
Slowly getting rid of these BlockStack references. Slowly moving towards a proper "API" in our internals.
108 lines
3.9 KiB
Java
108 lines
3.9 KiB
Java
package WayofTime.bloodmagic.item;
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import WayofTime.bloodmagic.core.data.Binding;
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import WayofTime.bloodmagic.iface.IBindable;
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import WayofTime.bloodmagic.util.Constants;
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import WayofTime.bloodmagic.ritual.EnumRuneType;
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import WayofTime.bloodmagic.util.helper.NBTHelper;
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import WayofTime.bloodmagic.block.BlockRitualStone;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.Arrays;
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import java.util.List;
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public class ItemInscriptionTool extends ItemEnum.Variant<EnumRuneType> implements IBindable {
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public ItemInscriptionTool() {
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super(EnumRuneType.class, "scribe");
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setMaxStackSize(1);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void getSubItems(CreativeTabs creativeTab, NonNullList<ItemStack> list) {
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if (!isInCreativeTab(creativeTab))
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return;
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for (EnumRuneType runeType : types) {
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if (runeType == EnumRuneType.BLANK)
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continue;
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ItemStack stack = new ItemStack(this, 1, runeType.ordinal());
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NBTTagCompound tag = new NBTTagCompound();
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tag.setInteger(Constants.NBT.USES, 10);
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stack.setTagCompound(tag);
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list.add(stack);
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}
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}
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@Override
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public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
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ItemStack stack = player.getHeldItem(hand);
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IBlockState state = world.getBlockState(pos);
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if (state.getBlock() instanceof BlockRitualStone && !((BlockRitualStone) state.getBlock()).isRuneType(world, pos, getItemType(stack))) {
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stack = NBTHelper.checkNBT(stack);
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int uses = stack.getTagCompound().getInteger(Constants.NBT.USES);
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world.setBlockState(pos, state.withProperty(((BlockRitualStone) state.getBlock()).getProperty(), getItemType(stack)));
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if (!player.capabilities.isCreativeMode) {
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stack.getTagCompound().setInteger(Constants.NBT.USES, --uses);
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if (uses <= 0)
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player.inventory.setInventorySlotContents(player.inventory.currentItem, ItemStack.EMPTY);
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}
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return EnumActionResult.SUCCESS;
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}
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return EnumActionResult.FAIL;
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}
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@Override
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public boolean showDurabilityBar(ItemStack stack) {
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return stack.hasTagCompound();
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}
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@Override
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public double getDurabilityForDisplay(ItemStack stack) {
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int uses = stack.getTagCompound().getInteger(Constants.NBT.USES);
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return 1.0 - ((double) uses / (double) 10);
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}
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@Override
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public int getRGBDurabilityForDisplay(ItemStack stack) {
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int uses = stack.getTagCompound().getInteger(Constants.NBT.USES);
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return MathHelper.hsvToRGB(Math.max(0.0F, (float) (uses) / 10) / 3.0F, 1.0F, 1.0F);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag flag) {
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tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.inscriber.desc"))));
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if (!stack.hasTagCompound())
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return;
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Binding binding = getBinding(stack);
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if (binding != null)
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tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName()));
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}
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}
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