
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
24 lines
728 B
Java
24 lines
728 B
Java
package WayofTime.bloodmagic.block;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.block.base.BlockString;
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import net.minecraft.block.material.Material;
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public class BlockCrystal extends BlockString
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{
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public static final String[] names = { "large", "brick" };
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public BlockCrystal()
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{
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super(Material.rock, names);
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setUnlocalizedName(Constants.Mod.MODID + ".crystal.");
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setRegistryName(Constants.BloodMagicBlock.CRYSTAL.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setStepSound(soundTypeStone);
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setHardness(2.0F);
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setResistance(5.0F);
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setHarvestLevel("pickaxe", 2);
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}
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}
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