BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/omega/OmegaParadigmFire.java

47 lines
1.1 KiB
Java

package WayofTime.alchemicalWizardry.common.omega;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.common.items.armour.OmegaArmour;
public class OmegaParadigmFire extends OmegaParadigm
{
public OmegaParadigmFire(OmegaArmour helmet, OmegaArmour chestPiece, OmegaArmour leggings, OmegaArmour boots)
{
super(ReagentRegistry.incendiumReagent, helmet, chestPiece, leggings, boots, new ReagentRegenConfiguration(50, 10, 100));
}
@Override
public float getCostPerTickOfUse(EntityPlayer player)
{
if(player.isAirBorne)
{
return 0.5f;
}else
{
return 1;
}
}
@Override
public void onUpdate(World world, EntityPlayer player, ItemStack stack)
{
}
@Override
public boolean getBlockEffectWhileInside(Entity entity, int x, int y, int z)
{
return true;
}
@Override
public void onOmegaKeyPressed(EntityPlayer player, ItemStack stack)
{
}
}