98 lines
3.2 KiB
Java
98 lines
3.2 KiB
Java
package WayofTime.alchemicalWizardry.common.entity.projectile;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.ModBlocks;
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public class EntityBloodLightProjectile extends EnergyBlastProjectile
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{
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public EntityBloodLightProjectile(World par1World)
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{
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super(par1World);
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}
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public EntityBloodLightProjectile(World par1World, double par2, double par4, double par6)
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{
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super(par1World, par2, par4, par6);
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}
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public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
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{
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super(par1World, par2EntityPlayer, damage);
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}
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public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
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{
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super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
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}
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public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
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{
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super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
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}
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@Override
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public DamageSource getDamageSource()
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{
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return DamageSource.causeMobDamage(shootingEntity);
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}
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@Override
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public void onImpact(MovingObjectPosition mop)
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{
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if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
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{
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if (mop.entityHit == shootingEntity)
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{
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return;
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}
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this.onImpact(mop.entityHit);
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} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
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{
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EnumFacing facing = mop.field_178784_b;
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BlockPos position = mop.func_178782_a().offset(facing);
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if(this.worldObj.isAirBlock(position))
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{
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this.worldObj.setBlockState(position, ModBlocks.blockBloodLight.getDefaultState());
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}
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}
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this.setDead();
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}
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@Override
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public void onImpact(Entity mop)
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{
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if (mop == shootingEntity && ticksInAir > 3)
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{
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shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
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this.setDead();
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} else
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{
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if (mop instanceof EntityLivingBase)
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{
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((EntityLivingBase) mop).setRevengeTarget(shootingEntity);
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doDamage(1, mop);
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}
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}
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BlockPos pos = new BlockPos(this.posX, this.posY, this.posZ);
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if (worldObj.isAirBlock(pos))
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{
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worldObj.setBlockState(pos, Blocks.fire.getDefaultState());
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}
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spawnHitParticles(EnumParticleTypes.CRIT_MAGIC, 8);
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this.setDead();
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}
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}
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