BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualRegeneration.java
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00

116 lines
4.1 KiB
Java

package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.List;
public class RitualRegeneration extends Ritual
{
public static final String HEAL_RANGE = "heal";
public static final int SACRIFICE_AMOUNT = 100;
public RitualRegeneration()
{
super("ritualRegeneration", 0, 25000, "ritual." + Constants.Mod.MODID + ".regenerationRitual");
addBlockRange(HEAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-15, -15, -15), 31));
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
BlockPos pos = masterRitualStone.getBlockPos();
int maxEffects = currentEssence / getRefreshCost();
int totalEffects = 0;
AreaDescriptor damageRange = getBlockRange(HEAL_RANGE);
AxisAlignedBB range = damageRange.getAABB(pos);
List<EntityPlayer> entities = world.getEntitiesWithinAABB(EntityPlayer.class, range);
for (EntityLivingBase player : entities)
{
float health = player.getHealth();
if (health <= player.getMaxHealth() - 1)
{
player.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("regeneration"), 50, 0, false, false));
totalEffects++;
if (totalEffects >= maxEffects)
{
break;
}
}
}
network.syphon(getRefreshCost() * totalEffects);
}
@Override
public int getRefreshTime()
{
return 50;
}
@Override
public int getRefreshCost()
{
return 200;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
components.add(new RitualComponent(new BlockPos(4, 0, 0), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(5, 0, -1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(5, 0, 1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(-4, 0, 0), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(-5, 0, -1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(-5, 0, 1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(0, 0, 4), EnumRuneType.FIRE));
components.add(new RitualComponent(new BlockPos(1, 0, 5), EnumRuneType.FIRE));
components.add(new RitualComponent(new BlockPos(-1, 0, 5), EnumRuneType.FIRE));
components.add(new RitualComponent(new BlockPos(0, 0, -4), EnumRuneType.FIRE));
components.add(new RitualComponent(new BlockPos(1, 0, -5), EnumRuneType.FIRE));
components.add(new RitualComponent(new BlockPos(-1, 0, -5), EnumRuneType.FIRE));
this.addOffsetRunes(components, 3, 5, 0, EnumRuneType.WATER);
this.addCornerRunes(components, 3, 0, EnumRuneType.DUSK);
this.addOffsetRunes(components, 4, 5, 0, EnumRuneType.EARTH);
this.addOffsetRunes(components, 4, 5, -1, EnumRuneType.EARTH);
this.addCornerRunes(components, 5, 0, EnumRuneType.EARTH);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualRegeneration();
}
}