84 lines
2.8 KiB
Java
84 lines
2.8 KiB
Java
package WayofTime.bloodmagic.ritual;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.ritual.*;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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public class RitualContainment extends Ritual
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{
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public static final String CONTAINMENT_RANGE = "containmentRange";
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public RitualContainment()
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{
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super("ritualContainment", 0, 2000, "ritual." + BloodMagic.MODID + ".containmentRitual");
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addBlockRange(CONTAINMENT_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 0, -3), 7));
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setMaximumVolumeAndDistanceOfRange(CONTAINMENT_RANGE, 0, 10, 10);
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}
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@Override
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public void performRitual(IMasterRitualStone masterRitualStone)
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{
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World world = masterRitualStone.getWorldObj();
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int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence();
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if (currentEssence < getRefreshCost())
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{
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masterRitualStone.getOwnerNetwork().causeNausea();
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return;
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}
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AreaDescriptor containmentRange = getBlockRange(CONTAINMENT_RANGE);
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for (EntityLivingBase entity : world.getEntitiesWithinAABB(EntityLivingBase.class, containmentRange.getAABB(masterRitualStone.getBlockPos())))
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{
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if (entity instanceof EntityPlayer && (((EntityPlayer) entity).capabilities.isCreativeMode || PlayerHelper.getUUIDFromPlayer((EntityPlayer) entity).toString().equals(masterRitualStone.getOwner())))
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continue;
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double xDif = entity.posX - (masterRitualStone.getBlockPos().getX() + 0.5);
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double yDif = entity.posY - (masterRitualStone.getBlockPos().getY() + 2.5);
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double zDif = entity.posZ - (masterRitualStone.getBlockPos().getZ() + 0.5);
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entity.motionX = -0.05 * xDif;
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entity.motionY = -0.05 * yDif;
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entity.motionZ = -0.05 * zDif;
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entity.fallDistance = 0;
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}
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}
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@Override
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public int getRefreshTime()
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{
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return 1;
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}
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@Override
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public int getRefreshCost()
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{
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return 1;
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}
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@Override
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public ArrayList<RitualComponent> getComponents()
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{
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ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
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this.addParallelRunes(components, 1, 0, EnumRuneType.EARTH);
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this.addCornerRunes(components, 2, 0, EnumRuneType.EARTH);
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this.addParallelRunes(components, 1, 5, EnumRuneType.EARTH);
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this.addCornerRunes(components, 2, 5, EnumRuneType.EARTH);
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return components;
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}
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@Override
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public Ritual getNewCopy()
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{
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return new RitualContainment();
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}
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}
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