BloodMagic/src/main/java/WayofTime/bloodmagic/BloodMagic.java
Nick a9eb6a7b3b Disable ritual checking for enabled map
Does not work. Need to re-think. I swear I did this earlier.
2016-01-17 00:06:53 -08:00

100 lines
3.4 KiB
Java

package WayofTime.bloodmagic;
import java.io.File;
import WayofTime.bloodmagic.compat.ICompatibility;
import lombok.Getter;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.util.helper.LogHelper;
import WayofTime.bloodmagic.client.gui.GuiHandler;
import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
import WayofTime.bloodmagic.proxy.CommonProxy;
import WayofTime.bloodmagic.registry.ModArmourTrackers;
import WayofTime.bloodmagic.registry.ModBlocks;
import WayofTime.bloodmagic.registry.ModCompatibility;
import WayofTime.bloodmagic.registry.ModEntities;
import WayofTime.bloodmagic.registry.ModItems;
import WayofTime.bloodmagic.registry.ModPotions;
import WayofTime.bloodmagic.registry.ModRecipes;
import WayofTime.bloodmagic.registry.ModRituals;
@Mod(modid = Constants.Mod.MODID, name = Constants.Mod.NAME, version = Constants.Mod.VERSION, dependencies = Constants.Mod.DEPEND, guiFactory = "WayofTime.bloodmagic.client.gui.config.ConfigGuiFactory")
@Getter
public class BloodMagic
{
@SidedProxy(serverSide = "WayofTime.bloodmagic.proxy.CommonProxy", clientSide = "WayofTime.bloodmagic.proxy.ClientProxy")
public static CommonProxy proxy;
@Mod.Instance(Constants.Mod.MODID)
public static BloodMagic instance;
public static CreativeTabs tabBloodMagic = new CreativeTabs(Constants.Mod.MODID + ".creativeTab")
{
@Override
public Item getTabIconItem()
{
return ModItems.bloodOrb;
}
};
public static CreativeTabs tabUpgradeTome = new CreativeTabs(Constants.Mod.MODID + ".creativeTabTome")
{
@Override
public Item getTabIconItem()
{
return ModItems.upgradeTome;
}
};
private LogHelper logger = new LogHelper(Constants.Mod.MODID);
private File configDir;
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event)
{
configDir = new File(event.getModConfigurationDirectory(), "BloodMagic");
ConfigHandler.init(new File(getConfigDir(), "BloodMagic.cfg"));
ModBlocks.init();
ModItems.init();
ModPotions.init();
ModEntities.init();
ModCompatibility.registerModCompat();
ModCompatibility.loadCompat(ICompatibility.InitializationPhase.PRE_INIT);
proxy.preInit();
}
@Mod.EventHandler
public void init(FMLInitializationEvent event)
{
BloodMagicPacketHandler.init();
ModRecipes.init();
ModRituals.initRituals();
ModRituals.initImperfectRituals();
ModArmourTrackers.init();
ModCompatibility.loadCompat(ICompatibility.InitializationPhase.INIT);
NetworkRegistry.INSTANCE.registerGuiHandler(BloodMagic.instance, new GuiHandler());
proxy.init();
}
@Mod.EventHandler
public void postInit(FMLPostInitializationEvent event)
{
ModRecipes.addCompressionHandlers();
ModCompatibility.loadCompat(ICompatibility.InitializationPhase.POST_INIT);
proxy.postInit();
}
}