![]() * Added a new DamageSource for the Well of Suffering Added an event handler for death through Well of Suffering Added a config option to enable (true) or disable (false) Well of Suffering Mob drops. * Moved the DamageSource creation to RitualManager Renamed the new DamageSource to "RITUAL_DAMAGE" DamageSource "RITUAL_DAMAGE" is now used by RitualForsakenSoul and RitualWellOfSuffering Added death message string for "RITUAL_DAMAGE" for en_US and de_DE * Cleanup, removed the ability to damage entities in creative mode (creative mode should be considered as having infinite health, the rituals only damage mobs anyways). * Update GenericHandler.java |
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WayofTime/bloodmagic |