97 lines
3.2 KiB
Java
97 lines
3.2 KiB
Java
package WayofTime.bloodmagic.meteor;
|
|
|
|
import java.util.List;
|
|
import java.util.Random;
|
|
|
|
import lombok.Getter;
|
|
import lombok.Setter;
|
|
import net.minecraft.block.state.IBlockState;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.world.World;
|
|
import WayofTime.bloodmagic.util.Utils;
|
|
|
|
@Getter
|
|
public class Meteor
|
|
{
|
|
private static final Random RAND = new Random();
|
|
|
|
private final ItemStack catalystStack;
|
|
private final List<MeteorComponent> components;
|
|
private final float explosionStrength;
|
|
private final int radius;
|
|
private final int maxWeight;
|
|
|
|
@Setter
|
|
public int version;
|
|
|
|
public Meteor(ItemStack catalystStack, List<MeteorComponent> components, float explosionStrength, int radius)
|
|
{
|
|
this.catalystStack = catalystStack;
|
|
this.components = components;
|
|
this.explosionStrength = explosionStrength;
|
|
this.radius = radius;
|
|
|
|
int weight = 0;
|
|
for (MeteorComponent component : components)
|
|
weight += component.getWeight();
|
|
this.maxWeight = weight;
|
|
}
|
|
|
|
public void generateMeteor(World world, BlockPos pos, IBlockState fillerBlock, double radiusModifier, double explosionModifier, double fillerChance)
|
|
{
|
|
world.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), (float) (explosionStrength * explosionModifier), true, true);
|
|
int radius = (int) Math.ceil(getRadius() * radiusModifier);
|
|
double floatingRadius = getRadius() * radiusModifier;
|
|
|
|
for (int i = -radius; i <= radius; i++)
|
|
{
|
|
for (int j = -radius; j <= radius; j++)
|
|
{
|
|
for (int k = -radius; k <= radius; k++)
|
|
{
|
|
if (i * i + j * j + k * k > (floatingRadius + 0.5) * (floatingRadius + 0.5))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
BlockPos newPos = pos.add(i, j, k);
|
|
IBlockState state = world.getBlockState(newPos);
|
|
|
|
if (world.isAirBlock(newPos) || Utils.isBlockLiquid(state))
|
|
{
|
|
IBlockState placedState = getRandomOreFromComponents(fillerBlock, fillerChance);
|
|
if (placedState != null)
|
|
{
|
|
world.setBlockState(newPos, placedState);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//fillerChance is the chance that the filler block will NOT be placed
|
|
public IBlockState getRandomOreFromComponents(IBlockState fillerBlock, double fillerChance)
|
|
{
|
|
int goal = RAND.nextInt(getMaxWeight());
|
|
|
|
for (MeteorComponent component : getComponents())
|
|
{
|
|
goal -= component.getWeight();
|
|
if (goal < 0)
|
|
{
|
|
IBlockState state = component.getStateFromOre();
|
|
if (state != null)
|
|
{
|
|
return state;
|
|
} else
|
|
{
|
|
return RAND.nextDouble() > fillerChance ? fillerBlock : null;
|
|
}
|
|
}
|
|
}
|
|
|
|
return RAND.nextDouble() > fillerChance ? fillerBlock : null;
|
|
}
|
|
} |