BloodMagic/src/main/java/WayofTime/alchemicalWizardry/util/handler/EventHandler.java
2015-10-29 22:22:08 -07:00

35 lines
1.2 KiB
Java

package WayofTime.alchemicalWizardry.util.handler;
import WayofTime.alchemicalWizardry.registry.ModBlocks;
import WayofTime.alchemicalWizardry.registry.ModItems;
import net.minecraft.block.Block;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraftforge.event.entity.player.FillBucketEvent;
import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
public class EventHandler {
@SubscribeEvent
public void onBucketFill(FillBucketEvent event) {
if (event.current.getItem() != Items.bucket)
return;
ItemStack result = null;
Block block = event.world.getBlockState(event.target.getBlockPos()).getBlock();
if (block != null && (block.equals(ModBlocks.lifeEssence)) && block.getMetaFromState(event.world.getBlockState(event.target.getBlockPos())) == 0) {
event.world.setBlockToAir(event.target.getBlockPos());
result = new ItemStack(ModItems.bucketEssence);
}
if (result == null)
return;
event.result = result;
event.setResult(Event.Result.ALLOW);
}
}