BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/rituals/RitualEffectMagnetic.java
2014-04-17 07:06:28 -04:00

150 lines
5.7 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.block.BlockTeleposer;
public class RitualEffectMagnetic extends RitualEffect
{
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
World worldSave = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
if (data == null)
{
data = new LifeEssenceNetwork(owner);
worldSave.setItemData(owner, data);
}
int currentEssence = data.currentEssence;
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if (world.getWorldTime() % 40 != 0)
{
return;
}
if (currentEssence < this.getCostPerRefresh())
{
EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
if (entityOwner == null)
{
return;
}
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
} else
{
int xRep = 0;
int yRep = 0;
int zRep = 0;
boolean replace = false;
for (int j = 1; j <= 3; j++)
{
for (int i = -1; i <= 1; i++)
{
for (int k = -1; k <= 1; k++)
{
if ((!replace) && world.isAirBlock(x + i, y + j, z + k))
{
xRep = x + i;
yRep = y + j;
zRep = z + k;
replace = true;
}
}
}
}
if (replace)
{
//boolean hasReplaced = false;
for (int j = y - 1; j >= 0; j--)
{
for (int i = -3; i <= 3; i++)
{
for (int k = -3; k <= 3; k++)
{
Block block = Block.blocksList[world.getBlockId(x + i, j, z + k)];
int meta = world.getBlockMetadata(x + i, j, z + k);
if (block == null)
{
continue;
}
ItemStack itemStack = new ItemStack(block, 1, meta);
int id = OreDictionary.getOreID(itemStack);
if (id != -1)
{
String oreName = OreDictionary.getOreName(id);
if (oreName.contains("ore"))
{
//TODO
//Allow swapping code. This means the searched block is an ore.
BlockTeleposer.swapBlocks(world, world, x + i, j, z + k, xRep, yRep, zRep);
data.currentEssence = currentEssence - this.getCostPerRefresh();
data.markDirty();
return;
}
}
}
}
}
}
}
}
@Override
public int getCostPerRefresh()
{
return 50;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> magneticRitual = new ArrayList();
magneticRitual.add(new RitualComponent(1, 0, 1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(1, 0, -1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(2, 1, 0, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(0, 1, 2, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(0, 1, -2, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(2, 1, 2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(2, 1, -2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(-2, 1, 2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(-2, 1, -2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(2, 2, 0, RitualComponent.FIRE));
magneticRitual.add(new RitualComponent(0, 2, 2, RitualComponent.FIRE));
magneticRitual.add(new RitualComponent(-2, 2, 0, RitualComponent.FIRE));
magneticRitual.add(new RitualComponent(0, 2, -2, RitualComponent.FIRE));
return magneticRitual;
}
}