BloodMagic/src/main/java/WayofTime/bloodmagic/core
Tobias Gremeyer 827ee85e81 Implemented Ritual of Grounding, a Ritual to change gravity behavior (#1501)
*  Implemented Ritual of Grounding, a Ritual to change gravity behavior

[x] <- x are new potion effects
 - (NoMod) moves entities towards the ground, prevents jumping [Grounded]
 - (Raw) affects players
 - (Corrosive) disables gravity [Suspension]
 - (Destructive) increases fall damage [Heavy Heart]
 - (Steadfast) affects bosses
 - (Vengeful) stronger effects, (+Corrosive) applies levitation (+Destructive) stronger effect

 [Grounded] prevents jumping and moves entities towards the ground, higher amplifiers cause a faster descend, interesting interaction with Sigil of Air

 [Suspension] disables gravity (keeps movement)

 [Heavy Heart] increases fall height and fall damage multiplier by 1 per level.

 Fixed a possible division by 0 in RitualConder.
 Saved event entity variable in PotionEventHandlers.
 Made rune configuration more readable in RitualHarvest.

Signed-off-by: tobias <angryaeon@icloud.com>

* Fixed Ritual area

* Lists are cleared on world unload.
2019-01-31 16:33:46 -08:00
..
data Changed LavaCrystal getBinding behaviour, cleaned up JEI hiding 2018-12-06 23:33:23 -08:00
recipe Merge apibutnotreally with the main packages 2018-02-15 18:49:07 -08:00
registry Some altar cleanup and renaming 2018-03-09 18:00:04 -08:00
RegistrarBloodMagic.java Implemented Ritual of Grounding, a Ritual to change gravity behavior (#1501) 2019-01-31 16:33:46 -08:00
RegistrarBloodMagicBlocks.java Fix crash on servers (#1204) 2018-02-05 17:37:23 -08:00
RegistrarBloodMagicItems.java Ported RitualDismantler (#1499) 2019-01-31 16:25:18 -08:00
RegistrarBloodMagicRecipes.java Ported RitualDismantler (#1499) 2019-01-31 16:25:18 -08:00