BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/entity/projectile/EntityBloodLightProjectile.java
2015-07-30 14:52:39 -04:00

98 lines
3.2 KiB
Java

package WayofTime.alchemicalWizardry.common.entity.projectile;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.ModBlocks;
public class EntityBloodLightProjectile extends EnergyBlastProjectile
{
public EntityBloodLightProjectile(World par1World)
{
super(par1World);
}
public EntityBloodLightProjectile(World par1World, double par2, double par4, double par6)
{
super(par1World, par2, par4, par6);
}
public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
{
super(par1World, par2EntityPlayer, damage);
}
public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
{
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
}
public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
{
super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
}
@Override
public DamageSource getDamageSource()
{
return DamageSource.causeMobDamage(shootingEntity);
}
@Override
public void onImpact(MovingObjectPosition mop)
{
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
{
if (mop.entityHit == shootingEntity)
{
return;
}
this.onImpact(mop.entityHit);
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
{
EnumFacing facing = mop.field_178784_b;
BlockPos position = mop.func_178782_a().offset(facing);
if(this.worldObj.isAirBlock(position))
{
this.worldObj.setBlockState(position, ModBlocks.blockBloodLight.getDefaultState());
}
}
this.setDead();
}
@Override
public void onImpact(Entity mop)
{
if (mop == shootingEntity && ticksInAir > 3)
{
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
this.setDead();
} else
{
if (mop instanceof EntityLivingBase)
{
((EntityLivingBase) mop).setRevengeTarget(shootingEntity);
doDamage(1, mop);
}
}
BlockPos pos = new BlockPos(this.posX, this.posY, this.posZ);
if (worldObj.isAirBlock(pos))
{
worldObj.setBlockState(pos, Blocks.fire.getDefaultState());
}
spawnHitParticles(EnumParticleTypes.CRIT_MAGIC, 8);
this.setDead();
}
}