BloodMagic/src/main/java/WayofTime/bloodmagic/structures/DungeonRoomLoader.java
Nicholas Ignoffo 58150ab075 Fix reading dungeon files (#899)
Now requires new rooms to be registered in `resources/assets/bloodmagic/schematics/Schematics.json`. This *can* be overwritten by a resource pack, so adding new rooms is still possible. Also allows sub-folders, so sorting rooms is now possible (sort by themes maybe?)
2016-08-31 20:32:31 -07:00

102 lines
3.2 KiB
Java

package WayofTime.bloodmagic.structures;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.io.InputStream;
import java.io.Writer;
import java.net.URL;
import java.util.List;
import java.util.Random;
import com.google.common.base.Charsets;
import com.google.common.io.Resources;
import com.google.common.reflect.TypeToken;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import org.apache.commons.io.IOUtils;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.gson.Adapters;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
public class DungeonRoomLoader
{
public static void saveDungeons()
{
for (DungeonRoom room : DungeonRoomRegistry.dungeonWeightMap.keySet())
{
saveSingleDungeon(room);
}
}
public static void saveSingleDungeon(DungeonRoom room)
{
Gson gson = new GsonBuilder().setPrettyPrinting().create();
String json = gson.toJson(room);
Writer writer;
try
{
File file = new File("config/BloodMagic/schematics");
file.mkdirs();
writer = new FileWriter("config/BloodMagic/schematics/" + new Random().nextInt() + ".json");
writer.write(json);
writer.close();
} catch (IOException e)
{
e.printStackTrace();
}
}
public static void loadDungeons()
{
Gson gson = new GsonBuilder().setPrettyPrinting().registerTypeAdapter(EnumFacing.class, Adapters.adapter).create();
try
{
URL schematicURL = DungeonRoomLoader.class.getResource(resLocToResourcePath(new ResourceLocation("bloodmagic:Schematics")));
List<String> schematics = gson.fromJson(Resources.toString(schematicURL, Charsets.UTF_8), new TypeToken<List<String>>(){}.getType());
for (String schematicKey : schematics)
{
ResourceLocation schematic = new ResourceLocation(schematicKey);
URL dungeonURL = DungeonRoomLoader.class.getResource(resLocToResourcePath(schematic));
DungeonRoom dungeonRoom = gson.fromJson(Resources.toString(dungeonURL, Charsets.UTF_8), DungeonRoom.class);
DungeonRoomRegistry.registerDungeonRoom(dungeonRoom, Math.max(1, dungeonRoom.dungeonWeight));
}
} catch (Exception e)
{
e.printStackTrace();
}
}
public static void test()
{
ResourceLocation id = new ResourceLocation(Constants.Mod.MODID, "testGson");
String s = id.getResourceDomain();
String s1 = id.getResourcePath();
InputStream inputstream = null;
try
{
inputstream = DungeonRoomLoader.class.getResourceAsStream("/assets/" + s + "/schematics/" + s1 + ".nbt");
// this.readTemplateFromStream(s1, inputstream);
return;
} catch (Throwable var10)
{
} finally
{
IOUtils.closeQuietly(inputstream);
}
}
public static String resLocToResourcePath(ResourceLocation resourceLocation)
{
return "/assets/" + resourceLocation.getResourceDomain() + "/schematics/" + resourceLocation.getResourcePath() + ".json";
}
}