BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/renderer/model/ModelSpellEffectBlock.java
2014-02-09 12:20:02 -05:00

333 lines
11 KiB
Java

package WayofTime.alchemicalWizardry.common.renderer.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraftforge.common.ForgeDirection;
public class ModelSpellEffectBlock extends ModelBase
{
//fields
ModelRenderer core;
ModelRenderer frame1;
ModelRenderer frame2;
ModelRenderer frame3;
ModelRenderer frame4;
ModelRenderer frame5;
ModelRenderer frame6;
ModelRenderer frame7;
ModelRenderer frame8;
ModelRenderer frame9;
ModelRenderer frame10;
ModelRenderer frame11;
ModelRenderer frame12;
ModelRenderer inputSpacer1;
ModelRenderer inputFace;
ModelRenderer inputSpacer2;
ModelRenderer inputSpacer3;
ModelRenderer inputSpacer4;
ModelRenderer outputFace;
ModelRenderer outputPlug;
ModelRenderer outputSpacer1;
ModelRenderer outputSpacer2;
ModelRenderer outputSpacer3;
ModelRenderer outputSpacer4;
public ModelSpellEffectBlock()
{
textureWidth = 64;
textureHeight = 64;
core = new ModelRenderer(this, 0, 0);
core.addBox(-3F, -3F, -3F, 6, 6, 6);
core.setRotationPoint(0F, 16F, 0F);
core.setTextureSize(64, 64);
core.mirror = true;
setRotation(core, 0F, 0F, 0F);
frame1 = new ModelRenderer(this, 16, 18);
frame1.addBox(3F, -3F, -5F, 2, 6, 2);
frame1.setRotationPoint(0F, 16F, 0F);
frame1.setTextureSize(64, 64);
frame1.mirror = true;
setRotation(frame1, 0F, 0F, 0F);
frame2 = new ModelRenderer(this, 0, 18);
frame2.addBox(-5F, -3F, -5F, 2, 6, 2);
frame2.setRotationPoint(0F, 16F, 0F);
frame2.setTextureSize(64, 64);
frame2.mirror = true;
setRotation(frame2, 0F, 0F, 0F);
frame3 = new ModelRenderer(this, 0, 13);
frame3.addBox(-5F, -5F, -5F, 10, 2, 2);
frame3.setRotationPoint(0F, 16F, 0F);
frame3.setTextureSize(64, 64);
frame3.mirror = true;
setRotation(frame3, 0F, 0F, 0F);
frame4 = new ModelRenderer(this, 0, 27);
frame4.addBox(-5F, 3F, -5F, 10, 2, 2);
frame4.setRotationPoint(0F, 16F, 0F);
frame4.setTextureSize(64, 64);
frame4.mirror = true;
setRotation(frame4, 0F, 0F, 0F);
frame5 = new ModelRenderer(this, 0, 34);
frame5.addBox(-5F, -5F, 3F, 10, 2, 2);
frame5.setRotationPoint(0F, 16F, 0F);
frame5.setTextureSize(64, 64);
frame5.mirror = true;
setRotation(frame5, 0F, 0F, 0F);
frame6 = new ModelRenderer(this, 0, 48);
frame6.addBox(-5F, 3F, 3F, 10, 2, 2);
frame6.setRotationPoint(0F, 16F, 0F);
frame6.setTextureSize(64, 64);
frame6.mirror = true;
setRotation(frame6, 0F, 0F, 0F);
frame7 = new ModelRenderer(this, 16, 39);
frame7.addBox(-5F, -3F, 3F, 2, 6, 2);
frame7.setRotationPoint(0F, 16F, 0F);
frame7.setTextureSize(64, 64);
frame7.mirror = true;
setRotation(frame7, 0F, 0F, 0F);
frame8 = new ModelRenderer(this, 0, 39);
frame8.addBox(3F, -3F, 3F, 2, 6, 2);
frame8.setRotationPoint(0F, 16F, 0F);
frame8.setTextureSize(64, 64);
frame8.mirror = true;
setRotation(frame8, 0F, 0F, 0F);
frame9 = new ModelRenderer(this, 25, 9);
frame9.addBox(-5F, 3F, -3F, 2, 2, 6);
frame9.setRotationPoint(0F, 16F, 0F);
frame9.setTextureSize(64, 64);
frame9.mirror = true;
setRotation(frame9, 0F, 0F, 0F);
frame10 = new ModelRenderer(this, 25, 0);
frame10.addBox(-5F, -5F, -3F, 2, 2, 6);
frame10.setRotationPoint(0F, 16F, 0F);
frame10.setTextureSize(64, 64);
frame10.mirror = true;
setRotation(frame10, 0F, 0F, 0F);
frame11 = new ModelRenderer(this, 42, 0);
frame11.addBox(3F, -5F, -3F, 2, 2, 6);
frame11.setRotationPoint(0F, 16F, 0F);
frame11.setTextureSize(64, 64);
frame11.mirror = true;
setRotation(frame11, 0F, 0F, 0F);
frame12 = new ModelRenderer(this, 42, 9);
frame12.addBox(3F, 3F, -3F, 2, 2, 6);
frame12.setRotationPoint(0F, 16F, 0F);
frame12.setTextureSize(64, 64);
frame12.mirror = true;
setRotation(frame12, 0F, 0F, 0F);
inputSpacer1 = new ModelRenderer(this, 25, 27);
inputSpacer1.addBox(3F, -5F, -8F, 2, 2, 3);
inputSpacer1.setRotationPoint(0F, 16F, 0F);
inputSpacer1.setTextureSize(64, 64);
inputSpacer1.mirror = true;
setRotation(inputSpacer1, 0F, 0F, 0F);
inputFace = new ModelRenderer(this, 38, 27);
inputFace.addBox(-2F, -2F, -8F, 4, 4, 5);
inputFace.setRotationPoint(0F, 16F, 0F);
inputFace.setTextureSize(64, 64);
inputFace.mirror = true;
setRotation(inputFace, 0F, 0F, 0F);
inputSpacer2 = new ModelRenderer(this, 25, 27);
inputSpacer2.addBox(-5F, -5F, -8F, 2, 2, 3);
inputSpacer2.setRotationPoint(0F, 16F, 0F);
inputSpacer2.setTextureSize(64, 64);
inputSpacer2.mirror = true;
setRotation(inputSpacer2, 0F, 0F, 0F);
inputSpacer3 = new ModelRenderer(this, 25, 27);
inputSpacer3.addBox(3F, 3F, -8F, 2, 2, 3);
inputSpacer3.setRotationPoint(0F, 16F, 0F);
inputSpacer3.setTextureSize(64, 64);
inputSpacer3.mirror = true;
setRotation(inputSpacer3, 0F, 0F, 0F);
inputSpacer4 = new ModelRenderer(this, 25, 27);
inputSpacer4.addBox(-5F, 3F, -8F, 2, 2, 3);
inputSpacer4.setRotationPoint(0F, 16F, 0F);
inputSpacer4.setTextureSize(64, 64);
inputSpacer4.mirror = true;
setRotation(inputSpacer4, 0F, 0F, 0F);
outputFace = new ModelRenderer(this, 38, 37);
outputFace.addBox(6F, -2F, -2F, 2, 4, 4);
outputFace.setRotationPoint(0F, 16F, 0F);
outputFace.setTextureSize(64, 64);
outputFace.mirror = true;
setRotation(outputFace, 0F, 0F, 0F);
outputPlug = new ModelRenderer(this, 36, 48);
outputPlug.addBox(3F, -3F, -3F, 2, 6, 6);
outputPlug.setRotationPoint(0F, 16F, 0F);
outputPlug.setTextureSize(64, 64);
outputPlug.mirror = true;
setRotation(outputPlug, 0F, 0F, 0F);
outputSpacer1 = new ModelRenderer(this, 25, 48);
outputSpacer1.addBox(5F, -5F, -5F, 3, 2, 2);
outputSpacer1.setRotationPoint(0F, 16F, 0F);
outputSpacer1.setTextureSize(64, 64);
outputSpacer1.mirror = true;
setRotation(outputSpacer1, 0F, 0F, 0F);
outputSpacer2 = new ModelRenderer(this, 25, 48);
outputSpacer2.addBox(5F, -5F, 3F, 3, 2, 2);
outputSpacer2.setRotationPoint(0F, 16F, 0F);
outputSpacer2.setTextureSize(64, 64);
outputSpacer2.mirror = true;
setRotation(outputSpacer2, 0F, 0F, 0F);
outputSpacer3 = new ModelRenderer(this, 25, 48);
outputSpacer3.addBox(5F, 3F, -5F, 3, 2, 2);
outputSpacer3.setRotationPoint(0F, 16F, 0F);
outputSpacer3.setTextureSize(64, 64);
outputSpacer3.mirror = true;
setRotation(outputSpacer3, 0F, 0F, 0F);
outputSpacer4 = new ModelRenderer(this, 25, 48);
outputSpacer4.addBox(5F, 3F, 3F, 3, 2, 2);
outputSpacer4.setRotationPoint(0F, 16F, 0F);
outputSpacer4.setTextureSize(64, 64);
outputSpacer4.mirror = true;
setRotation(outputSpacer4, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5, ForgeDirection input, ForgeDirection output)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
float xInputRot = 0.0f;
float yInputRot = 0.0f;
float zInputRot = 0.0f;
float xOutputRot = 0.0f;
float yOutputRot = 0.0f;
float zOutputRot = 0.0f;
switch (input)
{
case NORTH:
xInputRot = 0.0f;
yInputRot = 0.0f;
zInputRot = 0.0f;
break;
case EAST:
xInputRot = 0.0f;
yInputRot = (float) (0.5f * Math.PI);
zInputRot = 0.0f;
break;
case SOUTH:
xInputRot = 0.0f;
yInputRot = (float) (1.0f * Math.PI);
zInputRot = 0.0f;
break;
case WEST:
xInputRot = 0.0f;
yInputRot = (float) (-0.5f * Math.PI);
zInputRot = 0.0f;
break;
case UP:
xInputRot = (float) (-0.5f * Math.PI);
yInputRot = 0.0f;
zInputRot = 0.0f;
break;
case DOWN:
xInputRot = (float) (0.5f * Math.PI);
yInputRot = 0.0f;
zInputRot = 0.0f;
break;
default:
break;
}
switch (output)
{
case NORTH:
xOutputRot = 0.0f;
yOutputRot = (float) (0.5f * Math.PI);
zOutputRot = 0.0f;
break;
case EAST:
xOutputRot = 0.0f;
yOutputRot = (float) (1.0f * Math.PI);
zOutputRot = 0.0f;
break;
case SOUTH:
xOutputRot = 0.0f;
yOutputRot = (float) (-0.5f * Math.PI);
zOutputRot = 0.0f;
break;
case WEST:
xOutputRot = 0.0f;
yOutputRot = 0.0f;
zOutputRot = 0.0f;
break;
case UP:
xOutputRot = 0.0f;
yOutputRot = 0.0f;
zOutputRot = (float) (-0.5f * Math.PI);
break;
case DOWN:
xOutputRot = 0.0f;
yOutputRot = 0.0f;
zOutputRot = (float) (0.5f * Math.PI);
break;
default:
break;
}
this.setRotation(inputFace, xInputRot, yInputRot, zInputRot);
this.setRotation(outputFace, xOutputRot, yOutputRot, zOutputRot);
this.setRotation(inputSpacer1, xInputRot, yInputRot, zInputRot);
this.setRotation(inputSpacer2, xInputRot, yInputRot, zInputRot);
this.setRotation(inputSpacer3, xInputRot, yInputRot, zInputRot);
this.setRotation(inputSpacer4, xInputRot, yInputRot, zInputRot);
this.setRotation(outputPlug, xOutputRot, yOutputRot, zOutputRot);
this.setRotation(outputSpacer1, xOutputRot, yOutputRot, zOutputRot);
this.setRotation(outputSpacer2, xOutputRot, yOutputRot, zOutputRot);
this.setRotation(outputSpacer3, xOutputRot, yOutputRot, zOutputRot);
this.setRotation(outputSpacer4, xOutputRot, yOutputRot, zOutputRot);
core.render(f5);
frame1.render(f5);
frame2.render(f5);
frame3.render(f5);
frame4.render(f5);
frame5.render(f5);
frame6.render(f5);
frame7.render(f5);
frame8.render(f5);
frame9.render(f5);
frame10.render(f5);
frame11.render(f5);
frame12.render(f5);
inputSpacer1.render(f5);
inputFace.render(f5);
inputSpacer2.render(f5);
inputSpacer3.render(f5);
inputSpacer4.render(f5);
outputFace.render(f5);
outputPlug.render(f5);
outputSpacer1.render(f5);
outputSpacer2.render(f5);
outputSpacer3.render(f5);
outputSpacer4.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}