BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockPhantom.java
2016-06-23 21:43:27 -04:00

101 lines
2.6 KiB
Java

package WayofTime.bloodmagic.block;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.tile.TilePhantomBlock;
public class BlockPhantom extends BlockContainer implements IVariantProvider
{
public BlockPhantom()
{
super(Material.CLOTH);
setUnlocalizedName(Constants.Mod.MODID + ".phantom");
setCreativeTab(BloodMagic.tabBloodMagic);
}
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
{
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public boolean isVisuallyOpaque()
{
return false;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.TRANSLUCENT;
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side)
{
return world.getBlockState(pos.offset(side)) != state || state.getBlock() != this && super.shouldSideBeRendered(state, world, pos, side);
}
@Override
public int quantityDropped(Random par1Random)
{
return 0;
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TilePhantomBlock(100);
}
@Override
public List<Pair<Integer, String>> getVariants()
{
List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
ret.add(new ImmutablePair<Integer, String>(0, "normal"));
return ret;
}
}