BloodMagic/src/main/java/WayofTime/bloodmagic/item/gear/ItemPackSelfSacrifice.java
2015-11-11 10:45:46 -08:00

115 lines
4 KiB
Java

package WayofTime.bloodmagic.item.gear;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.NBTHolder;
import WayofTime.bloodmagic.api.altar.IAltarManipulator;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import java.util.List;
public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulator{
public final int CONVERSION = 100; // How much LP per half heart
public final int CAPACITY = 10000; // Max LP storage
public final int INTERVAL = 20; // How often the pack syphons
public final float HEALTHREQ = 0.5f; // How much health is required for the pack to syphon (0 - 1)
public ItemPackSelfSacrifice() {
super(ArmorMaterial.CHAIN, 0, 1);
setUnlocalizedName(BloodMagic.MODID + ".pack.selfSacrifice");
setCreativeTab(BloodMagic.tabBloodMagic);
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
if (world.isRemote)
return stack;
MovingObjectPosition position = this.getMovingObjectPositionFromPlayer(world, player, false);
if (position == null) {
return super.onItemRightClick(stack, world, player);
} else {
if (position.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
TileEntity tile = world.getTileEntity(position.getBlockPos());
if (!(tile instanceof TileAltar))
return super.onItemRightClick(stack, world, player);
TileAltar altar = (TileAltar) tile;
if(!altar.isActive()) {
int amount = this.getStoredLP(stack);
if(amount > 0) {
int filledAmount = altar.fillMainTank(amount);
amount -= filledAmount;
setStoredLP(stack, amount);
world.markBlockForUpdate(position.getBlockPos());
}
}
}
}
return stack;
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
if (world.isRemote || player.capabilities.isCreativeMode)
return;
boolean shouldSyphon = player.getHealth() / player.getMaxHealth() > HEALTHREQ && getStoredLP(stack) < CAPACITY;
if (shouldSyphon & world.getTotalWorldTime() % INTERVAL == 0) {
NetworkHelper.hurtPlayer(player, 1.0F);
addLP(stack, CONVERSION);
}
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) {
return BloodMagic.DOMAIN + "models/armor/bloodPack_layer_1.png";
}
@Override
@SuppressWarnings("unchecked")
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean advanced) {
stack = NBTHolder.checkNBT(stack);
list.add(TextHelper.localize("tooltip.BloodMagic.pack.selfSacrifice.desc"));
list.add(TextHelper.localize("tooltip.BloodMagic.pack.stored", getStoredLP(stack)));
}
public void addLP(ItemStack stack, int toAdd) {
stack = NBTHolder.checkNBT(stack);
if (toAdd < 0)
toAdd = 0;
if (toAdd > CAPACITY)
toAdd = CAPACITY;
setStoredLP(stack, getStoredLP(stack) + toAdd);
}
public void setStoredLP(ItemStack stack, int lp) {
stack = NBTHolder.checkNBT(stack);
stack.getTagCompound().setInteger(NBTHolder.NBT_STORED_LP, lp);
}
public int getStoredLP(ItemStack stack) {
stack = NBTHolder.checkNBT(stack);
return stack.getTagCompound().getInteger(NBTHolder.NBT_STORED_LP);
}
}