BloodMagic/src/main/java/WayofTime/bloodmagic/apibutnotreally/util/helper/RitualHelper.java
Nicholas Ignoffo ddaadfbe52 Swap the API packages
The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
2018-02-05 17:04:46 -08:00

143 lines
5.2 KiB
Java

package WayofTime.bloodmagic.apibutnotreally.util.helper;
import WayofTime.bloodmagic.apibutnotreally.registry.RitualRegistry;
import WayofTime.bloodmagic.apibutnotreally.ritual.EnumRuneType;
import WayofTime.bloodmagic.apibutnotreally.ritual.IRitualStone;
import WayofTime.bloodmagic.apibutnotreally.ritual.Ritual;
import WayofTime.bloodmagic.apibutnotreally.ritual.RitualComponent;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import java.util.ArrayList;
public class RitualHelper {
@CapabilityInject(IRitualStone.Tile.class)
static Capability<IRitualStone.Tile> RUNE_CAPABILITY = null;
public static boolean canCrystalActivate(Ritual ritual, int crystalLevel) {
return ritual.getCrystalLevel() <= crystalLevel && RitualRegistry.ritualEnabled(ritual);
}
public static String getNextRitualKey(String currentKey) {
int currentIndex = RitualRegistry.getIds().indexOf(currentKey);
int nextIndex = RitualRegistry.getRituals().listIterator(currentIndex).nextIndex();
return RitualRegistry.getIds().get(nextIndex);
}
public static String getPrevRitualKey(String currentKey) {
int currentIndex = RitualRegistry.getIds().indexOf(currentKey);
int previousIndex = RitualRegistry.getIds().listIterator(currentIndex).previousIndex();
return RitualRegistry.getIds().get(previousIndex);
}
/**
* Checks the RitualRegistry to see if the configuration of the ritual
* stones in the world is valid for the given EnumFacing.
*
* @param world - The world
* @param pos - Location of the MasterRitualStone
* @return The ID of the valid ritual
*/
public static String getValidRitual(World world, BlockPos pos) {
for (String key : RitualRegistry.getIds()) {
for (EnumFacing direction : EnumFacing.HORIZONTALS) {
boolean test = checkValidRitual(world, pos, key, direction);
if (test) {
return key;
}
}
}
return "";
}
public static EnumFacing getDirectionOfRitual(World world, BlockPos pos, String key) {
for (EnumFacing direction : EnumFacing.HORIZONTALS) {
boolean test = checkValidRitual(world, pos, key, direction);
if (test) {
return direction;
}
}
return null;
}
public static boolean checkValidRitual(World world, BlockPos pos, String ritualId, EnumFacing direction) {
Ritual ritual = RitualRegistry.getRitualForId(ritualId);
if (ritual == null) {
return false;
}
ArrayList<RitualComponent> components = ritual.getComponents();
if (components == null)
return false;
for (RitualComponent component : components) {
BlockPos newPos = pos.add(component.getOffset(direction));
if (isRuneType(world, newPos, component.getRuneType())) {
continue;
} else {
return false;
}
}
return true;
}
public static boolean isRuneType(World world, BlockPos pos, EnumRuneType type) {
if (world == null)
return false;
Block block = world.getBlockState(pos).getBlock();
TileEntity tile = world.getTileEntity(pos);
if (block instanceof IRitualStone)
return ((IRitualStone) block).isRuneType(world, pos, type);
else if (tile instanceof IRitualStone.Tile)
return ((IRitualStone.Tile) tile).isRuneType(type);
else if (tile != null && tile.hasCapability(RUNE_CAPABILITY, null))
return tile.getCapability(RUNE_CAPABILITY, null).isRuneType(type);
return false;
}
public static boolean isRune(World world, BlockPos pos) {
if (world == null)
return false;
Block block = world.getBlockState(pos).getBlock();
TileEntity tile = world.getTileEntity(pos);
if (block instanceof IRitualStone)
return true;
else if (tile instanceof IRitualStone.Tile)
return true;
else if (tile != null && tile.hasCapability(RUNE_CAPABILITY, null))
return true;
return false;
}
public static void setRuneType(World world, BlockPos pos, EnumRuneType type) {
if (world == null)
return;
IBlockState state = world.getBlockState(pos);
TileEntity tile = world.getTileEntity(pos);
if (state.getBlock() instanceof IRitualStone)
((IRitualStone) state.getBlock()).setRuneType(world, pos, type);
else if (tile instanceof IRitualStone.Tile)
((IRitualStone.Tile) tile).setRuneType(type);
else if (tile != null && tile.hasCapability(RUNE_CAPABILITY, null)) {
tile.getCapability(RUNE_CAPABILITY, null).setRuneType(type);
world.notifyBlockUpdate(pos, state, state, 3);
}
}
}