BloodMagic/src/main/java/wayoftime/bloodmagic/tile/TileDeforesterCharge.java
WayofTime 2c3af715d7 Fixed the Blood Altar not inputting Fluids properly.
Also added the Vein Mining charge.
2021-01-23 17:54:32 -05:00

231 lines
7.3 KiB
Java

package wayoftime.bloodmagic.tile;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import com.mojang.datafixers.util.Pair;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.LootContext;
import net.minecraft.loot.LootParameters;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.tags.BlockTags;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.registries.ObjectHolder;
import wayoftime.bloodmagic.common.block.BlockShapedExplosive;
public class TileDeforesterCharge extends TileExplosiveCharge
{
@ObjectHolder("bloodmagic:deforester_charge")
public static TileEntityType<TileDeforesterCharge> TYPE;
private Map<BlockPos, Boolean> treePartsMap;
private List<BlockPos> treePartsCache;
private boolean finishedAnalysis;
// private Iterator<BlockPos> blockPosIterator;
// private boolean cached = false;
public double internalCounter = 0;
public int currentLogs = 0;
public int maxLogs = 128;
public TileDeforesterCharge(TileEntityType<?> type, int maxLogs)
{
super(type);
this.maxLogs = maxLogs;
}
public TileDeforesterCharge()
{
this(TYPE, 128);
}
@Override
public void onUpdate()
{
if (world.isRemote)
{
return;
}
// System.out.println("Counter: " + internalCounter);
Direction explosiveDirection = this.getBlockState().get(BlockShapedExplosive.ATTACHED).getOpposite();
BlockState attachedState = world.getBlockState(pos.offset(explosiveDirection));
if (!BlockTags.LOGS.contains(attachedState.getBlock()) && !BlockTags.LEAVES.contains(attachedState.getBlock()))
{
return;
}
if (treePartsMap == null)
{
treePartsMap = new HashMap<BlockPos, Boolean>();
treePartsMap.put(pos.offset(explosiveDirection), false);
treePartsCache = new LinkedList<BlockPos>();
treePartsCache.add(pos.offset(explosiveDirection));
internalCounter = 0;
// treePartsMap.add(pos.offset(explosiveDirection));
}
boolean foundNew = false;
List<BlockPos> newPositions = new LinkedList<BlockPos>();
for (BlockPos currentPos : treePartsCache)
{
if (!treePartsMap.getOrDefault(currentPos, false)) // If the BlockPos wasn't checked yet
{
// BlockPos currentPos = entry.getKey();
for (Direction dir : Direction.values())
{
BlockPos checkPos = currentPos.offset(dir);
if (treePartsMap.containsKey(checkPos))
{
continue;
}
BlockState checkState = world.getBlockState(checkPos);
boolean isTree = false;
if (currentLogs >= maxLogs)
{
continue;
}
if (BlockTags.LOGS.contains(checkState.getBlock()))
{
currentLogs++;
isTree = true;
} else if (BlockTags.LEAVES.contains(checkState.getBlock()))
{
isTree = true;
}
if (isTree)
{
treePartsMap.put(checkPos, false);
newPositions.add(checkPos);
foundNew = true;
}
}
treePartsMap.put(currentPos, true);
if (currentLogs >= maxLogs)
{
finishedAnalysis = true;
break;
}
}
}
treePartsCache.addAll(newPositions);
// System.out.println("Found blocks: " + treePartsMap.size());
if (foundNew)
{
return;
}
internalCounter++;
if (internalCounter == 20)
{
// worldIn.playSound((PlayerEntity)null, tntentity.getPosX(), tntentity.getPosY(), tntentity.getPosZ(), SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1.0F, 1.0F);
world.playSound((PlayerEntity) null, this.getPos().getX() + 0.5, this.getPos().getY() + 0.5, this.getPos().getZ() + 0.5, SoundEvents.ITEM_FLINTANDSTEEL_USE, SoundCategory.BLOCKS, 1.0F, world.rand.nextFloat() * 0.4F + 0.8F);
((ServerWorld) this.world).spawnParticle(ParticleTypes.FLAME, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, 5, 0.02, 0.03, 0.02, 0);
}
if (internalCounter == 30)
{
world.playSound((PlayerEntity) null, this.getPos().getX() + 0.5, this.getPos().getY() + 0.5, this.getPos().getZ() + 0.5, SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1.0F, 1.0F);
}
if (internalCounter < 30)
{
return;
}
if (world.rand.nextDouble() < 0.3)
{
((ServerWorld) this.world).spawnParticle(ParticleTypes.SMOKE, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, 1, 0.0D, 0.0D, 0.0D, 0);
}
if (internalCounter == 100)
{
ItemStack toolStack = this.getHarvestingTool();
world.playSound((PlayerEntity) null, this.getPos().getX() + 0.5, this.getPos().getY() + 0.5, this.getPos().getZ() + 0.5, SoundEvents.ENTITY_GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F, (1.0F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.2F) * 0.7F);
int numParticles = 10;
((ServerWorld) this.world).spawnParticle(ParticleTypes.EXPLOSION, pos.getX() + 0.5 + explosiveDirection.getXOffset(), pos.getY() + 0.5 + explosiveDirection.getYOffset(), pos.getZ() + 0.5 + explosiveDirection.getZOffset(), numParticles, 1.0D, 1.0D, 1.0D, 0);
ObjectArrayList<Pair<ItemStack, BlockPos>> objectarraylist = new ObjectArrayList<>();
for (BlockPos blockPos : treePartsCache)
{
// BlockPos blockpos = initialPos.offset(explosiveDirection, i).offset(sweepDir1, j).offset(sweepDir2, k);
BlockState blockstate = this.world.getBlockState(blockPos);
Block block = blockstate.getBlock();
if (!blockstate.isAir(this.world, blockPos))
{
BlockPos blockpos1 = blockPos.toImmutable();
// this.world.getProfiler().startSection("explosion_blocks");
if (this.world instanceof ServerWorld)
{
TileEntity tileentity = blockstate.hasTileEntity() ? this.world.getTileEntity(blockPos) : null;
LootContext.Builder lootcontext$builder = (new LootContext.Builder((ServerWorld) this.world)).withRandom(this.world.rand).withParameter(LootParameters.field_237457_g_, Vector3d.copyCentered(blockPos)).withParameter(LootParameters.TOOL, toolStack).withNullableParameter(LootParameters.BLOCK_ENTITY, tileentity);
// if (this.mode == Explosion.Mode.DESTROY) {
// lootcontext$builder.withParameter(LootParameters.EXPLOSION_RADIUS, this.size);
// }
blockstate.getDrops(lootcontext$builder).forEach((stack) -> {
handleExplosionDrops(objectarraylist, stack, blockpos1);
});
world.setBlockState(blockPos, Blocks.AIR.getDefaultState(), 3);
// blockstate.onBlockExploded(this.world, blockpos, null);
// this.world.getProfiler().endSection();
}
}
}
for (Pair<ItemStack, BlockPos> pair : objectarraylist)
{
Block.spawnAsEntity(this.world, pair.getSecond(), pair.getFirst());
}
world.setBlockState(getPos(), Blocks.AIR.getDefaultState());
}
}
@Override
public void deserialize(CompoundNBT tag)
{
internalCounter = tag.getDouble("internalCounter");
}
@Override
public CompoundNBT serialize(CompoundNBT tag)
{
tag.putDouble("internalCounter", internalCounter);
return tag;
}
}