BloodMagic/src/main/java/WayofTime/bloodmagic/item/ItemBoundTool.java

295 lines
9.3 KiB
Java

package WayofTime.bloodmagic.item;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.util.Utils;
import com.google.common.base.Strings;
import com.google.common.collect.ArrayListMultimap;
import com.google.common.collect.Multimap;
import lombok.Getter;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ItemStackWrapper;
import WayofTime.bloodmagic.api.event.BoundToolEvent;
import WayofTime.bloodmagic.api.iface.IActivatable;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.registry.ModItems;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.collect.ImmutableSet;
import com.google.common.collect.Multiset;
@Getter
public class ItemBoundTool extends ItemTool implements IBindable, IActivatable
{
protected final String tooltipBase;
private final String name;
public Map<ItemStack, Boolean> heldDownMap = new HashMap<ItemStack, Boolean>();
public Map<ItemStack, Integer> heldDownCountMap = new HashMap<ItemStack, Integer>();
public final int chargeTime = 30;
public ItemBoundTool(String name, float damage, Set<Block> effectiveBlocks)
{
super(damage, 1, ModItems.boundToolMaterial, effectiveBlocks);
setUnlocalizedName(Constants.Mod.MODID + ".bound." + name);
setCreativeTab(BloodMagic.tabBloodMagic);
this.name = name;
this.tooltipBase = "tooltip.BloodMagic.bound." + name + ".";
}
@Override
public float getStrVsBlock(ItemStack stack, IBlockState state)
{
return getActivated(stack) ? getToolMaterial().getEfficiencyOnProperMaterial() : 1.0F;
}
@Override
public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged)
{
return slotChanged;
}
@Override
@SideOnly(Side.CLIENT)
public void getSubItems(Item itemIn, CreativeTabs tab, List<ItemStack> subItems) {
subItems.add(Utils.setUnbreakable(new ItemStack(itemIn)));
}
@Override
public void onUpdate(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected)
{
if (entityIn instanceof EntityPlayer && getActivated(stack) && isSelected && getBeingHeldDown(stack) && stack == ((EntityPlayer) entityIn).getActiveItemStack())
{
EntityPlayer player = (EntityPlayer) entityIn;
setHeldDownCount(stack, Math.min(player.getItemInUseCount(), chargeTime));
} else if (!isSelected)
{
setBeingHeldDown(stack, false);
}
}
protected int getHeldDownCount(ItemStack stack)
{
if (!heldDownCountMap.containsKey(stack))
return 0;
return heldDownCountMap.get(stack);
}
protected void setHeldDownCount(ItemStack stack, int count)
{
heldDownCountMap.put(stack, count);
}
protected boolean getBeingHeldDown(ItemStack stack)
{
if (!heldDownMap.containsKey(stack))
return false;
return heldDownMap.get(stack);
}
protected void setBeingHeldDown(ItemStack stack, boolean heldDown)
{
heldDownMap.put(stack, heldDown);
}
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
{
if (player.isSneaking())
setActivatedState(stack, !getActivated(stack));
if (!player.isSneaking() && getActivated(stack))
{
BoundToolEvent.Charge event = new BoundToolEvent.Charge(player, stack);
if (MinecraftForge.EVENT_BUS.post(event))
return new ActionResult<ItemStack>(EnumActionResult.FAIL, event.result);
player.setActiveHand(hand);
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
}
return super.onItemRightClick(stack, world, player, hand);
}
@Override
public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft)
{
if (entityLiving instanceof EntityPlayer)
{
EntityPlayer player = (EntityPlayer) entityLiving;
if (!player.isSneaking() && getActivated(stack))
{
int i = this.getMaxItemUseDuration(stack) - timeLeft;
BoundToolEvent.Release event = new BoundToolEvent.Release(player, stack, i);
if (MinecraftForge.EVENT_BUS.post(event))
return;
i = event.charge;
onBoundRelease(stack, worldIn, player, Math.min(i, chargeTime));
setBeingHeldDown(stack, false);
}
}
}
protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge)
{
}
@Override
public ItemStack onItemUseFinish(ItemStack stack, World world, EntityLivingBase entityLiving)
{
return stack;
}
@Override
public int getMaxItemUseDuration(ItemStack stack)
{
return 72000;
}
@Override
public EnumAction getItemUseAction(ItemStack stack)
{
return EnumAction.BOW;
}
@Override
public int getItemEnchantability()
{
return 50;
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
if (TextHelper.canTranslate(tooltipBase + "desc"))
tooltip.add(TextHelper.localizeEffect(tooltipBase + "desc"));
tooltip.add(TextHelper.localize("tooltip.BloodMagic." + (getActivated(stack) ? "activated" : "deactivated")));
NBTHelper.checkNBT(stack);
if (!Strings.isNullOrEmpty(getOwnerUUID(stack)))
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.currentOwner", PlayerHelper.getUsernameFromStack(stack)));
super.addInformation(stack, player, tooltip, advanced);
}
@Override
public Set<String> getToolClasses(ItemStack stack)
{
return ImmutableSet.of(name);
}
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot)
{
return ArrayListMultimap.create(); // No-op
}
@Override
public boolean showDurabilityBar(ItemStack stack)
{
return getActivated(stack) && getBeingHeldDown(stack);
}
@Override
public double getDurabilityForDisplay(ItemStack stack)
{
return ((double) -Math.min(getHeldDownCount(stack), chargeTime) / chargeTime) + 1;
}
protected static void dropStacks(Multiset<ItemStackWrapper> drops, World world, BlockPos posToDrop)
{
for (Multiset.Entry<ItemStackWrapper> entry : drops.entrySet())
{
int count = entry.getCount();
ItemStackWrapper stack = entry.getElement();
int maxStackSize = stack.item.getItemStackLimit(stack.toStack(1));
while (count >= maxStackSize)
{
world.spawnEntityInWorld(new EntityItem(world, posToDrop.getX(), posToDrop.getY(), posToDrop.getZ(), stack.toStack(maxStackSize)));
count -= maxStackSize;
}
if (count > 0)
world.spawnEntityInWorld(new EntityItem(world, posToDrop.getX(), posToDrop.getY(), posToDrop.getZ(), stack.toStack(count)));
}
}
// IBindable
@Override
public String getOwnerName(ItemStack stack)
{
return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_NAME) : null;
}
@Override
public String getOwnerUUID(ItemStack stack)
{
return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_UUID) : null;
}
@Override
public boolean onBind(EntityPlayer player, ItemStack stack)
{
return true;
}
// IActivatable
@Override
public boolean getActivated(ItemStack stack)
{
return stack != null && NBTHelper.checkNBT(stack).getTagCompound().getBoolean(Constants.NBT.ACTIVATED);
}
@Override
public ItemStack setActivatedState(ItemStack stack, boolean activated)
{
if (stack != null)
{
NBTHelper.checkNBT(stack).getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated);
return stack;
}
return null;
}
}