BloodMagic/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyTable.java
Nicholas Ignoffo 53b6030ba9 Run code formatter
🦀 Way is gone 🦀
2019-04-14 08:22:42 -07:00

433 lines
16 KiB
Java

package WayofTime.bloodmagic.tile;
import WayofTime.bloodmagic.api.event.BloodMagicCraftedEvent;
import WayofTime.bloodmagic.api.impl.BloodMagicAPI;
import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyTable;
import WayofTime.bloodmagic.core.data.*;
import WayofTime.bloodmagic.core.registry.AlchemyTableRecipeRegistry;
import WayofTime.bloodmagic.iface.IBindable;
import WayofTime.bloodmagic.iface.ICustomAlchemyConsumable;
import WayofTime.bloodmagic.orb.BloodOrb;
import WayofTime.bloodmagic.orb.IBloodOrb;
import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTableRecipe;
import WayofTime.bloodmagic.util.Constants;
import WayofTime.bloodmagic.util.helper.NetworkHelper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import org.apache.commons.lang3.ArrayUtils;
import java.util.ArrayList;
import java.util.List;
public class TileAlchemyTable extends TileInventory implements ISidedInventory, ITickable {
public static final int orbSlot = 6;
public static final int toolSlot = 7;
public static final int outputSlot = 8;
public EnumFacing direction = EnumFacing.NORTH;
public boolean isSlave = false;
public int burnTime = 0;
public int ticksRequired = 1;
public BlockPos connectedPos = BlockPos.ORIGIN;
public boolean[] blockedSlots = new boolean[]{false, false, false, false, false, false};
public TileAlchemyTable() {
super(9, "alchemyTable");
}
public void setInitialTableParameters(EnumFacing direction, boolean isSlave, BlockPos connectedPos) {
this.isSlave = isSlave;
this.connectedPos = connectedPos;
if (!isSlave) {
this.direction = direction;
}
}
public boolean isInvisible() {
return isSlave();
}
public boolean isInputSlotAccessible(int slot) {
return !(slot < 6 && slot >= 0) || !blockedSlots[slot];
}
public void toggleInputSlotAccessible(int slot) {
if (slot < 6 && slot >= 0)
blockedSlots[slot] = !blockedSlots[slot];
}
@Override
public void deserialize(NBTTagCompound tag) {
super.deserialize(tag);
isSlave = tag.getBoolean("isSlave");
direction = EnumFacing.byIndex(tag.getInteger(Constants.NBT.DIRECTION));
connectedPos = new BlockPos(tag.getInteger(Constants.NBT.X_COORD), tag.getInteger(Constants.NBT.Y_COORD), tag.getInteger(Constants.NBT.Z_COORD));
burnTime = tag.getInteger("burnTime");
ticksRequired = tag.getInteger("ticksRequired");
byte[] array = tag.getByteArray("blockedSlots");
for (int i = 0; i < array.length; i++)
blockedSlots[i] = array[i] != 0;
}
@Override
public NBTTagCompound serialize(NBTTagCompound tag) {
super.serialize(tag);
tag.setBoolean("isSlave", isSlave);
tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex());
tag.setInteger(Constants.NBT.X_COORD, connectedPos.getX());
tag.setInteger(Constants.NBT.Y_COORD, connectedPos.getY());
tag.setInteger(Constants.NBT.Z_COORD, connectedPos.getZ());
tag.setInteger("burnTime", burnTime);
tag.setInteger("ticksRequired", ticksRequired);
byte[] blockedSlotArray = new byte[blockedSlots.length];
for (int i = 0; i < blockedSlots.length; i++)
blockedSlotArray[i] = (byte) (blockedSlots[i] ? 1 : 0);
tag.setByteArray("blockedSlots", blockedSlotArray);
return tag;
}
@SuppressWarnings("unchecked")
@Override
public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
if (facing != null && capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
if (this.isSlave()) {
TileEntity tile = getWorld().getTileEntity(connectedPos);
if (tile instanceof TileAlchemyTable && !((TileAlchemyTable) tile).isSlave) {
return (T) tile.getCapability(capability, facing);
}
} else {
return super.getCapability(capability, facing);
}
}
return super.getCapability(capability, facing);
}
@Override
public int[] getSlotsForFace(EnumFacing side) {
switch (side) {
case DOWN:
return new int[]{outputSlot};
case UP:
return new int[]{orbSlot, toolSlot};
default:
return new int[]{0, 1, 2, 3, 4, 5};
}
}
@Override
public boolean canInsertItem(int index, ItemStack stack, EnumFacing direction) {
switch (direction) {
case DOWN:
return index != outputSlot && index != orbSlot && index != toolSlot;
case UP:
if (index == orbSlot && !stack.isEmpty() && stack.getItem() instanceof IBloodOrb) {
return true;
} else if (index == toolSlot) {
return false; //TODO:
} else {
return true;
}
default:
if (this.isSlave) {
TileEntity tile = getWorld().getTileEntity(connectedPos);
if (tile instanceof TileAlchemyTable && !((TileAlchemyTable) tile).isSlave) {
return ((TileAlchemyTable) tile).canInsertItem(index, stack, direction);
}
}
return getAccessibleInputSlots(direction).contains(index);
}
}
@Override
public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) {
switch (direction) {
case DOWN:
return index == outputSlot;
case UP:
if (index == orbSlot && !stack.isEmpty() && stack.getItem() instanceof IBloodOrb) {
return true;
} else if (index == toolSlot) {
return true; //TODO:
} else {
return true;
}
default:
if (this.isSlave) {
TileEntity tile = getWorld().getTileEntity(connectedPos);
if (tile instanceof TileAlchemyTable && !((TileAlchemyTable) tile).isSlave) {
return ((TileAlchemyTable) tile).canExtractItem(index, stack, direction);
}
}
return getAccessibleInputSlots(direction).contains(index);
}
}
public List<Integer> getAccessibleInputSlots(EnumFacing direction) {
List<Integer> list = new ArrayList<>();
for (int i = 0; i < 6; i++) {
if (isInputSlotAccessible(i)) {
list.add(i);
}
}
return list;
}
@Override
public void update() {
if (isSlave()) {
return;
}
List<ItemStack> inputList = new ArrayList<>();
for (int i = 0; i < 6; i++) {
if (!getStackInSlot(i).isEmpty()) {
inputList.add(getStackInSlot(i));
}
}
int tier = getTierOfOrb();
// special recipes like dying
AlchemyTableRecipe recipe = AlchemyTableRecipeRegistry.getMatchingRecipe(inputList, getWorld(), getPos());
if (recipe != null && (burnTime > 0 || (!getWorld().isRemote && tier >= recipe.getTierRequired() && this.getContainedLp() >= recipe.getLpDrained()))) {
if (burnTime == 1)
notifyUpdate();
if (canCraft(recipe.getRecipeOutput(inputList))) {
ticksRequired = recipe.getTicksRequired();
burnTime++;
if (burnTime == ticksRequired) {
if (!getWorld().isRemote) {
int requiredLp = recipe.getLpDrained();
if (requiredLp > 0) {
if (!getWorld().isRemote) {
consumeLp(requiredLp);
}
}
if (!getWorld().isRemote) {
craftItem(inputList, recipe);
}
}
burnTime = 0;
IBlockState state = getWorld().getBlockState(pos);
getWorld().notifyBlockUpdate(getPos(), state, state, 3);
} else if (burnTime > ticksRequired + 10) {
burnTime = 0;
}
} else {
burnTime = 0;
}
} else { // Simple recipes
RecipeAlchemyTable recipeAlchemyTable = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAlchemyTable(inputList);
if (recipeAlchemyTable != null && (burnTime > 0 || (!getWorld().isRemote && tier >= recipeAlchemyTable.getMinimumTier() && getContainedLp() >= recipeAlchemyTable.getSyphon()))) {
if (burnTime == 1)
notifyUpdate();
if (canCraft(recipeAlchemyTable.getOutput())) {
ticksRequired = recipeAlchemyTable.getTicks();
burnTime++;
if (burnTime >= ticksRequired) {
if (!getWorld().isRemote) {
if (recipeAlchemyTable.getSyphon() > 0) {
if (consumeLp(recipeAlchemyTable.getSyphon()) < recipeAlchemyTable.getSyphon()) {
//There was not enough LP to craft or there was no orb
burnTime = 0;
notifyUpdate();
return;
}
}
ItemStack[] inputs = new ItemStack[0];
for (ItemStack stack : inputList)
ArrayUtils.add(inputs, stack.copy());
BloodMagicCraftedEvent.AlchemyTable event = new BloodMagicCraftedEvent.AlchemyTable(recipeAlchemyTable.getOutput().copy(), inputs);
MinecraftForge.EVENT_BUS.post(event);
ItemStack outputSlotStack = getStackInSlot(outputSlot);
if (outputSlotStack.isEmpty())
setInventorySlotContents(outputSlot, event.getOutput());
else
outputSlotStack.grow(event.getOutput().getCount());
for (int i = 0; i < 6; i++) {
ItemStack currentStack = getStackInSlot(i);
if (currentStack.getItem().hasContainerItem(currentStack))
setInventorySlotContents(i, currentStack.getItem().getContainerItem(currentStack));
else if (currentStack.getItem() instanceof ICustomAlchemyConsumable)
setInventorySlotContents(i, ((ICustomAlchemyConsumable) currentStack.getItem()).drainUseOnAlchemyCraft(currentStack));
else
currentStack.shrink(1);
}
burnTime = 0;
notifyUpdate();
}
}
}
} else {
burnTime = 0;
}
}
}
public double getProgressForGui() {
return ((double) burnTime) / ticksRequired;
}
private boolean canCraft(ItemStack output) {
ItemStack currentOutputStack = getStackInSlot(outputSlot);
if (output.isEmpty())
return false;
if (currentOutputStack.isEmpty())
return true;
if (!ItemHandlerHelper.canItemStacksStack(output, currentOutputStack))
return false;
int result = currentOutputStack.getCount() + output.getCount();
return result <= getInventoryStackLimit() && result <= currentOutputStack.getMaxStackSize();
}
public int getTierOfOrb() {
ItemStack orbStack = getStackInSlot(orbSlot);
if (!orbStack.isEmpty()) {
if (orbStack.getItem() instanceof IBloodOrb) {
BloodOrb orb = ((IBloodOrb) orbStack.getItem()).getOrb(orbStack);
return orb == null ? 0 : orb.getTier();
}
}
return 0;
}
public int getContainedLp() {
ItemStack orbStack = getStackInSlot(orbSlot);
if (!orbStack.isEmpty()) {
if (orbStack.getItem() instanceof IBloodOrb) {
Binding binding = ((IBindable) orbStack.getItem()).getBinding(orbStack);
if (binding == null) {
return 0;
}
SoulNetwork network = NetworkHelper.getSoulNetwork(binding);
return network.getCurrentEssence();
}
}
return 0;
}
public void craftItem(List<ItemStack> inputList, AlchemyTableRecipe recipe) {
ItemStack outputStack = recipe.getRecipeOutput(inputList);
if (this.canCraft(outputStack)) {
ItemStack currentOutputStack = getStackInSlot(outputSlot);
ItemStack[] inputs = new ItemStack[0];
for (ItemStack stack : inputList)
ArrayUtils.add(inputs, stack.copy());
BloodMagicCraftedEvent.AlchemyTable event = new BloodMagicCraftedEvent.AlchemyTable(outputStack.copy(), inputs);
MinecraftForge.EVENT_BUS.post(event);
outputStack = event.getOutput();
if (currentOutputStack.isEmpty()) {
setInventorySlotContents(outputSlot, outputStack);
} else if (ItemHandlerHelper.canItemStacksStack(outputStack, currentOutputStack)) {
currentOutputStack.grow(outputStack.getCount());
}
consumeInventory(recipe);
}
}
public int consumeLp(int requested) {
ItemStack orbStack = getStackInSlot(orbSlot);
if (!orbStack.isEmpty()) {
if (orbStack.getItem() instanceof IBloodOrb) {
if (NetworkHelper.syphonFromContainer(orbStack, SoulTicket.item(orbStack, world, pos, requested))) {
return requested;
}
}
}
return 0;
}
public void consumeInventory(AlchemyTableRecipe recipe) {
ItemStack[] input = new ItemStack[6];
for (int i = 0; i < 6; i++) {
input[i] = getStackInSlot(i);
}
ItemStack[] result = recipe.getRemainingItems(input);
for (int i = 0; i < 6; i++) {
setInventorySlotContents(i, result[i]);
}
}
public EnumFacing getDirection() {
return direction;
}
public boolean isSlave() {
return isSlave;
}
public int getBurnTime() {
return burnTime;
}
public int getTicksRequired() {
return ticksRequired;
}
public BlockPos getConnectedPos() {
return connectedPos;
}
public boolean[] getBlockedSlots() {
return blockedSlots;
}
public static int getOrbSlot() {
return orbSlot;
}
public static int getToolSlot() {
return toolSlot;
}
public static int getOutputSlot() {
return outputSlot;
}
}