571 lines
19 KiB
Java
571 lines
19 KiB
Java
package WayofTime.bloodmagic.entity.mob;
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import java.util.ArrayList;
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import java.util.List;
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import javax.annotation.Nullable;
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import lombok.Getter;
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import lombok.Setter;
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import net.minecraft.block.Block;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityCreature;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIAttackMelee;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.entity.monster.EntityGhast;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.projectile.EntityTippedArrow;
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import net.minecraft.init.Enchantments;
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import net.minecraft.init.MobEffects;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.ItemBow;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.EnumDifficulty;
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import net.minecraft.world.Explosion;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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import WayofTime.bloodmagic.entity.ai.EntityAIAttackRangedBow;
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import WayofTime.bloodmagic.entity.ai.EntityAIFollowOwner;
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import WayofTime.bloodmagic.entity.ai.EntityAIGrabEffectsFromOwner;
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import WayofTime.bloodmagic.entity.ai.EntityAIHurtByTargetIgnoreTamed;
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import WayofTime.bloodmagic.entity.ai.EntityAIOwnerHurtByTarget;
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import WayofTime.bloodmagic.entity.ai.EntityAIOwnerHurtTarget;
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import WayofTime.bloodmagic.entity.ai.EntityAIRetreatToHeal;
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import WayofTime.bloodmagic.item.soul.ItemSentientBow;
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import WayofTime.bloodmagic.registry.ModItems;
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public class EntitySentientSpecter extends EntityDemonBase
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{
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@Getter
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@Setter
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protected EnumDemonWillType type = EnumDemonWillType.DESTRUCTIVE;
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@Getter
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@Setter
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protected boolean wasGivenSentientArmour = false;
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private final EntityAIAttackRangedBow aiArrowAttack = new EntityAIAttackRangedBow(this, 1.0D, 20, 15.0F);
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private final EntityAIAttackMelee aiAttackOnCollide = new EntityAIAttackMelee(this, 1.0D, false);
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private final int attackPriority = 3;
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public EntitySentientSpecter(World worldIn)
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{
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super(worldIn);
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this.setSize(0.6F, 1.95F);
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// ((PathNavigateGround) getNavigator()).setCanSwim(false);
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this.tasks.addTask(0, new EntityAISwimming(this));
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this.tasks.addTask(2, new EntityAIRetreatToHeal<EntityCreature>(this, EntityCreature.class, 6.0F, 1.0D, 1.2D));
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this.tasks.addTask(attackPriority, aiAttackOnCollide);
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this.tasks.addTask(4, new EntityAIGrabEffectsFromOwner(this, 2.0D, 1.0F));
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this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
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this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
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this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
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this.tasks.addTask(8, new EntityAILookIdle(this));
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this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
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this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
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this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityPlayer>(this, EntityPlayer.class, true));
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this.targetTasks.addTask(4, new EntityAIHurtByTargetIgnoreTamed(this, false, new Class[0]));
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this.setCombatTask();
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// this.targetTasks.addTask(8, new EntityAINearestAttackableTarget<EntityMob>(this, EntityMob.class, 10, true, false, new TargetPredicate(this)));
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}
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@Override
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protected void applyEntityAttributes()
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{
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super.applyEntityAttributes();
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getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(40.0D);
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getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D);
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getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.27D);
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}
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@Override
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public void setCombatTask()
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{
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if (this.worldObj != null && !this.worldObj.isRemote)
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{
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this.tasks.removeTask(this.aiAttackOnCollide);
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this.tasks.removeTask(this.aiArrowAttack);
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ItemStack itemstack = this.getHeldItemMainhand();
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if (itemstack != null && itemstack.getItem() instanceof ItemBow)
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{
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int i = 20;
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if (this.worldObj.getDifficulty() != EnumDifficulty.HARD)
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{
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i = 40;
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}
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this.aiArrowAttack.setAttackCooldown(i);
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this.tasks.addTask(attackPriority, this.aiArrowAttack);
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} else
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{
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this.tasks.addTask(attackPriority, this.aiAttackOnCollide);
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}
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}
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}
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@Override
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public boolean isPotionApplicable(PotionEffect effect)
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{
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Potion potion = effect.getPotion();
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if (potion == MobEffects.REGENERATION || potion == MobEffects.INSTANT_HEALTH) //Specter cannot be healed by normal means
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{
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return false;
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}
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return super.isPotionApplicable(effect);
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}
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public boolean canStealEffectFromOwner(EntityLivingBase owner, PotionEffect effect)
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{
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return effect.getPotion().isBadEffect() && this.type == EnumDemonWillType.CORROSIVE;
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}
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public boolean canStealEffectFromOwner(EntityLivingBase owner)
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{
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if (this.type != EnumDemonWillType.CORROSIVE)
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{
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return false;
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}
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for (PotionEffect eff : owner.getActivePotionEffects())
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{
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if (canStealEffectFromOwner(owner, eff))
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{
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return true;
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}
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}
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return false;
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}
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public boolean stealEffectsFromOwner(EntityLivingBase owner)
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{
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if (this.type != EnumDemonWillType.CORROSIVE)
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{
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return false;
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}
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boolean hasStolenEffect = false;
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List<PotionEffect> removedEffects = new ArrayList<PotionEffect>();
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for (PotionEffect eff : owner.getActivePotionEffects())
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{
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if (canStealEffectFromOwner(owner, eff))
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{
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removedEffects.add(eff);
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hasStolenEffect = true;
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}
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}
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for (PotionEffect eff : removedEffects)
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{
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owner.removePotionEffect(eff.getPotion());
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this.addPotionEffect(eff);
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}
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return hasStolenEffect;
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}
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public boolean applyNegativeEffectsToAttacked(EntityLivingBase attackedEntity, float percentTransmitted)
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{
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boolean hasProvidedEffect = false;
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List<PotionEffect> removedEffects = new ArrayList<PotionEffect>();
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for (PotionEffect eff : this.getActivePotionEffects())
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{
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if (eff.getPotion().isBadEffect() && attackedEntity.isPotionApplicable(eff))
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{
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if (!attackedEntity.isPotionActive(eff.getPotion()))
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{
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removedEffects.add(eff);
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hasProvidedEffect = true;
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} else
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{
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PotionEffect activeEffect = attackedEntity.getActivePotionEffect(eff.getPotion());
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if (activeEffect.getAmplifier() < eff.getAmplifier() || activeEffect.getDuration() < eff.getDuration() * percentTransmitted)
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{
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removedEffects.add(eff);
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hasProvidedEffect = true;
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}
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}
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}
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}
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for (PotionEffect eff : removedEffects)
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{
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if (!attackedEntity.isPotionActive(eff.getPotion()))
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{
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PotionEffect newEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * percentTransmitted), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles());
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attackedEntity.addPotionEffect(newEffect);
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PotionEffect newSentientEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * (1 - percentTransmitted)), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles());
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this.removePotionEffect(eff.getPotion());
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this.addPotionEffect(newSentientEffect);
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} else
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{
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PotionEffect activeEffect = attackedEntity.getActivePotionEffect(eff.getPotion());
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PotionEffect newEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * percentTransmitted), eff.getAmplifier(), activeEffect.getIsAmbient(), activeEffect.doesShowParticles());
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attackedEntity.addPotionEffect(newEffect);
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PotionEffect newSentientEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * (1 - percentTransmitted)), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles());
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this.removePotionEffect(eff.getPotion());
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this.addPotionEffect(newSentientEffect);
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}
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}
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return hasProvidedEffect;
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}
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public List<PotionEffect> getPotionEffectsForArrowRemovingDuration(float percentTransmitted)
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{
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List<PotionEffect> arrowEffects = new ArrayList<PotionEffect>();
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if (type != EnumDemonWillType.CORROSIVE)
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{
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return arrowEffects;
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}
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List<PotionEffect> removedEffects = new ArrayList<PotionEffect>();
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for (PotionEffect eff : this.getActivePotionEffects())
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{
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if (eff.getPotion().isBadEffect())
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{
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removedEffects.add(eff);
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}
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}
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for (PotionEffect eff : removedEffects)
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{
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PotionEffect newEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * percentTransmitted), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles());
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arrowEffects.add(newEffect);
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PotionEffect newSentientEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * (1 - percentTransmitted)), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles());
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this.removePotionEffect(eff.getPotion());
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this.addPotionEffect(newSentientEffect);
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}
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return arrowEffects;
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}
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@Override
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public boolean attackEntityFrom(DamageSource source, float amount)
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{
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return this.isEntityInvulnerable(source) ? false : super.attackEntityFrom(source, amount);
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}
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/**
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* Redone from EntityMob to prevent despawning on peaceful.
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*/
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@Override
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public boolean attackEntityAsMob(Entity attackedEntity)
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{
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boolean flag = super.attackEntityAsMob(attackedEntity);
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if (flag)
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{
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if (this.type == EnumDemonWillType.CORROSIVE && attackedEntity instanceof EntityLivingBase)
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{
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// ((EntityLivingBase) attackedEntity).addPotionEffect(new PotionEffect(MobEffects.WITHER, 200));
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applyNegativeEffectsToAttacked((EntityLivingBase) attackedEntity, 1);
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}
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return true;
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} else
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{
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return false;
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}
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}
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@Override
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public void onDeath(DamageSource cause)
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{
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super.onDeath(cause);
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if (!worldObj.isRemote)
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{
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this.entityDropItem(getHeldItemMainhand(), 0);
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}
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}
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@Override
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public boolean isStationary()
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{
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return false;
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}
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@Override
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public boolean absorbExplosion(Explosion explosion)
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{
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if (this.type == EnumDemonWillType.DESTRUCTIVE)
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{
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this.addPotionEffect(new PotionEffect(MobEffects.STRENGTH, 600, 1));
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explosion.doExplosionB(true);
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return true;
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}
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return false;
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}
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@Override
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public boolean processInteract(EntityPlayer player, EnumHand hand, @Nullable ItemStack stack)
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{
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if (this.isTamed() && player.equals(this.getOwner()) && hand == EnumHand.MAIN_HAND)
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{
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if (stack == null && player.isSneaking()) //Should return to the entity
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{
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if (!worldObj.isRemote)
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{
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if (getHeldItemMainhand() != null)
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{
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this.entityDropItem(getHeldItemMainhand(), 0);
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}
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if (getHeldItemOffhand() != null)
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{
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this.entityDropItem(getHeldItemOffhand(), 0);
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}
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if (wasGivenSentientArmour)
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{
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this.entityDropItem(new ItemStack(ModItems.sentientArmourGem), 0);
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}
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this.setDead();
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}
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}
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}
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return super.processInteract(player, hand, stack);
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}
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public boolean isEntityInvulnerable(DamageSource source)
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{
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return super.isEntityInvulnerable(source) && (this.type == EnumDemonWillType.DESTRUCTIVE && source.isExplosion());
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}
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@Override
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public void performEmergencyHeal(double toHeal)
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{
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this.heal((float) toHeal);
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if (worldObj instanceof WorldServer)
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{
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WorldServer server = (WorldServer) worldObj;
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server.spawnParticle(EnumParticleTypes.HEART, this.posX + (double) (this.rand.nextFloat() * this.width * 2.0F) - (double) this.width, this.posY + 0.5D + (double) (this.rand.nextFloat() * this.height), this.posZ + (double) (this.rand.nextFloat() * this.width * 2.0F) - (double) this.width, 7, 0.2, 0.2, 0.2, 0, new int[0]);
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}
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}
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/**
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*
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* @param toHeal
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* @return Amount of Will consumed from the Aura to heal
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*/
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public double absorbWillFromAuraToHeal(double toHeal)
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{
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if (worldObj.isRemote)
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{
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return 0;
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}
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double healthMissing = this.getMaxHealth() - this.getHealth();
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if (healthMissing <= 0)
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{
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return 0;
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}
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double will = WorldDemonWillHandler.getCurrentWill(worldObj, getPosition(), getType());
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toHeal = Math.min(healthMissing, Math.min(toHeal, will / getWillToHealth()));
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if (toHeal > 0)
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{
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this.heal((float) toHeal);
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return WorldDemonWillHandler.drainWill(worldObj, getPosition(), getType(), toHeal * getWillToHealth(), true);
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}
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return 0;
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}
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public double getWillToHealth()
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{
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return 2;
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}
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@Override
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protected boolean canDespawn()
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{
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return !this.isTamed() && super.canDespawn();
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}
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public void onUpdate()
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{
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if (!this.worldObj.isRemote && this.ticksExisted % 20 == 0)
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{
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absorbWillFromAuraToHeal(2);
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}
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super.onUpdate();
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}
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@Override
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public void writeEntityToNBT(NBTTagCompound tag)
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{
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super.writeEntityToNBT(tag);
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tag.setString(Constants.NBT.WILL_TYPE, type.toString());
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tag.setBoolean("sentientArmour", wasGivenSentientArmour);
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}
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@Override
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public void readEntityFromNBT(NBTTagCompound tag)
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{
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super.readEntityFromNBT(tag);
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if (!tag.hasKey(Constants.NBT.WILL_TYPE))
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{
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type = EnumDemonWillType.DEFAULT;
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} else
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{
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type = EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE));
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}
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wasGivenSentientArmour = tag.getBoolean("sentientArmour");
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this.setCombatTask();
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}
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//TODO: Change to fit the given AI
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@Override
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public boolean shouldAttackEntity(EntityLivingBase attacker, EntityLivingBase owner)
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{
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if (!(attacker instanceof EntityCreeper) && !(attacker instanceof EntityGhast))
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{
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return super.shouldAttackEntity(attacker, owner);
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} else
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{
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return false;
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}
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}
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@Override
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public void attackEntityWithRangedAttack(EntityLivingBase target, float velocity)
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{
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ItemStack heldStack = this.getItemStackFromSlot(EntityEquipmentSlot.MAINHAND);
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if (heldStack != null && heldStack.getItem() == ModItems.sentientBow)
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{
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EntityTippedArrow arrowEntity = ((ItemSentientBow) heldStack.getItem()).getArrowEntity(worldObj, heldStack, target, this, velocity);
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if (arrowEntity != null)
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{
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List<PotionEffect> effects = getPotionEffectsForArrowRemovingDuration(0.2f);
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for (PotionEffect eff : effects)
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{
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arrowEntity.addEffect(eff);
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}
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this.playSound(SoundEvents.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
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this.worldObj.spawnEntityInWorld(arrowEntity);
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}
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} else
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{
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EntityTippedArrow entitytippedarrow = new EntityTippedArrow(this.worldObj, this); //TODO: Change to an arrow created by the Sentient Bow
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double d0 = target.posX - this.posX;
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double d1 = target.getEntityBoundingBox().minY + (double) (target.height / 3.0F) - entitytippedarrow.posY;
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|
double d2 = target.posZ - this.posZ;
|
|
double d3 = (double) MathHelper.sqrt_double(d0 * d0 + d2 * d2);
|
|
entitytippedarrow.setThrowableHeading(d0, d1 + d3 * 0.2, d2, 1.6F, 0); //TODO: Yes, it is an accurate arrow. Don't be hatin'
|
|
int i = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.POWER, this);
|
|
int j = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.PUNCH, this);
|
|
entitytippedarrow.setDamage((double) (velocity * 2.0F) + this.rand.nextGaussian() * 0.25D + (double) ((float) this.worldObj.getDifficulty().getDifficultyId() * 0.11F));
|
|
|
|
if (i > 0)
|
|
{
|
|
entitytippedarrow.setDamage(entitytippedarrow.getDamage() + (double) i * 0.5D + 0.5D);
|
|
}
|
|
|
|
if (j > 0)
|
|
{
|
|
entitytippedarrow.setKnockbackStrength(j);
|
|
}
|
|
|
|
boolean burning = this.isBurning();
|
|
burning = burning || EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.FLAME, this) > 0;
|
|
|
|
if (burning)
|
|
{
|
|
entitytippedarrow.setFire(100);
|
|
}
|
|
|
|
if (true) //TODO: Add potion effects to the arrows
|
|
{
|
|
entitytippedarrow.addEffect(new PotionEffect(MobEffects.SLOWNESS, 600));
|
|
}
|
|
|
|
this.playSound(SoundEvents.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
|
|
this.worldObj.spawnEntityInWorld(entitytippedarrow);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected SoundEvent getAmbientSound()
|
|
{
|
|
return SoundEvents.ENTITY_COW_AMBIENT;
|
|
}
|
|
|
|
@Override
|
|
protected SoundEvent getHurtSound()
|
|
{
|
|
return SoundEvents.ENTITY_COW_HURT;
|
|
}
|
|
|
|
@Override
|
|
protected SoundEvent getDeathSound()
|
|
{
|
|
return SoundEvents.ENTITY_COW_DEATH;
|
|
}
|
|
|
|
@Override
|
|
protected void playStepSound(BlockPos pos, Block block)
|
|
{
|
|
this.playSound(SoundEvents.ENTITY_COW_STEP, 0.15F, 1.0F);
|
|
}
|
|
|
|
/**
|
|
* Returns the volume for the sounds this mob makes.
|
|
*/
|
|
@Override
|
|
protected float getSoundVolume()
|
|
{
|
|
return 0.4F;
|
|
}
|
|
} |