BloodMagic/src/main/java/WayofTime/bloodmagic/item/ItemBoundTool.java
Tobias Gremeyer 4f04fde127 Optimized and updated Bound Tools (#1500)
Signed-off-by: tobias <angryaeon@icloud.com>
2019-01-02 21:59:46 -08:00

257 lines
9.2 KiB
Java

package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.core.data.Binding;
import WayofTime.bloodmagic.core.data.SoulTicket;
import WayofTime.bloodmagic.event.BoundToolEvent;
import WayofTime.bloodmagic.iface.IActivatable;
import WayofTime.bloodmagic.iface.IBindable;
import WayofTime.bloodmagic.util.Utils;
import WayofTime.bloodmagic.util.helper.NetworkHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.collect.ArrayListMultimap;
import com.google.common.collect.ImmutableSet;
import com.google.common.collect.Multimap;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.ItemHandlerHelper;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
public class ItemBoundTool extends ItemTool implements IBindable, IActivatable {
public final int chargeTime = 30;
protected final String tooltipBase;
private final String name;
public Map<ItemStack, Boolean> heldDownMap = new HashMap<>();
public Map<ItemStack, Integer> heldDownCountMap = new HashMap<>();
public ItemBoundTool(String name, float damage, Set<Block> effectiveBlocks) {
super(damage, 1, RegistrarBloodMagicItems.BOUND_TOOL_MATERIAL, effectiveBlocks);
setUnlocalizedName(BloodMagic.MODID + ".bound." + name);
setCreativeTab(BloodMagic.TAB_BM);
setHarvestLevel(name, 4);
this.name = name;
this.tooltipBase = "tooltip.bloodmagic.bound." + name + ".";
}
@Override
public float getDestroySpeed(ItemStack stack, IBlockState state) {
return getActivated(stack) ? toolMaterial.getEfficiency() : 1.0F;
}
@Override
public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) {
return slotChanged;
}
@Override
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> subItems) {
if (!isInCreativeTab(tab))
return;
subItems.add(Utils.setUnbreakable(new ItemStack(this)));
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) {
Binding binding = getBinding(stack);
if (binding == null) {
setActivatedState(stack, false);
return;
}
if (entity instanceof EntityPlayer && getActivated(stack) && isSelected && getBeingHeldDown(stack) && stack == ((EntityPlayer) entity).getActiveItemStack()) {
EntityPlayer player = (EntityPlayer) entity;
setHeldDownCount(stack, Math.min(player.getItemInUseCount(), chargeTime));
} else if (!isSelected) {
setBeingHeldDown(stack, false);
}
if (entity instanceof EntityPlayer && getActivated(stack) && world.getTotalWorldTime() % 80 == 0)
NetworkHelper.getSoulNetwork(binding).syphonAndDamage((EntityPlayer) entity, SoulTicket.item(stack, world, entity, 20));
}
protected int getHeldDownCount(ItemStack stack) {
if (!heldDownCountMap.containsKey(stack))
return 0;
return heldDownCountMap.get(stack);
}
protected void setHeldDownCount(ItemStack stack, int count) {
heldDownCountMap.put(stack, count);
}
protected boolean getBeingHeldDown(ItemStack stack) {
if (!heldDownMap.containsKey(stack))
return false;
return heldDownMap.get(stack);
}
protected void setBeingHeldDown(ItemStack stack, boolean heldDown) {
heldDownMap.put(stack, heldDown);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
if (player.isSneaking())
setActivatedState(stack, !getActivated(stack));
if (!player.isSneaking() && getActivated(stack)) {
BoundToolEvent.Charge event = new BoundToolEvent.Charge(player, stack);
if (MinecraftForge.EVENT_BUS.post(event))
return new ActionResult<>(EnumActionResult.FAIL, event.result);
player.setActiveHand(hand);
return new ActionResult<>(EnumActionResult.SUCCESS, stack);
}
return super.onItemRightClick(world, player, hand);
}
@Override
public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft) {
if (entityLiving instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entityLiving;
if (!player.isSneaking() && getActivated(stack)) {
int i = this.getMaxItemUseDuration(stack) - timeLeft;
BoundToolEvent.Release event = new BoundToolEvent.Release(player, stack, i);
if (MinecraftForge.EVENT_BUS.post(event))
return;
i = event.charge;
onBoundRelease(stack, worldIn, player, Math.min(i, chargeTime));
setBeingHeldDown(stack, false);
}
}
}
protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) {
}
@Override
public ItemStack onItemUseFinish(ItemStack stack, World world, EntityLivingBase entityLiving) {
return stack;
}
@Override
public int getMaxItemUseDuration(ItemStack stack) {
return 72000;
}
@Override
public EnumAction getItemUseAction(ItemStack stack) {
return EnumAction.BOW;
}
@Override
public int getItemEnchantability() {
return 50;
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag flag) {
if (TextHelper.canTranslate(tooltipBase + "desc"))
tooltip.add(TextHelper.localizeEffect(tooltipBase + "desc"));
tooltip.add(TextHelper.localize("tooltip.bloodmagic." + (getActivated(stack) ? "activated" : "deactivated")));
if (!stack.hasTagCompound())
return;
Binding binding = getBinding(stack);
if (binding != null)
tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName()));
super.addInformation(stack, world, tooltip, flag);
}
@Override
public Set<String> getToolClasses(ItemStack stack) {
return ImmutableSet.of(name);
}
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot) {
return ArrayListMultimap.create(); // No-op
}
@Override
public boolean showDurabilityBar(ItemStack stack) {
return getActivated(stack) && getBeingHeldDown(stack);
}
@Override
public double getDurabilityForDisplay(ItemStack stack) {
return ((double) -Math.min(getHeldDownCount(stack), chargeTime) / chargeTime) + 1;
}
public String getTooltipBase() {
return tooltipBase;
}
public String getName() {
return name;
}
public Map<ItemStack, Boolean> getHeldDownMap() {
return heldDownMap;
}
public Map<ItemStack, Integer> getHeldDownCountMap() {
return heldDownCountMap;
}
public int getChargeTime() {
return chargeTime;
}
protected void sharedHarvest(ItemStack stack, World world, EntityPlayer player, BlockPos blockPos, IBlockState blockState, boolean silkTouch, int fortuneLvl) {
if (blockState.getBlockHardness(world, blockPos) != -1.0F) {
float strengthVsBlock = getDestroySpeed(stack, blockState);
if (strengthVsBlock > 1.1F && world.canMineBlockBody(player, blockPos)) {
if (silkTouch && blockState.getBlock().canSilkHarvest(world, blockPos, world.getBlockState(blockPos), player))
ItemHandlerHelper.giveItemToPlayer(player, new ItemStack(Item.getItemFromBlock(blockState.getBlock())));
else {
NonNullList<ItemStack> itemDrops = new NonNullList<>();
blockState.getBlock().getDrops(itemDrops, world, blockPos, world.getBlockState(blockPos), fortuneLvl);
for (ItemStack stacks : itemDrops)
ItemHandlerHelper.giveItemToPlayer(player, stacks);
}
blockState.getBlock().removedByPlayer(world.getBlockState(blockPos), world, blockPos, player, false);
}
}
}
}