339 lines
15 KiB
Java
339 lines
15 KiB
Java
package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.items.EnergyItems;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.living.EnderTeleportEvent;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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public class RitualEffectExpulsion extends RitualEffect
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{
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public static final int virtusDrain = 10;
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public static final int potentiaDrain = 10;
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public static final int tennebraeDrain = 5;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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if (currentEssence < this.getCostPerRefresh())
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
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int teleportDistance = hasVirtus ? 300 : 100;
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int range = hasPotentia ? 50 : 25;
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List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
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boolean flag = false;
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TileEntity tile = world.getTileEntity(x, y + 1, z);
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IInventory inventoryTile = null;
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if (tile instanceof IInventory)
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{
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inventoryTile = (IInventory) tile;
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}
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for (EntityPlayer entityplayer : playerList)
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{
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if(entityplayer.capabilities.isCreativeMode)
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{
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continue;
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}
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String playerString = SpellHelper.getUsername(entityplayer);
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if (!playerString.equals(owner))
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{
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if (inventoryTile != null)
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{
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boolean test = false;
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for (int i = 0; i < inventoryTile.getSizeInventory(); i++)
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{
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ItemStack stack = inventoryTile.getStackInSlot(i);
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if (stack != null && stack.getItem() instanceof IBindable && EnergyItems.getOwnerName(stack).equals(playerString))
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{
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test = true;
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}
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}
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if(test)
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{
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continue;
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}
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}
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flag = teleportRandomly(entityplayer, teleportDistance) || flag;
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}
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}
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if (flag)
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{
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if (hasVirtus)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
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}
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if (hasPotentia)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
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}
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SoulNetworkHandler.syphonFromNetwork(owner, getCostPerRefresh());
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}
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}
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boolean hasTennebrae = this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tennebraeDrain, false);
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if (hasTennebrae && SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, 1000))
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{
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boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
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int teleportDistance = hasVirtus ? 300 : 100;
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int range = hasPotentia ? 50 : 25;
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List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
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boolean flag = false;
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for (EntityLivingBase livingEntity : livingList)
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{
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if (livingEntity instanceof EntityPlayer)
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{
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continue;
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}
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flag = teleportRandomly(livingEntity, teleportDistance) || flag;
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}
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if (flag)
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{
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if (hasVirtus)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
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}
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if (hasPotentia)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
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}
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this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tennebraeDrain, true);
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SoulNetworkHandler.syphonFromNetwork(owner, 1000);
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}
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 1000;
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}
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public boolean teleportRandomly(EntityLivingBase entityLiving, double distance)
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{
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double x = entityLiving.posX;
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double y = entityLiving.posY;
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double z = entityLiving.posZ;
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Random rand = new Random();
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double d0 = x + (rand.nextDouble() - 0.5D) * distance;
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double d1 = y + (double) (rand.nextInt((int) distance) - (distance) / 2);
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double d2 = z + (rand.nextDouble() - 0.5D) * distance;
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int i = 0;
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while (!teleportTo(entityLiving, d0, d1, d2, x, y, z) && i < 100)
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{
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d0 = x + (rand.nextDouble() - 0.5D) * distance;
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d1 = y + (double) (rand.nextInt((int) distance) - (distance) / 2);
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d2 = z + (rand.nextDouble() - 0.5D) * distance;
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i++;
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}
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if (i >= 100)
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{
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return false;
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}
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return true;
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}
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public boolean teleportTo(EntityLivingBase entityLiving, double par1, double par3, double par5, double lastX, double lastY, double lastZ)
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{
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EnderTeleportEvent event = new EnderTeleportEvent(entityLiving, par1, par3, par5, 0);
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if (MinecraftForge.EVENT_BUS.post(event))
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{
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return false;
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}
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double d3 = lastX;
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double d4 = lastY;
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double d5 = lastZ;
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SpellTeleport.moveEntityViaTeleport(entityLiving, event.targetX, event.targetY, event.targetZ);
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boolean flag = false;
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int i = MathHelper.floor_double(entityLiving.posX);
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int j = MathHelper.floor_double(entityLiving.posY);
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int k = MathHelper.floor_double(entityLiving.posZ);
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int l;
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if (entityLiving.worldObj.blockExists(i, j, k))
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{
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boolean flag1 = false;
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while (!flag1 && j > 0)
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{
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Block block = entityLiving.worldObj.getBlock(i, j - 1, k);
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if (block != null && block.getMaterial().blocksMovement())
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{
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flag1 = true;
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} else
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{
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--entityLiving.posY;
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--j;
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}
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}
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if (flag1)
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{
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SpellTeleport.moveEntityViaTeleport(entityLiving, entityLiving.posX, entityLiving.posY, entityLiving.posZ);
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if (entityLiving.worldObj.getCollidingBoundingBoxes(entityLiving, entityLiving.boundingBox).isEmpty() && !entityLiving.worldObj.isAnyLiquid(entityLiving.boundingBox))
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{
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flag = true;
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}
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}
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}
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if (!flag)
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{
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SpellTeleport.moveEntityViaTeleport(entityLiving, d3, d4, d5);
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return false;
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} else
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{
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short short1 = 128;
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for (l = 0; l < short1; ++l)
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{
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double d6 = (double) l / ((double) short1 - 1.0D);
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float f = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F;
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float f1 = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F;
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float f2 = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F;
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double d7 = d3 + (entityLiving.posX - d3) * d6 + (entityLiving.worldObj.rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D;
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double d8 = d4 + (entityLiving.posY - d4) * d6 + entityLiving.worldObj.rand.nextDouble() * (double) entityLiving.height;
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double d9 = d5 + (entityLiving.posZ - d5) * d6 + (entityLiving.worldObj.rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D;
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entityLiving.worldObj.spawnParticle("portal", d7, d8, d9, (double) f, (double) f1, (double) f2);
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}
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return true;
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}
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}
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public void moveEntityViaTeleport(EntityLivingBase entityLiving, double x, double y, double z)
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{
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if (entityLiving instanceof EntityPlayer)
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{
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if (entityLiving != null && entityLiving instanceof EntityPlayerMP)
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{
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EntityPlayerMP entityplayermp = (EntityPlayerMP) entityLiving;
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if (entityplayermp.worldObj == entityLiving.worldObj)
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{
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EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, x, y, z, 5.0F);
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if (!MinecraftForge.EVENT_BUS.post(event))
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{
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if (entityLiving.isRiding())
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{
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entityLiving.mountEntity((Entity) null);
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}
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entityLiving.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
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}
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}
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}
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} else if (entityLiving != null)
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{
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entityLiving.setPosition(x, y, z);
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}
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> expulsionRitual = new ArrayList();
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expulsionRitual.add(new RitualComponent(2, 0, 2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(2, 0, 1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(1, 0, 2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(2, 0, -2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(2, 0, -1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(1, 0, -2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(4, 0, 2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(5, 0, 2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(4, 0, -2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(5, 0, -2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-5, 0, 2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-5, 0, -2, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2, 0, 4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2, 0, 5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2, 0, 5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2, 0, -4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(2, 0, -5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(-2, 0, -5, RitualComponent.AIR));
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expulsionRitual.add(new RitualComponent(0, 0, 6, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(0, 0, -6, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(6, 0, 0, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-6, 0, 0, RitualComponent.EARTH));
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expulsionRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(-6, 0, 1, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(-6, 0, -1, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(6, 0, 1, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(6, 0, -1, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(1, 0, 6, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(-1, 0, 6, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(1, 0, -6, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(-1, 0, -6, RitualComponent.DUSK));
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expulsionRitual.add(new RitualComponent(4, 0, 4, RitualComponent.FIRE));
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expulsionRitual.add(new RitualComponent(4, 0, -4, RitualComponent.FIRE));
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expulsionRitual.add(new RitualComponent(-4, 0, 4, RitualComponent.FIRE));
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expulsionRitual.add(new RitualComponent(-4, 0, -4, RitualComponent.FIRE));
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return expulsionRitual;
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}
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}
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