BloodMagic/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffect.java
Nicholas Ignoffo 2fecb427fd Merge apibutnotreally with the main packages
Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00

34 lines
917 B
Java

package WayofTime.bloodmagic.alchemyArray;
import WayofTime.bloodmagic.iface.IAlchemyArray;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public abstract class AlchemyArrayEffect {
public final String key;
public AlchemyArrayEffect(String key) {
this.key = key;
}
public abstract boolean update(TileEntity tile, int ticksActive);
public abstract void writeToNBT(NBTTagCompound tag);
public abstract void readFromNBT(NBTTagCompound tag);
public abstract AlchemyArrayEffect getNewCopy();
public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity) {
}
public String getKey() {
return key;
}
}