
Still need to move alchemy table recipes over and figure out how to do the custom recipe types.
279 lines
8.9 KiB
Java
279 lines
8.9 KiB
Java
package WayofTime.bloodmagic.tile;
|
|
|
|
import WayofTime.bloodmagic.api.Constants;
|
|
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
|
|
import WayofTime.bloodmagic.api.soul.IDemonWill;
|
|
import WayofTime.bloodmagic.api.soul.IDemonWillConduit;
|
|
import WayofTime.bloodmagic.api.soul.IDemonWillGem;
|
|
import WayofTime.bloodmagic.api_impl.BloodMagicAPI;
|
|
import WayofTime.bloodmagic.api_impl.recipe.RecipeTartaricForge;
|
|
import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.util.ITickable;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.List;
|
|
|
|
public class TileSoulForge extends TileInventory implements ITickable, IDemonWillConduit {
|
|
public static final int ticksRequired = 100;
|
|
public static final double worldWillTransferRate = 1;
|
|
|
|
public static final int soulSlot = 4;
|
|
public static final int outputSlot = 5;
|
|
|
|
//Input slots are from 0 to 3.
|
|
|
|
public int burnTime = 0;
|
|
|
|
public TileSoulForge() {
|
|
super(6, "soulForge");
|
|
}
|
|
|
|
@Override
|
|
public void deserialize(NBTTagCompound tag) {
|
|
super.deserialize(tag);
|
|
|
|
burnTime = tag.getInteger(Constants.NBT.SOUL_FORGE_BURN);
|
|
}
|
|
|
|
@Override
|
|
public NBTTagCompound serialize(NBTTagCompound tag) {
|
|
super.serialize(tag);
|
|
|
|
tag.setInteger(Constants.NBT.SOUL_FORGE_BURN, burnTime);
|
|
return tag;
|
|
}
|
|
|
|
@Override
|
|
public void update() {
|
|
if (!getWorld().isRemote) {
|
|
for (EnumDemonWillType type : EnumDemonWillType.values()) {
|
|
double willInWorld = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type);
|
|
double filled = Math.min(willInWorld, worldWillTransferRate);
|
|
|
|
if (filled > 0) {
|
|
filled = this.fillDemonWill(type, filled, false);
|
|
filled = WorldDemonWillHandler.drainWill(getWorld(), pos, type, filled, false);
|
|
|
|
if (filled > 0) {
|
|
this.fillDemonWill(type, filled, true);
|
|
WorldDemonWillHandler.drainWill(getWorld(), pos, type, filled, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!hasSoulGemOrSoul()) {
|
|
burnTime = 0;
|
|
return;
|
|
}
|
|
|
|
double soulsInGem = getWill(EnumDemonWillType.DEFAULT);
|
|
|
|
List<ItemStack> inputList = new ArrayList<ItemStack>();
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
if (!getStackInSlot(i).isEmpty()) {
|
|
inputList.add(getStackInSlot(i));
|
|
}
|
|
}
|
|
|
|
RecipeTartaricForge recipe = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getTartaricForge(inputList);
|
|
// TartaricForgeRecipe recipe = TartaricForgeRecipeRegistry.getMatchingRecipe(inputList, getWorld(), getPos());
|
|
if (recipe != null && (soulsInGem >= recipe.getMinimumSouls() || burnTime > 0)) {
|
|
if (canCraft(recipe)) {
|
|
burnTime++;
|
|
|
|
if (burnTime == ticksRequired) {
|
|
if (!getWorld().isRemote) {
|
|
double requiredSouls = recipe.getSoulDrain();
|
|
if (requiredSouls > 0) {
|
|
if (!getWorld().isRemote && soulsInGem >= recipe.getMinimumSouls()) {
|
|
consumeSouls(EnumDemonWillType.DEFAULT, requiredSouls);
|
|
}
|
|
}
|
|
|
|
if (!getWorld().isRemote && soulsInGem >= recipe.getMinimumSouls())
|
|
craftItem(recipe);
|
|
}
|
|
|
|
burnTime = 0;
|
|
} else if (burnTime > ticksRequired + 10) {
|
|
burnTime = 0;
|
|
}
|
|
} else {
|
|
burnTime = 0;
|
|
}
|
|
} else {
|
|
burnTime = 0;
|
|
}
|
|
}
|
|
|
|
public double getProgressForGui() {
|
|
return ((double) burnTime) / ticksRequired;
|
|
}
|
|
|
|
private boolean canCraft(RecipeTartaricForge recipe) {
|
|
if (recipe == null) {
|
|
return false;
|
|
}
|
|
|
|
ItemStack outputStack = recipe.getOutput();
|
|
ItemStack currentOutputStack = getStackInSlot(outputSlot);
|
|
if (outputStack.isEmpty())
|
|
return false;
|
|
if (currentOutputStack.isEmpty())
|
|
return true;
|
|
if (!currentOutputStack.isItemEqual(outputStack))
|
|
return false;
|
|
int result = currentOutputStack.getCount() + outputStack.getCount();
|
|
return result <= getInventoryStackLimit() && result <= currentOutputStack.getMaxStackSize();
|
|
|
|
}
|
|
|
|
public void craftItem(RecipeTartaricForge recipe) {
|
|
if (this.canCraft(recipe)) {
|
|
ItemStack outputStack = recipe.getOutput();
|
|
ItemStack currentOutputStack = getStackInSlot(outputSlot);
|
|
|
|
if (currentOutputStack.isEmpty()) {
|
|
setInventorySlotContents(outputSlot, outputStack);
|
|
} else if (currentOutputStack.getItem() == currentOutputStack.getItem()) {
|
|
currentOutputStack.grow(outputStack.getCount());
|
|
}
|
|
|
|
consumeInventory();
|
|
}
|
|
}
|
|
|
|
public boolean hasSoulGemOrSoul() {
|
|
ItemStack soulStack = getStackInSlot(soulSlot);
|
|
|
|
if (!soulStack.isEmpty()) {
|
|
if (soulStack.getItem() instanceof IDemonWill || soulStack.getItem() instanceof IDemonWillGem) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public double getWill(EnumDemonWillType type) {
|
|
ItemStack soulStack = getStackInSlot(soulSlot);
|
|
|
|
if (soulStack != null) {
|
|
if (soulStack.getItem() instanceof IDemonWill && ((IDemonWill) soulStack.getItem()).getType(soulStack) == type) {
|
|
IDemonWill soul = (IDemonWill) soulStack.getItem();
|
|
return soul.getWill(type, soulStack);
|
|
}
|
|
|
|
if (soulStack.getItem() instanceof IDemonWillGem) {
|
|
IDemonWillGem soul = (IDemonWillGem) soulStack.getItem();
|
|
return soul.getWill(type, soulStack);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public double consumeSouls(EnumDemonWillType type, double requested) {
|
|
ItemStack soulStack = getStackInSlot(soulSlot);
|
|
|
|
if (soulStack != null) {
|
|
if (soulStack.getItem() instanceof IDemonWill && ((IDemonWill) soulStack.getItem()).getType(soulStack) == type) {
|
|
IDemonWill soul = (IDemonWill) soulStack.getItem();
|
|
double souls = soul.drainWill(type, soulStack, requested);
|
|
if (soul.getWill(type, soulStack) <= 0) {
|
|
setInventorySlotContents(soulSlot, ItemStack.EMPTY);
|
|
}
|
|
return souls;
|
|
}
|
|
|
|
if (soulStack.getItem() instanceof IDemonWillGem) {
|
|
IDemonWillGem soul = (IDemonWillGem) soulStack.getItem();
|
|
return soul.drainWill(type, soulStack, requested, true);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public void consumeInventory() {
|
|
for (int i = 0; i < 4; i++) {
|
|
ItemStack inputStack = getStackInSlot(i);
|
|
if (!inputStack.isEmpty()) {
|
|
if (inputStack.getItem().hasContainerItem(inputStack)) {
|
|
setInventorySlotContents(i, inputStack.getItem().getContainerItem(inputStack));
|
|
continue;
|
|
}
|
|
|
|
inputStack.shrink(1);
|
|
if (inputStack.isEmpty()) {
|
|
setInventorySlotContents(i, ItemStack.EMPTY);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int getWeight() {
|
|
return 50;
|
|
}
|
|
|
|
@Override
|
|
public double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill) {
|
|
if (amount <= 0) {
|
|
return 0;
|
|
}
|
|
|
|
if (!canFill(type)) {
|
|
return 0;
|
|
}
|
|
|
|
ItemStack stack = this.getStackInSlot(soulSlot);
|
|
if (stack.isEmpty() || !(stack.getItem() instanceof IDemonWillGem)) {
|
|
return 0;
|
|
}
|
|
|
|
IDemonWillGem willGem = (IDemonWillGem) stack.getItem();
|
|
return willGem.fillWill(type, stack, amount, doFill);
|
|
}
|
|
|
|
@Override
|
|
public double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain) {
|
|
ItemStack stack = this.getStackInSlot(soulSlot);
|
|
if (stack.isEmpty() || !(stack.getItem() instanceof IDemonWillGem)) {
|
|
return 0;
|
|
}
|
|
|
|
IDemonWillGem willGem = (IDemonWillGem) stack.getItem();
|
|
|
|
double drained = amount;
|
|
double current = willGem.getWill(type, stack);
|
|
if (current < drained) {
|
|
drained = current;
|
|
}
|
|
|
|
if (doDrain) {
|
|
drained = willGem.drainWill(type, stack, drained, true);
|
|
}
|
|
|
|
return drained;
|
|
}
|
|
|
|
@Override
|
|
public boolean canFill(EnumDemonWillType type) {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean canDrain(EnumDemonWillType type) {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public double getCurrentWill(EnumDemonWillType type) {
|
|
return 0;
|
|
}
|
|
}
|