115 lines
4 KiB
Java
115 lines
4 KiB
Java
package WayofTime.bloodmagic.item.gear;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.NBTHolder;
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import WayofTime.bloodmagic.api.altar.IAltarManipulator;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.tile.TileAltar;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import java.util.List;
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public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulator{
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public final int CONVERSION = 100; // How much LP per half heart
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public final int CAPACITY = 10000; // Max LP storage
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public final int INTERVAL = 20; // How often the pack syphons
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public final float HEALTHREQ = 0.5f; // How much health is required for the pack to syphon (0 - 1)
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public ItemPackSelfSacrifice() {
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super(ArmorMaterial.CHAIN, 0, 1);
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setUnlocalizedName(BloodMagic.MODID + ".pack.selfSacrifice");
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@Override
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
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if (world.isRemote)
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return stack;
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MovingObjectPosition position = this.getMovingObjectPositionFromPlayer(world, player, false);
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if (position == null) {
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return super.onItemRightClick(stack, world, player);
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} else {
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if (position.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
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TileEntity tile = world.getTileEntity(position.getBlockPos());
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if (!(tile instanceof TileAltar))
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return super.onItemRightClick(stack, world, player);
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TileAltar altar = (TileAltar) tile;
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if(!altar.isActive()) {
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int amount = this.getStoredLP(stack);
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if(amount > 0) {
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int filledAmount = altar.fillMainTank(amount);
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amount -= filledAmount;
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setStoredLP(stack, amount);
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world.markBlockForUpdate(position.getBlockPos());
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}
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}
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}
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}
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return stack;
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}
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@Override
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public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
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if (world.isRemote || player.capabilities.isCreativeMode)
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return;
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boolean shouldSyphon = player.getHealth() / player.getMaxHealth() > HEALTHREQ && getStoredLP(stack) < CAPACITY;
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if (shouldSyphon & world.getTotalWorldTime() % INTERVAL == 0) {
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NetworkHelper.hurtPlayer(player, 1.0F);
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addLP(stack, CONVERSION);
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}
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}
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) {
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return BloodMagic.DOMAIN + "models/armor/bloodPack_layer_1.png";
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}
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@Override
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@SuppressWarnings("unchecked")
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public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean advanced) {
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stack = NBTHolder.checkNBT(stack);
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list.add(TextHelper.localize("tooltip.BloodMagic.pack.selfSacrifice.desc"));
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list.add(TextHelper.localize("tooltip.BloodMagic.pack.stored", getStoredLP(stack)));
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}
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public void addLP(ItemStack stack, int toAdd) {
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stack = NBTHolder.checkNBT(stack);
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if (toAdd < 0)
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toAdd = 0;
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if (toAdd > CAPACITY)
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toAdd = CAPACITY;
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setStoredLP(stack, getStoredLP(stack) + toAdd);
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}
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public void setStoredLP(ItemStack stack, int lp) {
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stack = NBTHolder.checkNBT(stack);
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stack.getTagCompound().setInteger(NBTHolder.NBT_STORED_LP, lp);
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}
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public int getStoredLP(ItemStack stack) {
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stack = NBTHolder.checkNBT(stack);
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return stack.getTagCompound().getInteger(NBTHolder.NBT_STORED_LP);
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}
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}
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