BloodMagic/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilElementalAffinity.java
Nicholas Ignoffo b0007a1d36 Re-add FakePlayer check to sigils (#970)
whar did dey go?
2016-11-11 16:57:50 -08:00

28 lines
936 B
Java

package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
public class ItemSigilElementalAffinity extends ItemSigilToggleableBase
{
public ItemSigilElementalAffinity()
{
super("elementalAffinity", 200);
}
@Override
public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected)
{
if (PlayerHelper.isFakePlayer(player))
return;
player.fallDistance = 0;
player.extinguish();
player.addPotionEffect(new PotionEffect(MobEffects.FIRE_RESISTANCE, 2, 1, true, false));
player.addPotionEffect(new PotionEffect(MobEffects.WATER_BREATHING, 2, 0, true, false));
}
}