BloodMagic/src/main/java/WayofTime/bloodmagic/BloodMagic.java
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00

110 lines
3.5 KiB
Java

package WayofTime.bloodmagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.util.helper.LogHelper;
import WayofTime.bloodmagic.client.gui.GuiHandler;
import WayofTime.bloodmagic.command.CommandBloodMagic;
import WayofTime.bloodmagic.compat.ICompatibility;
import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
import WayofTime.bloodmagic.proxy.CommonProxy;
import WayofTime.bloodmagic.registry.*;
import WayofTime.bloodmagic.util.handler.IMCHandler;
import lombok.Getter;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.launchwrapper.Launch;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.*;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import java.io.File;
@Mod(modid = Constants.Mod.MODID, name = Constants.Mod.NAME, version = Constants.Mod.VERSION, dependencies = Constants.Mod.DEPEND, guiFactory = "WayofTime.bloodmagic.client.gui.config.ConfigGuiFactory")
@Getter
public class BloodMagic
{
@SidedProxy(serverSide = "WayofTime.bloodmagic.proxy.CommonProxy", clientSide = "WayofTime.bloodmagic.proxy.ClientProxy")
public static CommonProxy proxy;
@Mod.Instance(Constants.Mod.MODID)
public static BloodMagic instance;
public static CreativeTabs tabBloodMagic = new CreativeTabs(Constants.Mod.MODID + ".creativeTab")
{
@Override
public Item getTabIconItem()
{
return ModItems.bloodOrb;
}
};
public static CreativeTabs tabUpgradeTome = new CreativeTabs(Constants.Mod.MODID + ".creativeTabTome")
{
@Override
public Item getTabIconItem()
{
return ModItems.upgradeTome;
}
};
@Getter
private static boolean isDev = (Boolean) Launch.blackboard.get("fml.deobfuscatedEnvironment");
private LogHelper logger = new LogHelper(Constants.Mod.MODID);
private File configDir;
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event)
{
configDir = new File(event.getModConfigurationDirectory(), "BloodMagic");
ConfigHandler.init(new File(getConfigDir(), "BloodMagic.cfg"));
ModBlocks.init();
ModItems.init();
ModPotions.init();
ModEntities.init();
ModCompatibility.registerModCompat();
ModCompatibility.loadCompat(ICompatibility.InitializationPhase.PRE_INIT);
ModTranquilityHandlers.init();
proxy.preInit();
}
@Mod.EventHandler
public void init(FMLInitializationEvent event)
{
BloodMagicPacketHandler.init();
ModRecipes.init();
ModRituals.initRituals();
ModRituals.initImperfectRituals();
ModArmourTrackers.init();
ModCompatibility.loadCompat(ICompatibility.InitializationPhase.INIT);
NetworkRegistry.INSTANCE.registerGuiHandler(BloodMagic.instance, new GuiHandler());
proxy.init();
}
@Mod.EventHandler
public void postInit(FMLPostInitializationEvent event)
{
ModRecipes.addCompressionHandlers();
ModCompatibility.loadCompat(ICompatibility.InitializationPhase.POST_INIT);
proxy.postInit();
}
@Mod.EventHandler
public void serverStarting(FMLServerStartingEvent event)
{
event.registerServerCommand(new CommandBloodMagic());
}
@Mod.EventHandler
public void onIMCRecieved(FMLInterModComms.IMCEvent event)
{
IMCHandler.handleIMC(event);
}
}