BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/spell/simple/SpellHolyBlast.java
hilburn 976599afe0 Changes to Item Binding
Allows event to cancel the binding (rather than set key to "" which had
the same effect but was messy)

Prevents binding by Fake Players
2015-02-03 00:03:43 +00:00

181 lines
7.3 KiB
Java

package WayofTime.alchemicalWizardry.common.spell.simple;
import WayofTime.alchemicalWizardry.common.entity.projectile.HolyProjectile;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
public class SpellHolyBlast extends HomSpell
{
Random itemRand = new Random();
public SpellHolyBlast()
{
super();
this.setEnergies(100, 300, 500, 400);
}
@Override
public ItemStack onOffensiveRangedRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (!EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer) || par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveRangedEnergy());
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(new HolyProjectile(par2World, par3EntityPlayer, 8));
}
return par1ItemStack;
}
@Override
public ItemStack onOffensiveMeleeRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (!EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer) || par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveMeleeEnergy());
}
int distance = 2;
double yaw = par3EntityPlayer.rotationYaw / 180 * Math.PI;
double pitch = par3EntityPlayer.rotationPitch / 180 * Math.PI;
double xCoord = par3EntityPlayer.posX + Math.sin(yaw) * Math.cos(pitch) * (-distance);
double yCoord = par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance;
double zCoord = par3EntityPlayer.posZ + Math.cos(yaw) * Math.cos(pitch) * distance;
float d0 = 0.5f;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox(par3EntityPlayer.posX - 0.5 + Math.sin(yaw) * Math.cos(pitch) * (-distance), par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance, par3EntityPlayer.posZ - 0.5 + Math.cos(yaw) * Math.cos(pitch) * distance, par3EntityPlayer.posX + Math.sin(yaw) * Math.cos(pitch) * (-distance) + 0.5, par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance + 1, par3EntityPlayer.posZ + Math.cos(yaw) * Math.cos(pitch) * distance + 0.5).expand(d0, d0, d0);
List list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator = list.iterator();
while (iterator.hasNext())
{
EntityLivingBase entityLiving = (EntityLivingBase) iterator.next();
if (entityLiving instanceof EntityPlayer)
{
if (entityLiving.equals(par3EntityPlayer))
{
continue;
}
}
int i = 1;
if (entityLiving.isEntityUndead())
{
i = 3;
}
entityLiving.attackEntityFrom(DamageSource.causePlayerDamage(par3EntityPlayer), 5 * i);
}
par2World.createExplosion(par3EntityPlayer, xCoord, yCoord, zCoord, (float) (1), false);
for (int i = 0; i < 5; i++)
{
SpellHelper.sendParticleToAllAround(par2World, xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, "mobSpell", xCoord + itemRand.nextFloat() - itemRand.nextFloat(), yCoord + itemRand.nextFloat() - itemRand.nextFloat(), zCoord + itemRand.nextFloat() - itemRand.nextFloat(), 1.0F, 1.0F, 1.0F);
}
return par1ItemStack;
}
@Override
public ItemStack onDefensiveRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (!EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer) || par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getDefensiveEnergy());
}
if (!par2World.isRemote)
{
for (int i = 0; i < 360; i += 18)
{
par2World.spawnEntityInWorld(new HolyProjectile(par2World, par3EntityPlayer, 8, 3, par3EntityPlayer.posX, par3EntityPlayer.posY + (par3EntityPlayer.height / 2), par3EntityPlayer.posZ, i, 0));
}
}
return par1ItemStack;
}
@Override
public ItemStack onEnvironmentalRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (!EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer) || par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getEnvironmentalEnergy());
}
int d0 = 3;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox((double) par3EntityPlayer.posX, (double) par3EntityPlayer.posY, (double) par3EntityPlayer.posZ, (double) (par3EntityPlayer.posX + 1), (double) (par3EntityPlayer.posY + 2), (double) (par3EntityPlayer.posZ + 1)).expand(d0, d0, d0);
List list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator = list.iterator();
while (iterator.hasNext())
{
EntityLivingBase entityLiving = (EntityLivingBase) iterator.next();
if (entityLiving instanceof EntityPlayer)
{
if (entityLiving.equals(par3EntityPlayer))
{
continue;
}
}
int i = 1;
if (entityLiving.isEntityUndead())
{
i = 3;
}
entityLiving.attackEntityFrom(DamageSource.causePlayerDamage(par3EntityPlayer), 5 * i);
}
par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float) (2), false);
double xCoord = par3EntityPlayer.posX;
double yCoord = par3EntityPlayer.posY;
double zCoord = par3EntityPlayer.posZ;
for (int i = 0; i < 20; i++)
{
SpellHelper.sendParticleToAllAround(par2World, xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, "mobSpell", xCoord + itemRand.nextFloat() - itemRand.nextFloat(), yCoord + itemRand.nextFloat() - itemRand.nextFloat(), zCoord + itemRand.nextFloat() - itemRand.nextFloat(), 1.0F, 1.0F, 1.0F);
}
return par1ItemStack;
}
}