82 lines
2.5 KiB
Java
82 lines
2.5 KiB
Java
package WayofTime.bloodmagic.ritual.harvest;
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import WayofTime.bloodmagic.api.BlockStack;
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import WayofTime.bloodmagic.api.iface.IHarvestHandler;
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import WayofTime.bloodmagic.api.registry.HarvestRegistry;
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import net.minecraft.block.Block;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.IPlantable;
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import java.util.List;
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/**
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* Harvest handler for standard plantable crops such as Wheat, Potatoes, and
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* Netherwart. <br>
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* Register a new crop for this handler with
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* {@link HarvestRegistry#registerStandardCrop(Block, int)}
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*/
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public class HarvestHandlerPlantable implements IHarvestHandler
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{
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public HarvestHandlerPlantable()
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{
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HarvestRegistry.registerStandardCrop(Blocks.CARROTS, 7);
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HarvestRegistry.registerStandardCrop(Blocks.WHEAT, 7);
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HarvestRegistry.registerStandardCrop(Blocks.POTATOES, 7);
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HarvestRegistry.registerStandardCrop(Blocks.BEETROOTS, 3);
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HarvestRegistry.registerStandardCrop(Blocks.NETHER_WART, 3);
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}
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@Override
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public boolean harvestAndPlant(World world, BlockPos pos, BlockStack blockStack)
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{
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if (!HarvestRegistry.getStandardCrops().containsKey(blockStack.getBlock()))
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return false;
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int matureMeta = HarvestRegistry.getStandardCrops().get(blockStack.getBlock());
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if (blockStack.getMeta() < matureMeta)
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return false;
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List<ItemStack> drops = blockStack.getBlock().getDrops(world, pos, blockStack.getState(), 0);
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boolean foundSeed = false;
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for (ItemStack stack : drops)
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{
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if (stack == null)
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continue;
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if (stack.getItem() instanceof IPlantable)
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{
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if (stack.stackSize > 1)
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stack.stackSize--;
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else
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drops.remove(stack);
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foundSeed = true;
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break;
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}
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}
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if (foundSeed)
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{
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world.setBlockState(pos, blockStack.getBlock().getDefaultState());
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world.destroyBlock(pos, false);
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for (ItemStack stack : drops)
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{
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if (!world.isRemote)
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{
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EntityItem toDrop = new EntityItem(world, pos.getX(), pos.getY() + 0.5, pos.getZ(), stack);
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world.spawnEntityInWorld(toDrop);
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}
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}
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return true;
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}
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return false;
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}
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}
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