BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualLava.java
WayofTime acde7ceccd Did some work on the Crushing ritual and made it so that it ignores liquids.
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00

154 lines
4.9 KiB
Java

package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.saving.SoulNetwork;
import WayofTime.bloodmagic.api.soul.DemonWillHolder;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
import WayofTime.bloodmagic.util.Utils;
public class RitualLava extends Ritual
{
public static final String LAVA_RANGE = "lavaRange";
public static int destructiveWillDrain = 10;
public RitualLava()
{
super("ritualLava", 0, 10000, "ritual." + Constants.Mod.MODID + ".lavaRitual");
addBlockRange(LAVA_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1));
setMaximumVolumeAndDistanceOfRange(LAVA_RANGE, 9, 3, 3);
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
{
network.causeNausea();
return;
}
BlockPos pos = masterRitualStone.getBlockPos();
int maxEffects = currentEssence / getRefreshCost();
int totalEffects = 0;
List<EnumDemonWillType> willConfig = masterRitualStone.getActiveWillConfig();
DemonWillHolder holder = WorldDemonWillHandler.getWillHolder(world, pos);
AreaDescriptor lavaRange = getBlockRange(LAVA_RANGE);
int maxLavaVolume = getMaxVolumeForRange(LAVA_RANGE, willConfig, holder);
if (!lavaRange.isWithinRange(getMaxVerticalRadiusForRange(LAVA_RANGE, willConfig, holder), getMaxHorizontalRadiusForRange(LAVA_RANGE, willConfig, holder)) || (maxLavaVolume != 0 && lavaRange.getVolume() > maxLavaVolume))
{
return;
}
for (BlockPos newPos : lavaRange.getContainedPositions(pos))
{
IBlockState state = world.getBlockState(newPos);
if (world.isAirBlock(newPos) || Utils.isFlowingLiquid(world, newPos, state))
{
world.setBlockState(newPos, Blocks.FLOWING_LAVA.getDefaultState());
totalEffects++;
}
if (totalEffects >= maxEffects)
{
break;
}
}
network.syphon(getRefreshCost() * totalEffects);
}
@Override
public int getRefreshTime()
{
return 1;
}
@Override
public int getRefreshCost()
{
return 500;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addParallelRunes(components, 1, 0, EnumRuneType.FIRE);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualLava();
}
@Override
public int getMaxVolumeForRange(String range, List<EnumDemonWillType> activeTypes, DemonWillHolder holder)
{
if (LAVA_RANGE.equals(range) && activeTypes.contains(EnumDemonWillType.DESTRUCTIVE))
{
double destructiveWill = holder.getWill(EnumDemonWillType.DESTRUCTIVE);
if (destructiveWill > 0)
{
return 9 + (int) Math.pow(destructiveWill / 10, 1.5);
}
}
return volumeRangeMap.get(range);
}
@Override
public int getMaxVerticalRadiusForRange(String range, List<EnumDemonWillType> activeTypes, DemonWillHolder holder)
{
if (LAVA_RANGE.equals(range) && activeTypes.contains(EnumDemonWillType.DESTRUCTIVE))
{
double destructiveWill = holder.getWill(EnumDemonWillType.DESTRUCTIVE);
if (destructiveWill > 0)
{
return (int) (3 + destructiveWill / 10d);
}
}
return verticalRangeMap.get(range);
}
@Override
public int getMaxHorizontalRadiusForRange(String range, List<EnumDemonWillType> activeTypes, DemonWillHolder holder)
{
if (LAVA_RANGE.equals(range) && activeTypes.contains(EnumDemonWillType.DESTRUCTIVE))
{
double destructiveWill = holder.getWill(EnumDemonWillType.DESTRUCTIVE);
if (destructiveWill > 0)
{
return (int) (3 + destructiveWill / 10d);
}
}
return horizontalRangeMap.get(range);
}
}