BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectUnbinding.java
2015-01-16 10:00:50 -05:00

215 lines
9.6 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import WayofTime.alchemicalWizardry.common.items.armour.BoundArmour;
import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
public class RitualEffectUnbinding extends RitualEffect
{
public static final int sanctusDrain = 1000;
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if (currentEssence < this.getCostPerRefresh())
{
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
int d0 = 0;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, d0, d0);
List list = world.getEntitiesWithinAABB(EntityItem.class, axisalignedbb);
Iterator iterator = list.iterator();
EntityItem item;
boolean drain = false;
while (iterator.hasNext())
{
item = (EntityItem) iterator.next();
ItemStack itemStack = item.getEntityItem();
if (itemStack == null)
{
continue;
}
boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
if (hasSanctus)
{
if (itemStack.getItem() instanceof IBindable && !EnergyItems.getOwnerName(itemStack).equals(""))
{
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
EnergyItems.setItemOwner(itemStack, "");
this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
drain = true;
ritualStone.setActive(false);
break;
}
}
if (itemStack.getItem() == ModItems.boundHelmet)
{
ritualStone.setVar1(5);
} else if (itemStack.getItem() == ModItems.boundPlate)
{
ritualStone.setVar1(8);
} else if (itemStack.getItem() == ModItems.boundLeggings)
{
ritualStone.setVar1(7);
} else if (itemStack.getItem() == ModItems.boundBoots)
{
ritualStone.setVar1(4);
} else if (itemStack.getItem() == ModItems.sigilOfHolding)
{
ritualStone.setVar1(-1);
}
if (ritualStone.getVar1() > 0)
{
item.setDead();
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
NBTTagCompound itemTag = itemStack.getTagCompound();
ItemStack[] inv = ((BoundArmour) itemStack.getItem()).getInternalInventory(itemStack);
if (inv != null)
{
for (ItemStack internalItem : inv)
{
if (internalItem != null)
{
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy());
world.spawnEntityInWorld(newItem);
}
}
}
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModBlocks.bloodSocket, ritualStone.getVar1()));
world.spawnEntityInWorld(newItem);
ritualStone.setActive(false);
drain = true;
break;
} else if (ritualStone.getVar1() == -1)
{
item.setDead();
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
NBTTagCompound itemTag = itemStack.getTagCompound();
ItemStack[] inv = ((SigilOfHolding) itemStack.getItem()).getInternalInventory(itemStack);
if (inv != null)
{
for (ItemStack internalItem : inv)
{
if (internalItem != null)
{
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy());
world.spawnEntityInWorld(newItem);
}
}
}
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModItems.sigilOfHolding, 1, 0));
world.spawnEntityInWorld(newItem);
ritualStone.setActive(false);
drain = true;
break;
}
}
if (drain)
{
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
}
}
if (world.rand.nextInt(10) == 0)
{
SpellHelper.sendIndexedParticleToAllAround(world, x, y, z, 20, world.provider.dimensionId, 1, x, y, z);
}
}
@Override
public int getCostPerRefresh()
{
return 0;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> unbindingRitual = new ArrayList();
unbindingRitual.add(new RitualComponent(-2, 0, 0, 4));
unbindingRitual.add(new RitualComponent(2, 0, 0, 4));
unbindingRitual.add(new RitualComponent(0, 0, 2, 4));
unbindingRitual.add(new RitualComponent(0, 0, -2, 4));
unbindingRitual.add(new RitualComponent(-2, 0, -2, 3));
unbindingRitual.add(new RitualComponent(-2, 0, -3, 3));
unbindingRitual.add(new RitualComponent(-3, 0, -2, 3));
unbindingRitual.add(new RitualComponent(2, 0, -2, 3));
unbindingRitual.add(new RitualComponent(2, 0, -3, 3));
unbindingRitual.add(new RitualComponent(3, 0, -2, 3));
unbindingRitual.add(new RitualComponent(-2, 0, 2, 3));
unbindingRitual.add(new RitualComponent(-2, 0, 3, 3));
unbindingRitual.add(new RitualComponent(-3, 0, 2, 3));
unbindingRitual.add(new RitualComponent(2, 0, 2, 3));
unbindingRitual.add(new RitualComponent(2, 0, 3, 3));
unbindingRitual.add(new RitualComponent(3, 0, 2, 3));
unbindingRitual.add(new RitualComponent(3, 1, 3, 0));
unbindingRitual.add(new RitualComponent(3, 1, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 1, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 1, 3, 0));
unbindingRitual.add(new RitualComponent(3, 2, 3, 0));
unbindingRitual.add(new RitualComponent(3, 2, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 2, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 2, 3, 0));
unbindingRitual.add(new RitualComponent(3, 3, 3, 2));
unbindingRitual.add(new RitualComponent(3, 3, -3, 2));
unbindingRitual.add(new RitualComponent(-3, 3, -3, 2));
unbindingRitual.add(new RitualComponent(-3, 3, 3, 2));
unbindingRitual.add(new RitualComponent(-5, 0, 0, 2));
unbindingRitual.add(new RitualComponent(5, 0, 0, 2));
unbindingRitual.add(new RitualComponent(0, 0, 5, 2));
unbindingRitual.add(new RitualComponent(0, 0, -5, 2));
return unbindingRitual;
}
}