BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/imperfect/ImperfectRitualRain.java
2016-01-01 12:08:17 -05:00

32 lines
993 B
Java

package WayofTime.bloodmagic.ritual.imperfect;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
public class ImperfectRitualRain extends ImperfectRitual
{
public ImperfectRitualRain()
{
super("rain", new BlockStack(Blocks.water), 5000, true);
}
@Override
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
{
if (!imperfectRitualStone.getWorld().isRemote)
{
imperfectRitualStone.getWorld().getWorldInfo().setRaining(true);
}
if (imperfectRitualStone.getWorld().isRemote)
{
imperfectRitualStone.getWorld().setRainStrength(1.0F);
imperfectRitualStone.getWorld().setThunderStrength(1.0F);
}
return true;
}
}