215 lines
9.6 KiB
Java
215 lines
9.6 KiB
Java
package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.ModBlocks;
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import WayofTime.alchemicalWizardry.ModItems;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.items.EnergyItems;
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import WayofTime.alchemicalWizardry.common.items.armour.BoundArmour;
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import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import net.minecraft.entity.effect.EntityLightningBolt;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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public class RitualEffectUnbinding extends RitualEffect
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{
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public static final int sanctusDrain = 1000;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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if (currentEssence < this.getCostPerRefresh())
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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int d0 = 0;
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AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, d0, d0);
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List list = world.getEntitiesWithinAABB(EntityItem.class, axisalignedbb);
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Iterator iterator = list.iterator();
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EntityItem item;
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boolean drain = false;
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while (iterator.hasNext())
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{
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item = (EntityItem) iterator.next();
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ItemStack itemStack = item.getEntityItem();
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if (itemStack == null)
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{
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continue;
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}
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boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
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if (hasSanctus)
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{
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if (itemStack.getItem() instanceof IBindable && !EnergyItems.getOwnerName(itemStack).equals(""))
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{
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
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world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
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EnergyItems.setItemOwner(itemStack, "");
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this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
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drain = true;
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ritualStone.setActive(false);
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break;
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}
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}
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if (itemStack.getItem() == ModItems.boundHelmet)
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{
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ritualStone.setVar1(5);
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} else if (itemStack.getItem() == ModItems.boundPlate)
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{
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ritualStone.setVar1(8);
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} else if (itemStack.getItem() == ModItems.boundLeggings)
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{
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ritualStone.setVar1(7);
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} else if (itemStack.getItem() == ModItems.boundBoots)
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{
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ritualStone.setVar1(4);
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} else if (itemStack.getItem() == ModItems.sigilOfHolding)
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{
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ritualStone.setVar1(-1);
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}
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if (ritualStone.getVar1() > 0)
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{
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item.setDead();
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
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world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
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NBTTagCompound itemTag = itemStack.getTagCompound();
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ItemStack[] inv = ((BoundArmour) itemStack.getItem()).getInternalInventory(itemStack);
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if (inv != null)
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{
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for (ItemStack internalItem : inv)
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{
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if (internalItem != null)
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{
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EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy());
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world.spawnEntityInWorld(newItem);
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}
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}
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}
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EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModBlocks.bloodSocket, ritualStone.getVar1()));
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world.spawnEntityInWorld(newItem);
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ritualStone.setActive(false);
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drain = true;
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break;
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} else if (ritualStone.getVar1() == -1)
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{
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item.setDead();
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
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world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
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NBTTagCompound itemTag = itemStack.getTagCompound();
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ItemStack[] inv = ((SigilOfHolding) itemStack.getItem()).getInternalInventory(itemStack);
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if (inv != null)
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{
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for (ItemStack internalItem : inv)
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{
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if (internalItem != null)
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{
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EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy());
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world.spawnEntityInWorld(newItem);
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}
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}
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}
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EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModItems.sigilOfHolding, 1, 0));
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world.spawnEntityInWorld(newItem);
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ritualStone.setActive(false);
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drain = true;
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break;
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}
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}
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if (drain)
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{
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SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
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}
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}
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if (world.rand.nextInt(10) == 0)
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{
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SpellHelper.sendIndexedParticleToAllAround(world, x, y, z, 20, world.provider.dimensionId, 1, x, y, z);
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 0;
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> unbindingRitual = new ArrayList();
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unbindingRitual.add(new RitualComponent(-2, 0, 0, 4));
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unbindingRitual.add(new RitualComponent(2, 0, 0, 4));
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unbindingRitual.add(new RitualComponent(0, 0, 2, 4));
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unbindingRitual.add(new RitualComponent(0, 0, -2, 4));
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unbindingRitual.add(new RitualComponent(-2, 0, -2, 3));
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unbindingRitual.add(new RitualComponent(-2, 0, -3, 3));
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unbindingRitual.add(new RitualComponent(-3, 0, -2, 3));
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unbindingRitual.add(new RitualComponent(2, 0, -2, 3));
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unbindingRitual.add(new RitualComponent(2, 0, -3, 3));
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unbindingRitual.add(new RitualComponent(3, 0, -2, 3));
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unbindingRitual.add(new RitualComponent(-2, 0, 2, 3));
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unbindingRitual.add(new RitualComponent(-2, 0, 3, 3));
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unbindingRitual.add(new RitualComponent(-3, 0, 2, 3));
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unbindingRitual.add(new RitualComponent(2, 0, 2, 3));
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unbindingRitual.add(new RitualComponent(2, 0, 3, 3));
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unbindingRitual.add(new RitualComponent(3, 0, 2, 3));
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unbindingRitual.add(new RitualComponent(3, 1, 3, 0));
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unbindingRitual.add(new RitualComponent(3, 1, -3, 0));
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unbindingRitual.add(new RitualComponent(-3, 1, -3, 0));
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unbindingRitual.add(new RitualComponent(-3, 1, 3, 0));
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unbindingRitual.add(new RitualComponent(3, 2, 3, 0));
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unbindingRitual.add(new RitualComponent(3, 2, -3, 0));
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unbindingRitual.add(new RitualComponent(-3, 2, -3, 0));
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unbindingRitual.add(new RitualComponent(-3, 2, 3, 0));
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unbindingRitual.add(new RitualComponent(3, 3, 3, 2));
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unbindingRitual.add(new RitualComponent(3, 3, -3, 2));
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unbindingRitual.add(new RitualComponent(-3, 3, -3, 2));
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unbindingRitual.add(new RitualComponent(-3, 3, 3, 2));
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unbindingRitual.add(new RitualComponent(-5, 0, 0, 2));
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unbindingRitual.add(new RitualComponent(5, 0, 0, 2));
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unbindingRitual.add(new RitualComponent(0, 0, 5, 2));
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unbindingRitual.add(new RitualComponent(0, 0, -5, 2));
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return unbindingRitual;
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}
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}
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