
Do not consider anything outside of the true API safe to use. And even then, I'm changing things. Just wait. Please I beg you.
28 lines
1.1 KiB
Java
28 lines
1.1 KiB
Java
package WayofTime.bloodmagic.client.mesh;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.iface.IMultiWillTool;
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import WayofTime.bloodmagic.soul.EnumDemonWillType;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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public class CustomMeshDefinitionMultiWill implements ItemMeshDefinition {
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private final String name;
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public CustomMeshDefinitionMultiWill(String name) {
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this.name = name;
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}
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@Override
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public ModelResourceLocation getModelLocation(ItemStack stack) {
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if (!stack.isEmpty() && stack.getItem() instanceof IMultiWillTool) {
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EnumDemonWillType type = ((IMultiWillTool) stack.getItem()).getCurrentType(stack);
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return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, name), "type=" + type.getName().toLowerCase());
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}
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return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, name), "type=default");
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}
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}
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