BloodMagic/src/main/java/WayofTime/bloodmagic/item
Tombenpotter 7e8aec8652 Huge commit for the Pull-Request.
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting

Fixed:
- Teleposer not teleporting entities correctly

And probably other things I forgot!
2016-02-18 17:25:11 +01:00
..
armour Added Ritual: Ritual of Living Evolution, which is used to set the living armour's max upgrade points to 300. 2016-02-15 17:13:50 -05:00
block Huge commit for the Pull-Request. 2016-02-18 17:25:11 +01:00
gear Make sure sacrifice packs don't store more than capacity 2016-01-22 02:21:10 -08:00
inventory Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction. 2016-01-14 11:06:50 -05:00
routing Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added. 2016-01-21 15:53:37 -05:00
sigil Huge commit for the Pull-Request. 2016-02-18 17:25:11 +01:00
soul Allow Bound Sword to be enchanted 2016-02-04 02:45:19 -08:00
ItemActivationCrystal.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
ItemAltarMaker.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
ItemArcaneAshes.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
ItemBindable.java Huge commit for the Pull-Request. 2016-02-18 17:25:11 +01:00
ItemBloodOrb.java fixed NPE in the blood orbs. 2016-02-07 18:21:28 -05:00
ItemBloodShard.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
ItemBoundAxe.java Bound tools now follow the BreakEvent (#79) 2016-02-08 14:17:56 -08:00
ItemBoundPickaxe.java Bound tools now follow the BreakEvent (#79) 2016-02-08 14:17:56 -08:00
ItemBoundShovel.java Bound tools now follow the BreakEvent (#79) 2016-02-08 14:17:56 -08:00
ItemBoundSword.java Fix Bound Tools having high damage while deactivated 2016-02-04 02:51:54 -08:00
ItemBoundTool.java Fix Bound Tools having high damage while deactivated 2016-02-04 02:51:54 -08:00
ItemBucketEssence.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
ItemComponent.java Huge commit for the Pull-Request. 2016-02-18 17:25:11 +01:00
ItemDaggerOfSacrifice.java Allow modifying of entity sacrificial values 2016-01-19 19:46:49 -08:00
ItemInscriptionTool.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
ItemLavaCrystal.java Huge commit for the Pull-Request. 2016-02-18 17:25:11 +01:00
ItemRitualDiviner.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
ItemSacrificialDagger.java Fixed Sacrificial Dagger so it properly bypasses armour reduction checks. 2016-02-14 08:26:19 -05:00
ItemSlate.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
ItemTelepositionFocus.java Huge commit for the Pull-Request. 2016-02-18 17:25:11 +01:00
ItemUpgradeTome.java Implemented most of the framework required for training specific Living Armour Upgrades. 2016-02-14 21:50:32 -05:00
ItemUpgradeTrainer.java Implemented most of the framework required for training specific Living Armour Upgrades. 2016-02-14 21:50:32 -05:00