BloodMagic/src/main/java/WayofTime/bloodmagic/api/Constants.java

336 lines
15 KiB
Java

package WayofTime.bloodmagic.api;
import java.util.Locale;
import lombok.Getter;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
public class Constants
{
public static class NBT
{
public static final String OWNER_UUID = "ownerUUID";
public static final String OWNER_NAME = "ownerNAME";
public static final String USES = "uses";
public static final String ACTIVATED = "activated";
public static final String UNUSABLE = "unusable";
public static final String SACRIFICE = "sacrifice";
public static final String DIMENSION_ID = "dimensionId";
public static final String X_COORD = "xCoord";
public static final String Y_COORD = "yCoord";
public static final String Z_COORD = "zCoord";
public static final String PORTAL_LOCATION = "portalLocation";
public static final String ORB_TIER = "orbTier";
public static final String CURRENT_ESSENCE = "currentEssence";
public static final String CURRENT_RITUAL = "currentRitual";
public static final String CURRENT_RITUAL_TAG = "currentRitualTag";
public static final String IS_RUNNING = "isRunning";
public static final String IS_REDSTONED = "isStoned";
public static final String RUNTIME = "runtime";
public static final String DIRECTION = "direction";
public static final String REAGENT_TANKS = "reagentTanks";
public static final String CURRENT_INCENSE = "BM:CurrentIncense";
public static final String CURRENT_PURITY = "BM:CurrentPurity";
public static final String EMPTY = "Empty";
public static final String OUTPUT_AMOUNT = "outputAmount";
public static final String INPUT_AMOUNT = "inputAmount";
public static final String STORED_LP = "storedLP";
public static final String RITUAL_READER = "ritualReaderState";
public static final String ITEMS = "Items";
public static final String SLOT = "Slot";
public static final String ALTAR = "bloodAltar";
public static final String ALTAR_TIER = "upgradeLevel";
public static final String ALTAR_ACTIVE = "isActive";
public static final String ALTAR_LIQUID_REQ = "liquidRequired";
public static final String ALTAR_FILLABLE = "fillable";
public static final String ALTAR_UPGRADED = "isUpgraded";
public static final String ALTAR_CONSUMPTION_RATE = "consumptionRate";
public static final String ALTAR_DRAIN_RATE = "drainRate";
public static final String ALTAR_CONSUMPTION_MULTIPLIER = "consumptionMultiplier";
public static final String ALTAR_EFFICIENCY_MULTIPLIER = "efficiencyMultiplier";
public static final String ALTAR_SELF_SACRIFICE_MULTIPLIER = "selfSacrificeMultiplier";
public static final String ALTAR_SACRIFICE_MULTIPLIER = "sacrificeMultiplier";
public static final String ALTAR_CAPACITY_MULTIPLIER = "capacityMultiplier";
public static final String ALTAR_ORB_CAPACITY_MULTIPLIER = "orbCapacityMultiplier";
public static final String ALTAR_DISLOCATION_MULTIPLIER = "dislocationMultiplier";
public static final String ALTAR_CAPACITY = "capacity";
public static final String ALTAR_BUFFER_CAPACITY = "bufferCapacity";
public static final String ALTAR_PROGRESS = "progress";
public static final String ALTAR_IS_RESULT_BLOCK = "isResultBlock";
public static final String ALTAR_LOCKDOWN_DURATION = "lockdownDuration";
public static final String ALTAR_ACCELERATION_UPGRADES = "accelerationUpgrades";
public static final String ALTAR_DEMON_BLOOD_DURATION = "demonBloodDuration";
public static final String ALTAR_COOLDOWN_AFTER_CRAFTING = "cooldownAfterCrafting";
public static final String ALTAR_TOTAL_CHARGE = "totalCharge";
public static final String ALTAR_MAX_CHARGE = "maxCharge";
public static final String ALTAR_CHARGE_RATE = "chargeRate";
public static final String ALTAR_CHARGE_FREQUENCY = "chargeFrequency";
public static final String ALTAR_CURRENT_TIER_DISPLAYED = "currentTierDisplayed";
public static final String ALTARMAKER_CURRENT_TIER = "currentTier";
public static final String PROJECTILE_TICKS_IN_AIR = "projectileTicksInAir";
public static final String PROJECTILE_MAX_TICKS_IN_AIR = "projectileMaxTicksInAir";
public static final String TICKS_REMAINING = "ticksRemaining";
public static final String CONTAINED_BLOCK_NAME = "containedBlockName";
public static final String CONTAINED_BLOCK_META = "containedBlockMeta";
public static final String CONTAINED_TILE_ENTITY = "containedTileEntity";
public static final String PREVIOUS_INPUT = "previousInput";
public static final String LIVING_ARMOUR = "livingArmour";
public static final String CHARGE_TIME = "chargeTime";
public static final String HELD_DOWN = "heldDown";
public static final String UPGRADE_POISON_TIMER = "poisonTimer";
public static final String UPGRADE_FIRE_TIMER = "fireTimer";
public static final String SOULS = "souls";
public static final String SOUL_SWORD_DAMAGE = "soulSwordDamage";
public static final String SOUL_SWORD_ACTIVE_DRAIN = "soulSwordActiveDrain";
public static final String SOUL_SWORD_DROP = "soulSwordDrop";
public static final String SOUL_SWORD_STATIC_DROP = "soulSwordStaticDrop";
public static final String SOUL_SWORD_HEALTH = "soulSwordHealth";
public static final String SOUL_SWORD_ATTACK_SPEED = "soulSwordAttackSpeed";
public static final String SOUL_SWORD_SPEED = "soulSwordSpeed";
public static final String SOUL_SWORD_DIG_SPEED = "soulSwordDigSpeed";
public static final String WILL_TYPE = "demonWillType";
public static final String SOUL_FORGE_BURN = "burnTime";
public static final String SOUL_FORGE_CONSUMED = "consumedSouls";
public static final String ROUTING_MASTER = "master";
public static final String ROUTING_CONNECTION = "connections";
public static final String ROUTING_PRIORITY = "prioritiesPeople";
public static final String ROUTING_MASTER_GENERAL = "generalList";
public static final String ROUTING_MASTER_INPUT = "inputList";
public static final String ROUTING_MASTER_OUTPUT = "outputList";
public static final String GHOST_STACK_SIZE = "stackSize";
public static final String ITEM_INVENTORY = "itemInventory";
public static final String BLOCKPOS_CONNECTION = "connections";
public static final String CURRENT_SIGIL = "currentSigil";
public static final String MOST_SIG = "mostSig";
public static final String LEAST_SIG = "leastSig";
public static final String COLOR = "color";
public static final String POTION_AUGMENT_LENGHT = "length:";
public static final String POTION_AUGMENT_STRENGTH = "strength:";
public static final String POTION_IMPURITY = "impurity";
public static final String TANK = "tank";
}
public static class Mod
{
public static final String MODID = "BloodMagic";
public static final String DOMAIN = MODID.toLowerCase(Locale.ENGLISH) + ":";
public static final String NAME = "Blood Magic: Alchemical Wizardry";
public static final String VERSION = "@VERSION@";
public static final String DEPEND = "required-after:Forge@[12.16.0.1840,);after:JEI@[2.23.0,);required-after:guideapi;";
}
public static final class Gui
{
public static final int TELEPOSER_GUI = 0;
public static final int SOUL_FORGE_GUI = 1;
public static final int ROUTING_NODE_GUI = 2;
public static final int MASTER_ROUTING_NODE_GUI = 3;
public static final int ALCHEMY_TABLE_GUI = 4;
public static final int SIGIL_HOLDING_GUI = 5;
}
public static class Compat
{
public static final String JEI_CATEGORY_ALTAR = Mod.MODID + ":altar";
public static final String JEI_CATEGORY_BINDING = Mod.MODID + ":binding";
public static final String JEI_CATEGORY_ALCHEMYARRAY = Mod.MODID + ":alchemyArray";
public static final String JEI_CATEGORY_SOULFORGE = Mod.MODID + ":soulForge";
public static final String JEI_CATEGORY_ALCHEMYTABLE = Mod.MODID + ":salchemyTable";
public static final String JEI_CATEGORY_ARMOURDOWNGRADE = Mod.MODID + ":armourDowngrade";
public static final String WAILA_CONFIG_BYPASS_SNEAK = Mod.MODID + ".bypassSneak";
public static final String WAILA_CONFIG_ALTAR = Mod.MODID + ".bloodAltar";
public static final String WAILA_CONFIG_TELEPOSER = Mod.MODID + ".teleposer";
public static final String WAILA_CONFIG_RITUAL = Mod.MODID + ".ritualController";
public static final String WAILA_CONFIG_ARRAY = Mod.MODID + ".array";
public static final String WAILA_CONFIG_BLOOD_TANK = Mod.MODID + ".bloodTank";
public static final Item THAUMCRAFT_GOGGLES = ForgeRegistries.ITEMS.getValue(new ResourceLocation("Thaumcraft", "goggles"));
}
public static class Misc
{
public static final int POTION_ARRAY_SIZE = 256;
public static final float ALTERED_STEP_HEIGHT = 1.00314159f;
public static final int NIGHT_VISION_CONSTANT_BEGIN = 30002;
public static final int NIGHT_VISION_CONSTANT_END = 30000;
}
public enum BloodMagicItem
{
ACTIVATION_CRYSTAL("ItemActivationCrystal"),
ALTAR_MAKER("ItemAltarMaker"),
ARCANE_ASHES("ItemArcaneAshes"),
BLOOD_ORB("ItemBloodOrb"),
BOUND_AXE("ItemBoundAxe"),
BLOOD_SHARD("ItemBloodShard"),
BOUND_PICKAXE("ItemBoundPickaxe"),
BOUND_SHOVEL("ItemBoundShovel"),
BOUND_SWORD("ItemBoundSword"),
/**
* @deprecated - Use
* {@code UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, BloodMagicAPI.getLifeEssence())}
**/
@Deprecated
BUCKET_ESSENCE("ItemBucketEssence"),
COMPONENT("ItemComponent"),
CUTTING_FLUID("ItemCuttingFluid"),
DEMON_CRYSTAL("ItemDemonCrystal"),
DAGGER_OF_SACRIFICE("ItemDaggerOfSacrifice"),
INSCRIPTION_TOOL("ItemInscriptionTool"),
LAVA_CRYSTAL("ItemLavaCrystal"),
LIVING_ARMOR_HELMET("ItemLivingArmourHelmet"),
LIVING_ARMOR_CHEST("ItemLivingArmourChest"),
LIVING_ARMOR_LEGS("ItemLivingArmourLegs"),
LIVING_ARMOR_BOOTS("ItemLivingArmourBoots"),
MONSTER_SOUL("ItemMonsterSoul"),
NODE_ROUTER("ItemNodeRouter"),
RITUAL_DIVINER("ItemRitualDiviner"),
ROUTER_FILTER("ItemRouterFilter"),
FLUID_ROUTER_FILTER("ItemFluidRouterFilter"),
SACRIFICIAL_DAGGER("ItemSacrificialDagger"),
SACRIFICE_PACK("ItemPackSacrifice"),
SELF_SACRIFICE_PACK("ItemPackSelfSacrifice"),
SENTIENT_ARMOR_HELMET("ItemSentientArmourHelmet"),
SENTIENT_ARMOR_CHEST("ItemSentientArmourChest"),
SENTIENT_ARMOR_LEGS("ItemSentientArmourLegs"),
SENTIENT_ARMOR_BOOTS("ItemSentientArmourBoots"),
SENTIENT_ARMOR_GEM("ItemSentientArmourGem"),
SENTIENT_AXE("ItemSentientAxe"),
SENTIENT_BOW("ItemSentientBow"),
SENTIENT_PICKAXE("ItemSentientPickaxe"),
SENTIENT_SHOVEL("ItemSentientShovel"),
SENTIENT_SWORD("ItemSentientSword"),
SOUL_GEM("ItemSoulGem"),
SOUL_SNARE("ItemSoulSnare"),
SIGIL_AIR("ItemSigilAir"),
SIGIL_BLOOD_LIGHT("ItemSigilBloodLight"),
SIGIL_COMPRESSION("ItemSigilCompression"),
SIGIL_DIVINATION("ItemSigilDivination"),
SIGIL_ELEMENTAL_AFFINITY("ItemSigilElementalAffinity"),
SIGIL_ENDER_SEVERANCE("ItemSigilEnderSeverance"),
SIGIL_FAST_MINER("ItemSigilFastMiner"),
SIGIL_GREEN_GROVE("ItemSigilGreenGrove"),
SIGIL_HASTE("ItemSigilHaste"),
SIGIL_LAVA("ItemSigilLava"),
SIGIL_MAGNETISM("ItemSigilMagnetism"),
SIGIL_PHANTOM_BRIDGE("ItemSigilPhantomBridge"),
SIGIL_SEER("ItemSigilSeer"),
SIGIL_SUPPRESION("ItemSigilSuppression"),
SIGIL_VOID("ItemSigilVoid"),
SIGIL_WATER("ItemSigilWater"),
SIGIL_WHIRLWIND("ItemSigilWhirlwind"),
SLATE("ItemSlate"),
TELEPOSITION_FOCUS("ItemTelepositionFocus"),
UPGRADE_TOME("ItemUpgradeTome"),
UPGRADE_TRAINER("ItemUpgradeTrainer"),
SIGIL_TELEPOSITION("ItemSigilTeleposition"),
EXPERIENCE_TOME("ItemExperienceBook"),
SIGIL_TRANSPOSITION("ItemSigilTransposition"),
RITUAL_READER("ItemRitualReader"),
SANGUINE_BOOK("ItemSanguineBook"),
SIGIL_HOLDING("ItemSigilHolding"),
ARMOUR_POINTS_UPGRADE("ItemLivingArmourPointsUpgrade"),
DEMON_WILL_GAUGE("ItemDemonWillGauge"),
POTION_FLASK("ItemPotionFlask"),
SIGIL_CLAW("ItemSigilClaw"),
SIGIL_BOUNCE("ItemSigilBounce"),
SIGIL_FROST("ItemSigilFrost");
@Getter
private final String regName;
BloodMagicItem(String regName)
{
this.regName = regName;
}
public Item getItem()
{
return BloodMagicAPI.getItem(getRegName());
}
}
public enum BloodMagicBlock
{
ALCHEMY_ARRAY("BlockAlchemyArray"),
ALTAR("BlockAltar"),
BLOOD_LIGHT("BlockBloodLight"),
BLOOD_RUNE("BlockBloodRune"),
BLOOD_STONE("BlockBloodStoneBrick"),
CRYSTAL("BlockCrystal"),
INPUT_ROUTING_NODE("BlockInputRoutingNode"),
ITEM_ROUTING_NODE("BlockItemRoutingNode"),
LIFE_ESSENCE("BlockLifeEssence"),
MASTER_ROUTING_NODE("BlockMasterRoutingNode"),
OUTPUT_ROUTING_NODE("BlockOutputRoutingNode"),
@Deprecated
PEDESTAL("BlockPedestal"),
/** No longer included in the mod. */
PHANTOM("BlockPhantom"),
RITUAL_CONTROLLER("BlockRitualController"),
RITUAL_STONE("BlockRitualStone"),
SOUL_FORGE("BlockSoulForge"),
SPECTRAL("BlockSpectral"),
TELEPOSER("BlockTeleposer"),
INCENSE_ALTAR("BlockIncenseAltar"),
PATH("BlockPath"),
DEMON_CRUCIBLE("BlockDemonCrucible"),
DEMON_PYLON("BlockDemonPylon"),
DEMON_CRYSTALLIZER("BlockDemonCrystallizer"),
DEMON_CRYSTAL("BlockDemonCrystal"),
DIMENSIONAL_PORTAL("BlockDimensionalPortal"),
BLOOD_TANK("BlockBloodTank"),
MIMIC("BlockMimic"),
ALCHEMY_TABLE("BlockAlchemyTable"),
DEMON_BRICK_1("BlockDemonBricks1"),
DEMON_BRICK_2("BlockDemonBricks2"),
DEMON_BLOCK_EXTRA("BlockDemonExtra"),
DEMON_PILLAR_1("BlockPillar1"),
DEMON_PILLAR_2("BlockPillar2"),
DEMON_PILLAR_CAP_1("BlockPillarCap1"),
DEMON_PILLAR_CAP_2("BlockPillarCap2"),
DEMON_PILLAR_CAP_3("BlockPillarCap3"),
DEMON_WALL_1("BlockWall1"),
DEMON_STAIRS_1("BlockStairs1"),
DEMON_STAIRS_2("BlockStairs2"),
DEMON_STAIRS_3("BlockStairs3"),
DEMON_LIGHT("BlockDemonLight"),
INVERSION_PILLAR("BlockInversionPillar"),
INVERSION_PILLAR_END("BlockInversionPillarEnd");
@Getter
private final String regName;
BloodMagicBlock(String regName)
{
this.regName = regName;
}
public Block getBlock()
{
return BloodMagicAPI.getBlock(getRegName());
}
}
}