BloodMagic/1.7.2/main/java/WayofTime/alchemicalWizardry/common/items/BloodShard.java
2014-06-02 15:16:36 -04:00

74 lines
1.8 KiB
Java

package WayofTime.alchemicalWizardry.common.items;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BloodShard extends Item implements ArmourUpgrade
{
public BloodShard()
{
super();
this.maxStackSize = 64;
//setEnergyUsed(100);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconRegister)
{
if (this.equals(ModItems.weakBloodShard))
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:WeakBloodShard");
return;
}
if (this.equals(ModItems.demonBloodShard))
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DemonBloodShard");
return;
}
}
public int getBloodShardLevel()
{
if (this.equals(ModItems.weakBloodShard))
{
return 1;
} else if (this.equals(ModItems.demonBloodShard))
{
return 2;
}
return 0;
}
@Override
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
{
// TODO Auto-generated method stub
}
@Override
public boolean isUpgrade()
{
// TODO Auto-generated method stub
return false;
}
@Override
public int getEnergyForTenSeconds()
{
// TODO Auto-generated method stub
return 0;
}
}