target.getClass().getSimpleName();
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int lifeEssence = 500;
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if (ConfigHandler.entitySacrificeValues.containsKey(entityName))
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lifeEssence = ConfigHandler.entitySacrificeValues.get(entityName);
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if (BloodMagicAPI.getEntitySacrificeValues().containsKey(entityName))
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lifeEssence = BloodMagicAPI.getEntitySacrificeValues().get(entityName);
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if (findAndFillAltar(attacker.worldObj, target, lifeEssence))
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{
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target.worldObj.playSound(null, target.posX, target.posY, target.posZ, SoundEvents.block_fire_extinguish, SoundCategory.BLOCKS, 0.5F, 2.6F + (target.worldObj.rand.nextFloat() - target.worldObj.rand.nextFloat()) * 0.8F);
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target.setHealth(-1);
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target.onDeath(new DamageSourceBloodMagic());
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}
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return false;
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}
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@Override
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public List<Pair<Integer, String>> getVariants()
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{
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List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
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ret.add(new ImmutablePair<Integer, String>(0, "type=normal"));
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return ret;
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}
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public boolean findAndFillAltar(World world, EntityLivingBase sacrifice, int amount)
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{
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IBloodAltar bloodAltar = findBloodAltar(world, sacrifice.getPosition());
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if (bloodAltar != null)
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{
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bloodAltar.sacrificialDaggerCall(amount, true);
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bloodAltar.startCycle();
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return true;
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}
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return false;
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}
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public IBloodAltar findBloodAltar(World world, BlockPos blockPos)
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{
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TileEntity tileEntity;
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for (int i = -2; i <= 2; i++)
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{
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for (int j = -2; j <= 2; j++)
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{
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for (int k = -2; k <= 1; k++)
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{
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tileEntity = world.getTileEntity(blockPos.add(i, k, j));
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if ((tileEntity instanceof IBloodAltar))
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return (IBloodAltar) tileEntity;
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}
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}
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}
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return null;
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}
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}
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