BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/imperfect/ImperfectRitualRain.java
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00

33 lines
1.1 KiB
Java

package WayofTime.bloodmagic.ritual.imperfect;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
public class ImperfectRitualRain extends ImperfectRitual
{
public ImperfectRitualRain()
{
super("rain", new BlockStack(Blocks.water), 5000, true, "ritual." + Constants.Mod.MODID + ".imperfect.rain");
}
@Override
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
{
if (!imperfectRitualStone.getRitualWorld().isRemote)
{
imperfectRitualStone.getRitualWorld().getWorldInfo().setRaining(true);
}
if (imperfectRitualStone.getRitualWorld().isRemote)
{
imperfectRitualStone.getRitualWorld().setRainStrength(1.0F);
imperfectRitualStone.getRitualWorld().setThunderStrength(1.0F);
}
return true;
}
}