BloodMagic/eclipse/crash-reports/crash-2014-08-27_21.32.21-server.txt
2014-10-31 17:54:59 -04:00

61 lines
4.3 KiB
Plaintext

---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 27/08/14 9:32 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at WayofTime.alchemicalWizardry.common.block.BlockReagentConduit.createNewTileEntity(BlockReagentConduit.java:35)
at net.minecraft.block.Block.createTileEntity(Block.java:1778)
at net.minecraft.world.chunk.Chunk.func_150806_e(Chunk.java:939)
at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:724)
at net.minecraft.world.World.setBlock(World.java:515)
at net.minecraft.item.ItemBlock.placeBlockAt(ItemBlock.java:232)
at net.minecraft.item.ItemBlock.onItemUse(ItemBlock.java:116)
at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:145)
at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:422)
at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:591)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:247)
at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:736)
at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:350)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:624)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:495)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:762)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityClientPlayerMP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 19 more
Caused by: java.lang.RuntimeException: Attempted to load class net/minecraft/client/entity/EntityClientPlayerMP for invalid side SERVER
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:276)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:174)
... 21 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 946703904 bytes (902 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 13, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.1.1152 Minecraft Forge 10.13.0.1152 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.1.1152} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.0.1152.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.0.1152} [Minecraft Forge] (forgeSrc-1.7.10-10.13.0.1152.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AWWayofTime{v1.2.0Beta15} [Blood Magic: Alchemical Wizardry] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 20; [EntityPlayerMP['WayofFlowingTime'/587, l='world', x=-35.61, y=81.00, z=492.41]]
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)