BloodMagic/src/main/java/WayofTime/bloodmagic/api/util/helper/PlayerSacrificeHelper.java
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00

122 lines
3.5 KiB
Java

package WayofTime.bloodmagic.api.util.helper;
import WayofTime.bloodmagic.api.altar.IBloodAltar;
import WayofTime.bloodmagic.registry.ModPotions;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class PlayerSacrificeHelper
{
public static float scalingOfSacrifice = 1f;
public static int soulFrayDuration = 400;
public static Potion soulFrayId;
public static double getPlayerIncense(EntityPlayer player)
{
return IncenseHelper.getCurrentIncense(player);
}
public static void setPlayerIncense(EntityPlayer player, double amount)
{
IncenseHelper.setCurrentIncense(player, amount);
}
public static boolean incrementIncense(EntityPlayer player, double min, double incenseAddition, double increment)
{
double amount = getPlayerIncense(player);
if (amount < min || amount >= incenseAddition)
{
return false;
}
amount = amount + Math.min(increment, incenseAddition - amount);
setPlayerIncense(player, amount);
// System.out.println("Amount of incense: " + amount + ", Increment: " +
// increment);
return true;
}
public static boolean sacrificePlayerHealth(EntityPlayer player)
{
if (player.isPotionActive(soulFrayId))
{
return false;
}
double amount = getPlayerIncense(player);
if (amount >= 0)
{
float health = player.getHealth();
float maxHealth = player.getMaxHealth();
if (health > maxHealth / 10.0)
{
float sacrificedHealth = health - maxHealth / 10.0f;
if (findAndFillAltar(player.getEntityWorld(), player, (int) (sacrificedHealth * 100f * getModifier(amount))))
{
player.setHealth(maxHealth / 10.0f);
setPlayerIncense(player, 0);
player.addPotionEffect(new PotionEffect(ModPotions.soulFray, soulFrayDuration));
return true;
}
}
}
return false;
}
public static double getModifier(double amount)
{
return 1 + amount * scalingOfSacrifice;
}
public static boolean findAndFillAltar(World world, EntityPlayer player, int amount)
{
int posX = (int) Math.round(player.posX - 0.5f);
int posY = (int) player.posY;
int posZ = (int) Math.round(player.posZ - 0.5f);
IBloodAltar altarEntity = getAltar(world, new BlockPos(posX, posY, posZ));
if (altarEntity == null)
{
return false;
}
altarEntity.sacrificialDaggerCall(amount, false);
altarEntity.startCycle();
return true;
}
public static IBloodAltar getAltar(World world, BlockPos blockPos)
{
TileEntity tileEntity;
for (int i = -2; i <= 2; i++)
{
for (int j = -2; j <= 2; j++)
{
for (int k = -2; k <= 1; k++)
{
tileEntity = world.getTileEntity(new BlockPos(i + blockPos.getX(), k + blockPos.getY(), j + blockPos.getZ()));
if (tileEntity instanceof IBloodAltar)
{
return (IBloodAltar) tileEntity;
}
}
}
}
return null;
}
}