106 lines
3 KiB
Java
106 lines
3 KiB
Java
package WayofTime.bloodmagic.block;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.ConfigHandler;
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import WayofTime.bloodmagic.tile.TileSpectralBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import javax.annotation.Nullable;
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import java.util.List;
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import java.util.Random;
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public class BlockSpectral extends Block {
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protected static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
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public BlockSpectral() {
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super(Material.CLOTH);
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setTranslationKey(BloodMagic.MODID + ".spectral");
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
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return AABB;
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}
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@Override
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
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return false;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean causesSuffocation(IBlockState state) {
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return false;
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}
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@SideOnly(Side.CLIENT)
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@Override
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public BlockRenderLayer getRenderLayer() {
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return BlockRenderLayer.TRANSLUCENT;
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}
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@Override
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public EnumBlockRenderType getRenderType(IBlockState state) {
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return ConfigHandler.client.invisibleSpectralBlocks ? EnumBlockRenderType.INVISIBLE : EnumBlockRenderType.MODEL;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
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return world.getBlockState(pos.offset(side)) != state || state.getBlock() != this && super.shouldSideBeRendered(state, world, pos, side);
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}
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@Override
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity, boolean bool) {
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}
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@Override
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public int quantityDropped(Random par1Random) {
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return 0;
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}
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@Override
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public boolean isReplaceable(IBlockAccess worldIn, BlockPos pos) {
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return true;
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}
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@Override
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public boolean isAir(IBlockState state, IBlockAccess world, BlockPos blockPos) {
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return true;
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}
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@Override
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public boolean hasTileEntity(IBlockState state) {
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return true;
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}
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@Nullable
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@Override
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public TileEntity createTileEntity(World world, IBlockState state) {
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return new TileSpectralBlock();
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}
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}
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