BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockSpectral.java
2019-01-31 19:10:37 -08:00

106 lines
3 KiB
Java

package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.tile.TileSpectralBlock;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.List;
import java.util.Random;
public class BlockSpectral extends Block {
protected static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
public BlockSpectral() {
super(Material.CLOTH);
setTranslationKey(BloodMagic.MODID + ".spectral");
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return AABB;
}
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean causesSuffocation(IBlockState state) {
return false;
}
@SideOnly(Side.CLIENT)
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.TRANSLUCENT;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return ConfigHandler.client.invisibleSpectralBlocks ? EnumBlockRenderType.INVISIBLE : EnumBlockRenderType.MODEL;
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
return world.getBlockState(pos.offset(side)) != state || state.getBlock() != this && super.shouldSideBeRendered(state, world, pos, side);
}
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity, boolean bool) {
}
@Override
public int quantityDropped(Random par1Random) {
return 0;
}
@Override
public boolean isReplaceable(IBlockAccess worldIn, BlockPos pos) {
return true;
}
@Override
public boolean isAir(IBlockState state, IBlockAccess world, BlockPos blockPos) {
return true;
}
@Override
public boolean hasTileEntity(IBlockState state) {
return true;
}
@Nullable
@Override
public TileEntity createTileEntity(World world, IBlockState state) {
return new TileSpectralBlock();
}
}