122 lines
4.4 KiB
Java
122 lines
4.4 KiB
Java
package WayofTime.alchemicalWizardry.common.renderer.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class ModelEnergyBazookaMainProjectile extends ModelBase
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{
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//fields
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ModelRenderer thirdWarHead;
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ModelRenderer firstWarHead;
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ModelRenderer secondWarHead;
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ModelRenderer support1;
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ModelRenderer mainBody;
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ModelRenderer support2;
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ModelRenderer support3;
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ModelRenderer support4;
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ModelRenderer base1;
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ModelRenderer base2;
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ModelRenderer base3;
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public ModelEnergyBazookaMainProjectile()
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{
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textureWidth = 64;
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textureHeight = 32;
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thirdWarHead = new ModelRenderer(this, 43, 0);
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thirdWarHead.addBox(-1F, -1F, -9F, 2, 2, 1);
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thirdWarHead.setRotationPoint(0F, 0F, 0F);
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thirdWarHead.setTextureSize(64, 32);
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thirdWarHead.mirror = true;
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setRotation(thirdWarHead, 0F, 0F, 0F);
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firstWarHead = new ModelRenderer(this, 52, 0);
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firstWarHead.addBox(-2F, -2F, -8F, 4, 4, 2);
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firstWarHead.setRotationPoint(0F, 0F, 0F);
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firstWarHead.setTextureSize(64, 32);
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firstWarHead.mirror = true;
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setRotation(firstWarHead, 0F, 0F, 0F);
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secondWarHead = new ModelRenderer(this, 48, 8);
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secondWarHead.addBox(-3F, -3F, -6F, 6, 6, 2);
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secondWarHead.setRotationPoint(0F, 0F, 0F);
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secondWarHead.setTextureSize(64, 32);
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secondWarHead.mirror = true;
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setRotation(secondWarHead, 0F, 0F, 0F);
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support1 = new ModelRenderer(this, 0, 0);
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support1.addBox(2F, 2F, -4F, 1, 1, 9);
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support1.setRotationPoint(0F, 0F, 0F);
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support1.setTextureSize(64, 32);
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support1.mirror = true;
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setRotation(support1, 0F, 0F, 0F);
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mainBody = new ModelRenderer(this, 0, 19);
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mainBody.addBox(-2F, -2F, -4F, 4, 4, 9);
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mainBody.setRotationPoint(0F, 0F, 0F);
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mainBody.setTextureSize(64, 32);
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mainBody.mirror = true;
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setRotation(mainBody, 0F, 0F, 0F);
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support2 = new ModelRenderer(this, 0, 0);
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support2.addBox(-3F, 2F, -4F, 1, 1, 9);
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support2.setRotationPoint(0F, 0F, 0F);
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support2.setTextureSize(64, 32);
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support2.mirror = true;
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setRotation(support2, 0F, 0F, 0F);
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support3 = new ModelRenderer(this, 0, 0);
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support3.addBox(-3F, -3F, -4F, 1, 1, 9);
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support3.setRotationPoint(0F, 0F, 0F);
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support3.setTextureSize(64, 32);
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support3.mirror = true;
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setRotation(support3, 0F, 0F, 0F);
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support4 = new ModelRenderer(this, 0, 0);
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support4.addBox(2F, -3F, -4F, 1, 1, 9);
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support4.setRotationPoint(0F, 0F, 0F);
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support4.setTextureSize(64, 32);
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support4.mirror = true;
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setRotation(support4, 0F, 0F, 0F);
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base1 = new ModelRenderer(this, 28, 0);
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base1.addBox(-3F, -3F, 5F, 6, 6, 1);
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base1.setRotationPoint(0F, 0F, 0F);
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base1.setTextureSize(64, 32);
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base1.mirror = true;
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setRotation(base1, 0F, 0F, 0F);
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base2 = new ModelRenderer(this, 28, 9);
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base2.addBox(-2F, -2F, 6F, 4, 4, 1);
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base2.setRotationPoint(0F, 0F, 0F);
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base2.setTextureSize(64, 32);
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base2.mirror = true;
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setRotation(base2, 0F, 0F, 0F);
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base3 = new ModelRenderer(this, 28, 15);
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base3.addBox(-3F, -3F, 7F, 6, 6, 1);
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base3.setRotationPoint(0F, 0F, 0F);
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base3.setTextureSize(64, 32);
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base3.mirror = true;
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setRotation(base3, 0F, 0F, 0F);
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}
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
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{
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super.render(entity, f, f1, f2, f3, f4, f5);
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setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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thirdWarHead.render(f5);
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firstWarHead.render(f5);
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secondWarHead.render(f5);
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support1.render(f5);
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mainBody.render(f5);
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support2.render(f5);
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support3.render(f5);
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support4.render(f5);
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base1.render(f5);
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base2.render(f5);
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base3.render(f5);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
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{
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super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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}
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} |