
This DOES NOT BUILD. Do not even attempt. Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
33 lines
1.1 KiB
Java
33 lines
1.1 KiB
Java
package WayofTime.bloodmagic.ritual.imperfect;
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import WayofTime.bloodmagic.api.BlockStack;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
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import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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public class ImperfectRitualRain extends ImperfectRitual
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{
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public ImperfectRitualRain()
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{
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super("rain", new BlockStack(Blocks.water), 5000, true, "ritual." + Constants.Mod.MODID + ".imperfect.rain");
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}
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@Override
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public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
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{
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if (!imperfectRitualStone.getRitualWorld().isRemote)
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{
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imperfectRitualStone.getRitualWorld().getWorldInfo().setRaining(true);
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}
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if (imperfectRitualStone.getRitualWorld().isRemote)
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{
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imperfectRitualStone.getRitualWorld().setRainStrength(1.0F);
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imperfectRitualStone.getRitualWorld().setThunderStrength(1.0F);
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}
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return true;
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}
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}
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