BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockTeleposer.java

70 lines
2.2 KiB
Java

package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.util.helper.BindableHelper;
import WayofTime.bloodmagic.item.ItemTelepositionFocus;
import WayofTime.bloodmagic.tile.TileTeleposer;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
public class BlockTeleposer extends BlockContainer
{
public BlockTeleposer()
{
super(Material.rock);
setCreativeTab(BloodMagic.tabBloodMagic);
setUnlocalizedName(Constants.Mod.MODID + ".teleposer");
setHardness(2.0F);
setResistance(5.0F);
}
@Override
public int getRenderType()
{
return 3;
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
ItemStack playerItem = player.getCurrentEquippedItem();
if (playerItem != null && playerItem.getItem() instanceof ItemTelepositionFocus)
{
BindableHelper.checkAndSetItemOwner(playerItem, player);
((ItemTelepositionFocus) playerItem.getItem()).setBlockPos(playerItem, world, pos);
} else if (world.getTileEntity(pos) instanceof TileTeleposer)
{
player.openGui(BloodMagic.instance, Constants.Gui.TELEPOSER_GUI, world, pos.getX(), pos.getY(), pos.getZ());
}
return true;
}
@Override
public void breakBlock(World world, BlockPos blockPos, IBlockState blockState)
{
TileTeleposer tileTeleposer = (TileTeleposer) world.getTileEntity(blockPos);
if (tileTeleposer != null)
tileTeleposer.dropItems();
super.breakBlock(world, blockPos, blockState);
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileTeleposer();
}
}