BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/renderer/mob/RenderFallenAngel.java
2014-04-26 10:49:34 -04:00

31 lines
1 KiB
Java

package WayofTime.alchemicalWizardry.common.renderer.mob;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityFallenAngel;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
@SideOnly(Side.CLIENT)
public class RenderFallenAngel extends RenderLiving
{
private static final ResourceLocation field_110833_a = new ResourceLocation("alchemicalwizardry", "textures/models/WingedAngel.png"); //refers to:YourMod/modelsTextureFile/optionalFile/yourTexture.png
public RenderFallenAngel(ModelBase par1ModelBase, float par2)
{
super(par1ModelBase, par2);
}
public ResourceLocation func_110832_a(Entity par1EntityFallenAngel)
{
return field_110833_a;
}
public ResourceLocation getEntityTexture(Entity par1Entity)
{
return this.func_110832_a(par1Entity);
}
}