BloodMagic/src/main/java/WayofTime/bloodmagic/client/render/entity
2016-08-22 14:22:18 -04:00
..
BloodLightRenderFactory.java Initial 1.9 commit 2016-03-17 13:00:46 -07:00
MeteorRenderFactory.java Remembered after the fact to add the new stuff too. 2016-07-13 17:19:02 -04:00
MimicRenderFactory.java Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading. 2016-08-22 14:22:18 -04:00
package-info.java package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00
RenderEntityBloodLight.java Update Forge + mappings 2016-04-24 10:06:28 -07:00
RenderEntityMeteor.java Remembered after the fact to add the new stuff too. 2016-07-13 17:19:02 -04:00
RenderEntityMimic.java Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading. 2016-08-22 14:22:18 -04:00
RenderEntitySentientArrow.java Fixed it so the sentient bow actually shoots sentient arrows. 2016-04-09 15:35:02 -04:00
RenderEntitySoulSnare.java Update Forge + mappings 2016-04-24 10:06:28 -07:00
RenderSentientSpecter.java A bit more work on the ranged aspects of the Sentient Specter - Allowed it to inherit the abilities of the Sentient Bow 2016-08-15 21:52:54 -04:00
SentientArrowRenderFactory.java Initial 1.9 commit 2016-03-17 13:00:46 -07:00
SentientSpecterRenderFactory.java Added some baseline work for Sentient Specters, which are basically summons of the Sentient Weaponry. 2016-08-14 14:14:25 -04:00
SoulSnareRenderFactory.java Initial 1.9 commit 2016-03-17 13:00:46 -07:00