BloodMagic/src/main/java/WayofTime/bloodmagic/client/gui/GuiMasterRoutingNode.java
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00

45 lines
1.8 KiB
Java

package WayofTime.bloodmagic.client.gui;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.tile.container.ContainerMasterRoutingNode;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiMasterRoutingNode extends GuiContainer
{
private TileEntity inventory;
public GuiMasterRoutingNode(InventoryPlayer playerInventory, IInventory tileRoutingNode)
{
super(new ContainerMasterRoutingNode(playerInventory, tileRoutingNode));
this.xSize = 216;
this.ySize = 216;
inventory = (TileEntity) tileRoutingNode;
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
// this.fontRendererObj.drawString(TextHelper.localize("tile.BloodMagic.soulForge.name"), 8, 5, 4210752);
// this.fontRendererObj.drawString(TextHelper.localize("container.inventory"), 8, 111, 4210752);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
ResourceLocation soulForgeGuiTextures = new ResourceLocation(Constants.Mod.MODID + ":textures/gui/masterRoutingNode.png");
this.mc.getTextureManager().bindTexture(soulForgeGuiTextures);
int i = (this.width - this.xSize) / 2;
int j = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize);
}
}