357 lines
10 KiB
Java
357 lines
10 KiB
Java
package wayoftime.bloodmagic.tile;
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import java.util.List;
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import java.util.Objects;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.InventoryHelper;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTUtil;
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import net.minecraft.network.NetworkManager;
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import net.minecraft.network.play.server.SUpdateTileEntityPacket;
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import net.minecraft.potion.EffectInstance;
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import net.minecraft.potion.PotionUtils;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraft.world.World;
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import net.minecraftforge.client.model.ModelDataManager;
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import net.minecraftforge.client.model.data.IModelData;
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import net.minecraftforge.client.model.data.ModelDataMap;
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import net.minecraftforge.client.model.data.ModelProperty;
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import net.minecraftforge.common.util.Constants;
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import net.minecraftforge.registries.ObjectHolder;
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import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
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import wayoftime.bloodmagic.util.ChatUtil;
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import wayoftime.bloodmagic.util.Utils;
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public class TileMimic extends TileInventory
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{
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@ObjectHolder("bloodmagic:mimic")
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public static TileEntityType<TileMimic> TYPE;
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public static final ModelProperty<BlockState> MIMIC = new ModelProperty<>();
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private BlockState mimic;
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public boolean dropItemsOnBreak = true;
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public CompoundNBT tileTag = new CompoundNBT();
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public TileEntity mimicedTile = null;
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public int playerCheckRadius = 5;
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public int potionSpawnRadius = 5;
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public int potionSpawnInterval = 40;
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private int internalCounter = 0;
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public TileMimic(TileEntityType<?> type)
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{
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super(type, 2, "mimic");
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}
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public TileMimic()
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{
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this(TYPE);
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}
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public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, ItemStack heldItem, Direction side)
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{
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if (!heldItem.isEmpty() && player.isCreative())
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{
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List<EffectInstance> list = PotionUtils.getEffectsFromStack(heldItem);
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if (!list.isEmpty())
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{
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if (!world.isRemote)
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{
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setInventorySlotContents(1, heldItem.copy());
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world.notifyBlockUpdate(pos, state, state, 3);
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ChatUtil.sendNoSpam(player, new TranslationTextComponent("chat.bloodmagic.mimic.potionSet"));
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}
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return true;
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}
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// } else if (heldItem.getItem() == RegistrarBloodMagicItems.POTION_FLASK)
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// {
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// // The potion flask is empty, therefore we have to reset the stored potion.
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// if (!world.isRemote)
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// {
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// setInventorySlotContents(1, ItemStack.EMPTY);
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// world.notifyBlockUpdate(pos, state, state, 3);
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// ChatUtil.sendNoSpam(player, new TranslationTextComponent("chat.bloodmagic.mimic.potionRemove"));
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// }
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// return true;
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// }
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}
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if (performSpecialAbility(player, side))
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{
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return true;
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}
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if (player.isSneaking())
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return false;
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if (!player.getHeldItem(hand).isEmpty() && player.getHeldItem(hand).getItem() == new ItemStack(BloodMagicBlocks.MIMIC.get()).getItem())
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return false;
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if (!getStackInSlot(0).isEmpty() && !player.getHeldItem(hand).isEmpty())
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return false;
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if (!dropItemsOnBreak && !player.isCreative())
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return false;
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Utils.insertItemToTile(this, player, 0);
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ItemStack stack = getStackInSlot(0);
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if (mimic == null || mimic == Blocks.AIR.getDefaultState())
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{
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if (!stack.isEmpty() && stack.getItem() instanceof BlockItem && !world.isRemote)
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{
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Block block = ((BlockItem) stack.getItem()).getBlock();
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this.setMimic(block.getDefaultState());
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// mimic = block.getDefaultState();
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// markDirty();
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}
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}
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this.refreshTileEntity();
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if (player.isCreative())
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{
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dropItemsOnBreak = getStackInSlot(0).isEmpty();
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}
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// world.notifyBlockUpdate(pos, state, state, 3);
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return true;
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}
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public boolean performSpecialAbility(PlayerEntity player, Direction sideHit)
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{
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if (!player.isCreative())
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{
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return false;
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}
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if (player.getActiveItemStack().isEmpty() && !getStackInSlot(1).isEmpty())
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{
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switch (sideHit)
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{
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case EAST: // When the block is clicked on the EAST or WEST side, potionSpawnRadius is
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// edited.
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case WEST:
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if (player.isSneaking())
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{
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potionSpawnRadius = Math.max(potionSpawnRadius - 1, 0);
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ChatUtil.sendNoSpam(player, new TranslationTextComponent("chat.bloodmagic.mimic.potionSpawnRadius.down", potionSpawnRadius));
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} else
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{
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potionSpawnRadius++;
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ChatUtil.sendNoSpam(player, new TranslationTextComponent("chat.bloodmagic.mimic.potionSpawnRadius.up", potionSpawnRadius));
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}
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break;
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case NORTH: // When the block is clicked on the NORTH or SOUTH side, detectRadius is edited.
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case SOUTH:
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if (player.isSneaking())
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{
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playerCheckRadius = Math.max(playerCheckRadius - 1, 0);
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ChatUtil.sendNoSpam(player, new TranslationTextComponent("chat.bloodmagic.mimic.detectRadius.down", playerCheckRadius));
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} else
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{
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playerCheckRadius++;
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ChatUtil.sendNoSpam(player, new TranslationTextComponent("chat.bloodmagic.mimic.detectRadius.up", playerCheckRadius));
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}
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break;
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case UP: // When the block is clicked on the UP or DOWN side, potionSpawnInterval is
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// edited.
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case DOWN:
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if (player.isSneaking())
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{
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potionSpawnInterval = Math.max(potionSpawnInterval - 1, 1);
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ChatUtil.sendNoSpam(player, new TranslationTextComponent("chat.bloodmagic.mimic.potionInterval.down", potionSpawnInterval));
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} else
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{
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potionSpawnInterval++;
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ChatUtil.sendNoSpam(player, new TranslationTextComponent("chat.bloodmagic.mimic.potionInterval.up", potionSpawnInterval));
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}
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break;
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default:
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break;
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}
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return true;
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}
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return false;
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}
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public void refreshTileEntity()
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{
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if (mimicedTile != null)
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{
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dropMimicedTileInventory();
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}
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mimicedTile = getTileFromStackWithTag(getWorld(), pos, getStackInSlot(0), tileTag, mimic);
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}
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public void dropMimicedTileInventory()
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{
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if (!getWorld().isRemote && mimicedTile instanceof IInventory)
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{
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InventoryHelper.dropInventoryItems(getWorld(), getPos(), (IInventory) mimicedTile);
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}
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}
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@Nullable
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public static TileEntity getTileFromStackWithTag(World world, BlockPos pos, ItemStack stack, @Nullable CompoundNBT tag, BlockState replacementState)
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{
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if (!stack.isEmpty() && stack.getItem() instanceof BlockItem)
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{
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Block block = ((BlockItem) stack.getItem()).getBlock();
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BlockState state = replacementState;
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if (block.hasTileEntity(state))
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{
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TileEntity tile = block.createTileEntity(state, world);
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if (tile == null)
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return null;
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if (tag != null)
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{
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CompoundNBT copyTag = tag.copy();
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copyTag.putInt("x", pos.getX());
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copyTag.putInt("y", pos.getY());
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copyTag.putInt("z", pos.getZ());
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tile.deserializeNBT(copyTag);
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}
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tile.setWorldAndPos(world, pos);
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return tile;
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}
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}
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return null;
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}
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public void setMimic(BlockState mimic)
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{
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this.mimic = mimic;
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markDirty();
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world.notifyBlockUpdate(pos, getBlockState(), getBlockState(), Constants.BlockFlags.BLOCK_UPDATE + Constants.BlockFlags.NOTIFY_NEIGHBORS);
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}
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public BlockState getMimic()
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{
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return mimic;
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}
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// The getUpdateTag()/handleUpdateTag() pair is called whenever the client
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// receives a new chunk
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// it hasn't seen before. i.e. the chunk is loaded
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@Override
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public CompoundNBT getUpdateTag()
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{
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CompoundNBT tag = super.getUpdateTag();
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writeMimic(tag);
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return tag;
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}
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// The getUpdatePacket()/onDataPacket() pair is used when a block update happens
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// on the client
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// (a blockstate change or an explicit notificiation of a block update from the
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// server). It's
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// easiest to implement them based on getUpdateTag()/handleUpdateTag()
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@Nullable
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@Override
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public SUpdateTileEntityPacket getUpdatePacket()
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{
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return new SUpdateTileEntityPacket(pos, 1, getUpdateTag());
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}
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@Override
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public void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt)
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{
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BlockState oldMimic = mimic;
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CompoundNBT tag = pkt.getNbtCompound();
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deserialize(tag);
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if (!Objects.equals(oldMimic, mimic))
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{
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ModelDataManager.requestModelDataRefresh(this);
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world.notifyBlockUpdate(pos, getBlockState(), getBlockState(), Constants.BlockFlags.BLOCK_UPDATE + Constants.BlockFlags.NOTIFY_NEIGHBORS);
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}
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}
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@Nonnull
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@Override
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public IModelData getModelData()
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{
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return new ModelDataMap.Builder().withInitial(MIMIC, mimic).build();
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}
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@Override
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public void deserialize(CompoundNBT tag)
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{
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super.deserialize(tag);
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dropItemsOnBreak = tag.getBoolean("dropItemsOnBreak");
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tileTag = tag.getCompound("tileTag");
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// stateOfReplacedBlock = StateUtil.parseState(tag.getString("stateOfReplacedBlock"));
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readMimic(tag);
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mimicedTile = getTileFromStackWithTag(getWorld(), pos, getStackInSlot(0), tileTag, mimic);
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playerCheckRadius = tag.getInt("playerCheckRadius");
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potionSpawnRadius = tag.getInt("potionSpawnRadius");
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potionSpawnInterval = Math.max(1, tag.getInt("potionSpawnInterval"));
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}
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private void readMimic(CompoundNBT tag)
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{
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if (tag.contains("mimic"))
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{
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mimic = NBTUtil.readBlockState(tag.getCompound("mimic"));
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}
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}
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@Override
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public CompoundNBT serialize(CompoundNBT tag)
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{
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tag.putBoolean("dropItemsOnBreak", dropItemsOnBreak);
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tag.put("tileTag", tileTag);
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tag.putInt("playerCheckRadius", playerCheckRadius);
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tag.putInt("potionSpawnRadius", potionSpawnRadius);
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tag.putInt("potionSpawnInterval", potionSpawnInterval);
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// tag.putString("stateOfReplacedBlock", stateOfReplacedBlock.toString());
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writeMimic(tag);
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return super.serialize(tag);
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}
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private void writeMimic(CompoundNBT tag)
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{
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if (mimic != null)
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{
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tag.put("mimic", NBTUtil.writeBlockState(mimic));
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}
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}
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@Override
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public void dropItems()
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{
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if (dropItemsOnBreak)
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{
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InventoryHelper.dropInventoryItems(getWorld(), getPos(), this);
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}
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dropMimicedTileInventory();
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}
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} |