
Finished the spell blocks enough to allow further expansion. Need to work on textures, as well as the orientation mechanics of the blocks. Also need to look at Vazkii's block renderer to verify a few feature additions.
51 lines
978 B
Java
51 lines
978 B
Java
package WayofTime.alchemicalWizardry.common.items;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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public class ItemSpellParadigmBlock extends ItemBlock
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{
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public ItemSpellParadigmBlock(int par1)
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{
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super(par1);
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setHasSubtypes(true);
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this.setUnlocalizedName("itemSpellParadigmBlock");
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}
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public String getUnlocalizedName(ItemStack itemstack)
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{
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String name = "";
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switch (itemstack.getItemDamage())
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{
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case 0:
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{
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name = "projectile";
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break;
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}
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case 1:
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{
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name = "self";
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break;
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}
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case 2:
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name = "melee";
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break;
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default:
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name = "broken";
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}
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return getUnlocalizedName() + "." + name;
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}
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public int getMetadata(int par1)
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{
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return par1;
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}
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}
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